Page values for "WipEout HD"

From RPCS3 Wiki

"Netplay" values

1 row is stored for this page
FieldField typeAllowed valuesValue
gameverString2.51
rpcs3_versionStringN/A
connectStringYes · No · Partial · Untested · N/AYes
lobbiesStringYes · No · Partial · Untested · N/AYes
matchingStringYes · No · Partial · Untested · N/AYes
featuresStringYes · No · Partial · Untested · N/AYes
custom_serversStringAvailable · Not available · Not required · UntestedAvailable
notesWikitext

Requires custom IP/Hosts switches.

"Patch" values

1 row is stored for this page
FieldField typeAllowed valuesValue
versionFloat1.2
patchWikitext

Anchors:

 wipeouthd_ar_notes: &wipeouthd_ar_notes
   "Requires \"Stretch To Display Area\" checked in the GPU settings. Fixes stretching and frustum culling. HUD is stretched."
 wipeouthd_highfps_notes: &wipeouthd_highfps_notes
   "Fixes ship-shield and absorb glow effect getting out of sync when playing above 60 FPS. The \"120\" value can be changed to match your display framerate."
 wipeouthd_highfps_configurablevalues: &wipeouthd_highfps_configurablevalues
   "FPS":
     Type: double_range
     Value: 120
     Min: 61
     Max: 1000

PPU-0e95b58ae209a37060f3388434b59bcce8a708ab:

 "21:9 Aspect Ratio":
   Games:
     "WipEout HD":
       NPEA00057: [ 02.51 ]
   Author: "Esppiral"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x007e4190, 2.37071 ] # 21:9 Aspect Ratio
     - [ bef32, 0x007eb4a4, 2.37071 ] # Render Fix

PPU-644ef72f7233d9fc7fb4c891083714ee8db474c7:

 "Extended FOV":
   Games:
     "WipEout HD":
       NPUA80105: [ 02.51 ]
   Author: "illusion"
   Notes: "Patched default is 0.6."
   Group: AR
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x0072e544, 0.6 ]
 "21:9 Aspect Ratio Fix":
   Games:
     "WipEout HD":
       NPUA80105: [ 02.51 ]
       NPEA00057: [ 02.51 ]
   Author: "Lex6s"
   Notes: *wipeouthd_ar_notes
   Group: AR
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x00732808, 2.380000114 ] # 21:9 Stretch Fix
     - [ bef32, 0x0073303c, 2.462 ] # Flame Trail Fix
     - [ bef32, 0x00720058, 2.654 ] # Render FOV Fix
     - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV
 "32:9 Aspect Ratio Fix":
   Games:
     "WipEout HD":
       NPUA80105: [ 02.51 ]
       NPEA00057: [ 02.51 ]
   Author: "Lex6s"
   Notes: *wipeouthd_ar_notes
   Group: AR
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x00732808, 3.555555582 ] # 32:9 Stretch Fix
     - [ bef32, 0x0073303c, 3.555555582 ] # Flame Trail Fix
     - [ bef32, 0x00720058, 3.555555582 ] # Render FOV Fix
     - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV
 "High FPS Fixes":
   Games:
     "WipEout HD":
       NPUA80105: [ 02.51 ]
       NPEA00057: [ 02.51 ]
   Author: "Lex6s"
   Notes: *wipeouthd_highfps_notes
   Configurable Values: *wipeouthd_highfps_configurablevalues
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x0072e034, "FPS" ] # Shield Framerate Fix
     - [ bef32, 0x0073100c, "FPS" ] # Absorb Glow Framerate Fix

PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc:

 "21:9 Aspect Ratio Fix":
   Games:
     "WipEout HD Fury":
       BCES00664: [ 02.51 ]
   Author: "Lex6s"
   Notes: *wipeouthd_ar_notes
   Group: AR
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x00732878, 2.380000114 ] # 21:9 Stretch Fix
     - [ bef32, 0x007330ac, 2.462 ] # Flame Trail Fix
     - [ bef32, 0x007200f8, 2.654 ] # Render FOV Fix
     - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV
 "32:9 Aspect Ratio Fix":
   Games:
     "WipEout HD Fury":
       BCES00664: [ 02.51 ]
   Author: "Lex6s"
   Notes: *wipeouthd_ar_notes
   Group: AR
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x00732878, 3.555555582 ] # 32:9 Stretch Fix
     - [ bef32, 0x007330ac, 3.555555582 ] # Flame Trail Fix
     - [ bef32, 0x007200f8, 3.555555582 ] # Render FOV Fix
     - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV
 "High FPS Fixes":
   Games:
     "WipEout HD Fury":
       BCES00664: [ 02.51 ]
   Author: "Lex6s"
   Notes: *wipeouthd_highfps_notes
   Configurable Values: *wipeouthd_highfps_configurablevalues
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x0072e0d4, "FPS" ] # Shield Framerate Fix
     - [ bef32, 0x0072bf80, "FPS" ] # Absorb Glow Framerate Fix
typeStringPPU · SPU · CanaryPPU
headerString