Until Dawn (Pre-Release): Difference between revisions

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     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be16, 0x00071708, 0x4800 ]
       - [ be16, 0x00071708, 0x4800 ] # Todo: provide aob for use on realhw
   Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU
   Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU
     Games:
     Games:

Revision as of 02:12, 12 April 2021

Until Dawn (Pre-Release)
Developer(s) Supermassive Games
Publisher(s) Sony Computer Entertainment
Release type PlayStation exclusive
Genre(s) Interactive drama, Survival horror
Mode(s) Single-player
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Wikipedia Page

Until Dawn is a 2015 game published for the PlayStation 4. Players assume control of eight young adults who have to survive on Blackwood Mountain when their lives are threatened. The game features a hyperlink cinema-esque for its multilinear narratives and butterfly effect system in which players must make choices that may change the story. All playable characters can survive or die, depending on the choices made. Players explore the environment from a third-person perspective and find clues that may help solve the mystery.

This is the unreleased version of the game for the PlayStation 3.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  udmlaanotes: &udmlaanotes "Allows for the use of Resolution Scaling in the title and improved performance.\nSome screen effects will be lost.\nWrite Color Buffers is no longer required."

PPU-1151d488c9033962082b3e65ac64a9b83df10015:
  Skip Exception handler:
    Games:
      "Until Dawn":
        TEST70001: [ 01.00 ]
    Author: illusion
    Notes: "Last modified: 13 April 2021\n\nRemoves Exception Handler Check required for game to boot.\nNeeds validation on Real PS3 Console.\nCurrently it can boot on RPCS3 without the use of Debug Console Mode."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x00071708, 0x4800 ] # Todo: provide aob for use on realhw
  Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU
    Games:
      "Until Dawn":
        TEST70001: [ 01.00 ]
    Author: illusion
    Notes: [ "Last modified: 12 April 2021\n\n", *udmlaanotes ]
    Patch Version: 1.0
    Patch:
      - [ be16, 0x001D4428, 0x937f ]

PPU-fe4eb5ec50711d92f4d693625147e9a6690ffc09:
  Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU
    Games:
      "Until Dawn":
        TEST70006: [ 01.00 ]
    Author: illusion
    Notes: [ "Last modified: 06 April 2021\n\n", *udmlaanotes ]
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001E22F0, 0x38800000 ]
  Extended FOV:
    Games:
      "Until Dawn":
        TEST70006: [ 01.00 ]
    Author: illusion
    Notes: "Last modified: 07 April 2021"
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x0152B930, 0.6 ]
      - [ bef32, 0x0152BA84, 0.6 ]

PPU-e608f6e3e55eda4850e835698d7121caa97b7fa5:
  Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU
    Games:
      "Until Dawn":
        BCES01556: [ 01.00 ]
    Author: illusion
    Notes: [ "Last modified: 06 April 2021\n\n", *udmlaanotes ]
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001E1490, 0x38800000 ]