Yakuza: Dead Souls: Difference between revisions

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|resolution scale                    = <!-- Range between 50% to 800% -->
|resolution scale                    = <!-- Range between 50% to 800% -->
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|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold          = 512x512 <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes    =  
|resolution scale threshold notes    = Prevents weird borders from showing up when upscaling.
|write color buffers                = <!-- On, Off -->
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|use gpu texture scaling            = <!-- On, Off -->
|use gpu texture scaling            = <!-- On, Off -->
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|use gpu texture scaling notes      =  
|accurate getllar                    = On <!-- On, Off -->
|accurate getllar                    = <!-- On, Off -->
|accurate getllar notes              = Massively lowers the amount of random crashes
|accurate getllar notes              =
|accurate putlluc                    = <!-- On, Off -->
|accurate putlluc                    = <!-- On, Off -->
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
The title suffers from random crashes and currently there are no methods to prevent the crashes.
There are no reported issues with this title.
 
<s>The random crashes can be fixed by enabling Accurate GETLLAR in the debug menu</s> - No longer possible since {{pr|6056}}.


==Special Notes==
==Special Notes==

Revision as of 21:56, 28 July 2019

Yakuza: Dead Souls
Series Yakuza
GameID(s)
Quick links Check Compatibility
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Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega No improvement to performance but reduces the number of SPU cache objects

GPU configuration

Setting Option Notes
Renderer Vulkan
Resolution scale threshold 512x512 Prevents weird borders from showing up when upscaling.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On Improves FPS and allows for better resolution upscaling

Known Issues

The title suffers from random crashes and currently there are no methods to prevent the crashes.

The random crashes can be fixed by enabling Accurate GETLLAR in the debug menu - No longer possible since PR 6056.

Special Notes

Reducing log spam

Due to the high amount of warnings spammed in the log, this title tends to crash during extended gameplay sessions. So it is recommended to restrict logging of certain errors to allow better performance while ingame. Please note that you cannot submit logs in the GitHub tracker or Discord server with this modification. If you wish to report bugs or seek help for this game, you MUST remove the below change before generating the log for this purpose. If you wish to restrict logging:

  1. Launch RPCS3
  2. Right-click on the game and press Configure
  3. When the Settings Menu opens, hit Save and close the emulator
  4. Navigate to RPCS3\config\custom_configs\config_GAMEID.yml and open the file using a text editor
  5. Scroll to the bottom of the file and replace the last line with the following:
Log: {sys_semaphore: Fatal, sys_fs: Fatal, sys_vm: Fatal, sys_memory: Fatal, RSX: Fatal, sys_lwmutex: Fatal, sys_spu: Fatal, sys_event: Fatal, sys_rsx: Fatal}