Valkyria Chronicles: Difference between revisions

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m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |spu decoder notes = |pref...)
m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |spu decoder notes = |pref...)
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|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes        =  
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|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|enable thread scheduler            = <!-- On, Off -->
|enable thread scheduler            = <!-- On, Off -->
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|microphone type                    = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
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<!-- I/O configuration -->
|keyboard handler                    = <!-- Null, Basic -->
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|mouse handler                      = <!-- Null, Basic -->
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|camera input                        = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
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|camera settings                    = <!-- Null, Fake -->
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|move handler                        = <!-- Null, Fake, Mouse -->
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<!-- Advanced configuration -->
|debug console mode                  = <!-- On, Off -->
|debug console mode                  = <!-- On, Off -->
|debug console mode notes            =  
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|silence all logs                    = <!-- On, Off -->
|silence all logs notes              =
|sleep timers accuracy              = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy              = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes        =  
|sleep timers accuracy notes        =  
|maximum spurs threads              = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes        =
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|read depth buffers                  = <!-- On, Off -->
|read depth buffers                  = <!-- On, Off -->
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|read color buffers                  = <!-- On, Off -->
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|disable on-disk shader cache        = <!-- On, Off -->
|disable on-disk shader cache notes  =
|relaxed zcull sync                  = <!-- On, Off -->
|relaxed zcull sync notes            =
|driver wake-up delay                = <!-- Value between 0 to 7000 -->
|driver wake-up delay                = <!-- Value between 0 to 7000 -->
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Revision as of 20:04, 20 February 2020

Valkyria Chronicles
Developer(s) Sega
Publisher(s) Sega
Release date(s) JP April 24, 2008
EU October 31, 2008
NA November 4, 2008
Release type Multi-platform
Genre(s) Tactical role-playing, Third-person shooter
Mode(s) Single-player
GameID(s) BLES00372 (IRD), BLUS30196 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Valkyria Chronicles is set in Europa, a fictional region loosely based on Europe during the early years of World War II. Because of its abundance of Ragnite ore, which takes the place of petroleum in the game setting, the neutral nation of Gallia comes under attack from the East Europan Imperial Alliance, which is itself engaged in war with the Atlantic Federation. Players take control of a unit of the Gallian Militia, dedicated to repelling the invasion. The game's visuals, which use Sega's CANVAS graphics engine, resemble pencil drawn paintings in motion.

Valkyria Chronicles earned numerous awards from several notable video game publications. The success of the game spawned a media franchise, including several manga titles and an anime series. Two sequels were released for PlayStation Portable: Valkyria Chronicles II in 2010, and Valkyria Chronicles III in 2011. A spin-off, Valkyria Revolution, was released on January 19, 2017, for the PlayStation 4 and PlayStation Vita. The fourth entry, Valkyria Chronicles 4, was released in Japan on March 21, 2018, for the PlayStation 4.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

There are no reported issues with this title.