Yakuza Ishin!: Difference between revisions

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m (Text replacement - "|accurate llvm dfma notes = |silence all logs = <!-- On, Off -->" to "|accurate llvm dfma notes = |accurate rsx reservation access = <!-- On, Off --> |accurate rsx reservation access notes = |ppu llvm accurate vector nans = <!-- On, Off --> |ppu llvm accurate vector nans notes = |silence all logs = <!-- On, Off -->")
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = Auto <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                      =  
|framelimit notes                      = Prevents speedups from pause menus.
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes any visual issues from CPU Blit, MLAA Patch needs to be enabled.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|silence all logs notes                =  
|silence all logs notes                =  
|sleep timers accuracy                = As Host
|sleep timers accuracy                = As Host
|sleep timers accuracy notes          = Improves performance
|sleep timers accuracy notes          = Improves performance.
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
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|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =  
|disable zcull occlusion queries notes =  
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = On <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        = Improves upscaling and performance, introduces visual issues. Use Write Color Buffers and MLAA Patch to negate the visual issues.
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling notes        =  
|use gpu texture scaling notes        =  

Revision as of 12:05, 27 January 2021

Yakuza Ishin!
Developer(s) Ryu Ga Gotoku Studio
Publisher(s) Sega
Series Yakuza
Release date(s) JP February 22, 2014
Release type PlayStation exclusive
Genre(s) Action, Adventure, Hack and slash
Mode(s) Single-player
GameID(s) BLJM61149, NPJB00532
Demo
NPJB90690
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Yakuza Ishin! (Japanese: 龍が如く 維新!, lit. Like a Dragon Restoration!) is a spin-off game in the Yakuza series. Set in the chaotic Bakumatsu period (between 1853 and 1867), Sakamoto Ryōma is distressed resulting from conflicting pressures and uncertainty about one's self and role in the society. Being embroiled in the middle of a Tosa coup d'état and bent on finding the murderer who assassinated his mentor, Ryoma burrows himself with a hidden identity in the streets of Kyoto and joins the grim Shinsengumi. Despite being the second Yakuza series spin-off set in samurai era instead of modern-day Japan, this game is unrelated to Yakuza Kenzan!, which was released in 2008 on the PlayStation 3. Yakuza Kenzan! is set two centuries before Yakuza Ishin!, hence the plots are not related with each other since both games focus on different characters, the historical figures of Miyamoto Musashi (1584-1645) and Sakamoto Ryōma (1836-1867) respectively.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega No improvement to performance but reduces the number of SPU cache objects.

GPU configuration

Setting Option Notes
Framelimit Auto Prevents speedups from pause menus.
Write color buffers On Fixes any visual issues from CPU Blit, MLAA Patch needs to be enabled.

Advanced configuration

Setting Option Notes
Accurate GETLLAR On Reduces random crashing.
Sleep timers accuracy As Host Improves performance.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On Improves upscaling and performance, introduces visual issues. Use Write Color Buffers and MLAA Patch to negate the visual issues.

Known Issues

This game is currently not playable.

Special Notes

SPU MLAA removal patch

Thanks to Whatcookie, a SPU MLAA removal patch is available for this title. Do note, it won't work at 100% resolution scale, needs to be either above or below. No visual issues were found using the patch.