Uncharted 2: Among Thieves: Difference between revisions

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|resolution scale                      = 100 <!-- Value between 50% to 800% -->
|resolution scale                      = 100 <!-- Value between 50% to 800% -->
|resolution scale notes                = Resolution scaling is only supported when Post Processing on SPU is disabled.
|resolution scale notes                = Resolution scaling is only supported when Post Processing on SPU is disabled.
|resolution scale threshold            = 1x1 <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = 160x160 <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      = When using Resolution scaling above 100%, this must be set to 1x1 otherwise some effects like lens flare wil be missing, and all Treasures will be invisible.
|resolution scale threshold notes      = Fixes bloom artifacts when using Resolution scaling above 100%
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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   debugmenunotesUC2: &debugmenunotesUC2 "Enable Debug Console mode to unlock full menu (DECR Console)\nL3 + Start = Dev Menu\nL3 + Select = Quick Menu\nL3 + Triangle = Debug Text\nL2 + R2 = Debug Fly"
   debugmenunotesUC2: &debugmenunotesUC2 "Enable Debug Console mode to unlock full menu (DECR Console)\nL3 + Start = Dev Menu\nL3 + Select = Quick Menu\nL3 + Triangle = Debug Text\nL2 + R2 = Debug Fly"
  uc2spupostnotes: &uc2spupostnotes "Fixes green graphics when using Resolution Scaling"
  uc260fpsnotes: &uc260fpsnotes "Allows framerates of up to 60 FPS"
  uc2unlockedfpsnotes: &uc2unlockedfpsnotes "Completely unlocks Uncharted 2's framerate"
  uc2spulightingnotes: &uc2spulightingnotes "Improves performance slightly by forcing Uncharted 2 to use GPU Path for lighting.\nFixes lighting issues in Chapter 9 when shining the beams of light onto the statues"


PPU-7b8a70c24456205b776915643a2acacb6ef6ea56:
PPU-7b8a70c24456205b776915643a2acacb6ef6ea56:
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         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: Raise maximum framerate cap to 60FPS.
     Notes: *uc260fpsnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Group: FPS
     Group: FPS
Line 315: Line 318:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: Completely removes maximum framerate cap.
     Notes: *uc2unlockedfpsnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Group: FPS
     Group: FPS
Line 327: Line 329:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes:  
Line 338: Line 339:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes:  
Line 349: Line 349:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: To use scaling correctly for this game you must set Resolution Scale Threshold to 1x1, otherwise some effects like lens flare will be missing, and all Treasures will be invisible.
     Notes: *uc2spupostnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Patch:
     Patch:
Line 360: Line 359:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes: *uc2spulightingnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Patch:
     Patch:
Line 371: Line 369:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes:  
Line 382: Line 379:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes:  
Line 393: Line 389:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes:  
Line 404: Line 399:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
        BCUS98123: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes:  
Line 415: Line 409:
         BCES00509: [ 01.00 ]
         BCES00509: [ 01.00 ]
         BCES00757: [ 01.00 ]
         BCES00757: [ 01.00 ]
    Author: dron_3, HdHereidme, illusion
    Notes: *debugmenunotesUC2
    Patch Version: 1.0
    Patch:
      - [ be16, 0x00023c64, 0x419e ]
PPU-9fe364d48b610e4b0a1c41d526bec9b1b2039c07:
  60 FPS:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc260fpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Disc_100_60FPS ]
  Unlock FPS:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc2unlockedfpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Disc_100_UnlockFPS ]
  Disable SSAO:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes:
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_ssao ]
  Disable Depth of Field:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes:
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_dof ]
  Disable SPU Post-processing:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc2spupostnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_post ]
  Disable SPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc2spulightingnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_light ]
  Enable Stencil Buffer for GPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes:
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_stencil ]
  Disable Mesh Trimming:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes:
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_mesh ]
  Disable Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes:
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_mb ]
  Disable Velocity Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes:
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_vmb ]
  Debug Menu:
    Games:
      "Uncharted 2: Among Thieves":
         BCUS98123: [ 01.00 ]
         BCUS98123: [ 01.00 ]
     Author: dron_3, HdHereidme, illusion
     Author: dron_3, HdHereidme, illusion
Line 430: Line 526:
         BCUS98123: [ 01.09 ]
         BCUS98123: [ 01.09 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: Raise maximum framerate cap to 60FPS.
     Notes: *uc260fpsnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Group: FPS
     Group: FPS
Line 442: Line 538:
         BCUS98123: [ 01.09 ]
         BCUS98123: [ 01.09 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: Completely removes maximum framerate cap.
     Notes: *uc2unlockedfpsnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Group: FPS
     Group: FPS
Line 476: Line 572:
         BCUS98123: [ 01.09 ]
         BCUS98123: [ 01.09 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: To use scaling correctly for this game you must set Resolution Scale Threshold to 1x1, otherwise some effects like lens flare will be missing, and all Treasures will be invisible.
     Notes: *uc2spupostnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Patch:
     Patch:
Line 487: Line 583:
         BCUS98123: [ 01.09 ]
         BCUS98123: [ 01.09 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes: *uc2spulightingnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Patch:
     Patch:
Line 554: Line 650:
         NPUA80698: [ 01.10 ]
         NPUA80698: [ 01.10 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: Raise maximum framerate cap to 60FPS.
     Notes: *uc260fpsnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Group: FPS
     Group: FPS
Line 565: Line 661:
         NPUA80698: [ 01.10 ]
         NPUA80698: [ 01.10 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: Completely removes maximum framerate cap.
     Notes: *uc2unlockedfpsnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Group: FPS
     Group: FPS
Line 596: Line 692:
         NPUA80698: [ 01.10 ]
         NPUA80698: [ 01.10 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: To use scaling correctly for this game you must set Resolution Scale Threshold to 1x1, otherwise some effects like lens flare will be missing, and all Treasures will be invisible.
     Notes: *uc2spupostnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Patch:
     Patch:
Line 606: Line 702:
         NPUA80698: [ 01.10 ]
         NPUA80698: [ 01.10 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes: *uc2spulightingnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Patch:
     Patch:
Line 667: Line 763:
         NPEA90055: [ All ]
         NPEA90055: [ All ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: Raise maximum framerate cap to 60FPS.
     Notes: *uc260fpsnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Group: FPS
     Group: FPS
Line 677: Line 773:
         NPEA90055: [ All ]
         NPEA90055: [ All ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: Completely removes maximum framerate cap.
     Notes: *uc2unlockedfpsnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Group: FPS
     Group: FPS
Line 705: Line 801:
         NPEA90055: [ All ]
         NPEA90055: [ All ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: To use scaling correctly for this game you must set Resolution Scale Threshold to 1x1, otherwise some effects like lens flare wil be missing, and all Treasures will be invisible.
     Notes:
     Patch Version: 1.2
     Patch Version: 1.2
     Patch:
     Patch:
Line 714: Line 810:
         NPEA90055: [ All ]
         NPEA90055: [ All ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes:  
     Notes: *uc2spulightingnotes
     Patch Version: 1.2
     Patch Version: 1.2
     Patch:
     Patch:

Revision as of 12:25, 24 January 2021

Uncharted 2: Among Thieves
Developer(s) Naughty Dog
Publisher(s) Sony Computer Entertainment
Series Uncharted
Release date(s) NA October 13, 2009
AU October 15, 2009
EU October 15, 2009
Release type PlayStation exclusive
Genre(s) Action, Adventure, Third-person shooter, Platform
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BCES00509 (IRD), BCES00757 (IRD), BCUS98123 (IRD), NPEA00365, NPUA80698
Demo
NPEA90055, NPJA90127
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Uncharted 2: Among Thieves is the second game in the Uncharted series, and is set two years after the events of Uncharted: Drake's Fortune. The single-player story follows Nathan Drake, who partners with Chloe Frazer and Elena Fisher, as they search for the Cintamani Stone and Shambhala, whilst battling a mercenary group led by Zoran Lazarević and Harry Flynn.

Development for game began immediately following the critical and commercial success of the first entry. The development team drew inspiration from explorer Marco Polo, and specifically, from his expeditions through archipelagos and eastern Asia. Naughty Dog also aimed to improve the game's proprietary engine, creating the game to run exclusively on the company's Naughty Engine 2.0 system. This allowed the developers to record extensive motion capture and more in-game cinematic sequences, as well as include an online multiplayer component; a first for the series.

The game received universal acclaim from critics for its elaborate set pieces, character design, storytelling, graphics, technical innovation, and gameplay mechanics. It received Game of the Year accolades from numerous publications and award events, and is considered to be one of the greatest video games ever made, and among the most significant titles for the seventh console generation. It also enjoyed great commercial success, with over six million copies sold worldwide. The game was followed by a sequel titled Uncharted 3: Drake's Deception in 2011, and was re-released on PlayStation 4 as part of Uncharted: The Nathan Drake Collection.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale 100 Resolution scaling is only supported when Post Processing on SPU is disabled.
Resolution scale threshold 160x160 Fixes bloom artifacts when using Resolution scaling above 100%
Write color buffers On Fixes where some scenes are too bright.

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On To be enabled on systems that do not have TSX.
PPU LLVM Java mode handling Provides additional gameplay stability and stops frequent trap errors from occurring.

Known Issues

This title is currently not playable.

Special Notes

Patches

Anchors:
  # Note: Unlike Uncharted 3 and TLoU, Uncharted 2 doesn't change the initial address.
  # Since we only change store reg, no need to patch the rest.
  uc2_Disc_100_60FPS: &uc2_Disc_100_60FPS
    - [ be16, 0x000c9250, 0x9163 ] # Framelock: 1 (60 FPS Limit)             (mem address: 0x0E9B5FB)
  
  uc2_Disc_100_UnlockFPS: &uc2_Disc_100_UnlockFPS
    - [ be16, 0x000c9250, 0x9183 ] # Framelock: 0 (No FPS Limit)             (mem address: 0x0E9B5FB)
  
  uc2_Disc_100_ssao: &uc2_Disc_100_ssao
    - [ be16, 0x000c9370, 0x9b83 ] # Disable SSAO                            (mem address: 0x0E9B642)
  
  uc2_Disc_100_dof: &uc2_Disc_100_dof
    - [ be16, 0x000c93c4, 0x9b83 ] # Disable depth of field                  (mem address: 0x0E9B651)
  
  uc2_Disc_100_post: &uc2_Disc_100_post
    - [ be16, 0x000c93ec, 0x9b83 ] # Disable Post on SPU                     (mem address: 0x0E9B668)
  
  uc2_Disc_100_light: &uc2_Disc_100_light
    - [ be16, 0x000c962c, 0x9b83 ] # Disable Spu lighting                    (mem address: 0x0E9B964)
  
  uc2_Disc_100_stencil: &uc2_Disc_100_stencil
    - [ be16, 0x000c9630, 0x9b63 ] # Enable stencil buffer for gpu lighting  (mem address: 0x0E9B965)
  
  uc2_Disc_100_mesh: &uc2_Disc_100_mesh
    - [ be16, 0x0072ec3c, 0x9949 ] # Disable mesh trimming                   (mem address: 0x0F995D0)
  
  uc2_Disc_100_mb: &uc2_Disc_100_mb
    - [ be16, 0x000c93c0, 0x9b83 ] # Disable Motion blur                     (mem address: 0x0E9B64F)
  
  uc2_Disc_100_vmb: &uc2_Disc_100_vmb
    - [ be16, 0x000c961c, 0x9b83 ] # Disable Velocity motion blur            (mem address: 0x0E9B894)
  
  # Note: Unlike Uncharted 3 and TLoU, Uncharted 2 doesn't change the initial address.
  uc2_Disc_109_60FPS: &uc2_Disc_109_60FPS
    - [ be16, 0x000c26f0, 0x9163 ] # Framelock: 1 (60 FPS Limit)             (mem address: 0x0E9C1FB)
  
  uc2_Disc_109_UnlockFPS: &uc2_Disc_109_UnlockFPS
    - [ be16, 0x000c26f0, 0x9183 ] # Framelock: 0 (No FPS Limit)             (mem address: 0x0E9C1FB)
  
  uc2_Disc_109_ssao: &uc2_Disc_109_ssao
    - [ be16, 0x000c2810, 0x9b83 ] # Disable SSAO                            (mem address: 0x0E9C242)
  
  uc2_Disc_109_dof: &uc2_Disc_109_dof
    - [ be16, 0x000c2864, 0x9b83 ] # Disable depth of field                  (mem address: 0x0E9C251)
  
  uc2_Disc_109_post: &uc2_Disc_109_post
    - [ be16, 0x000c288c, 0x9b83 ] # Disable Post on SPU                     (mem address: 0x0E9C268)
  
  uc2_Disc_109_light: &uc2_Disc_109_light
    - [ be16, 0x000c2ad0, 0x9b83 ] # Disable Spu lighting                    (mem address: 0x0E9C564)
  
  uc2_Disc_109_stencil: &uc2_Disc_109_stencil
    - [ be16, 0x000c2ad4, 0x9b63 ] # Enable stencil buffer for gpu lighting  (mem address: 0x0E9C565)
  
  uc2_Disc_109_mesh: &uc2_Disc_109_mesh
    - [ be16, 0x0072d44c, 0x9949 ] # Disable mesh trimming                   (mem address: 0x0F9BFD0)
  
  uc2_Disc_109_mb: &uc2_Disc_109_mb
    - [ be16, 0x000c2860, 0x9b83 ] # Disable Motion blur                     (mem address: 0x0E9C24F)
  
  uc2_Disc_109_vmb: &uc2_Disc_109_vmb
    - [ be16, 0x000c2ac0, 0x9b83 ] # Disable Velocity motion blur            (mem address: 0x0E9C494)
  
  # Note: Unlike Uncharted 3 and TLoU, Uncharted 2 doesn't change the initial address.
  uc2_PSN_60FPS: &uc2_PSN_60FPS
    - [ be16, 0x000c2bb8, 0x9163 ] # Framelock: 1 (60 FPS Limit)             (mem address: 0x0E9C1FB)
  
  uc2_PSN_UnlockFPS: &uc2_PSN_UnlockFPS
    - [ be16, 0x000c2bb8, 0x9183 ] # Framelock: 0 (No FPS Limit)             (mem address: 0x0E9C1FB)
  
  uc2_PSN_ssao: &uc2_PSN_ssao
    - [ be16, 0x000c2cd8, 0x9b83 ] # Disable SSAO                            (mem address: 0x0E9C242)
  
  uc2_PSN_dof: &uc2_PSN_dof
    - [ be16, 0x000c2d2c, 0x9b83 ] # Disable depth of field                  (mem address: 0x0E9C251)
  
  uc2_PSN_post: &uc2_PSN_post
    - [ be16, 0x000c2d54, 0x9b83 ] # Disable Post on SPU                     (mem address: 0x0E9C268)
  
  uc2_PSN_light: &uc2_PSN_light
    - [ be16, 0x000c2f98, 0x9b83 ] # Disable Spu lighting                    (mem address: 0x0E9C564)
  
  uc2_PSN_stencil: &uc2_PSN_stencil
    - [ be16, 0x00c2f9c, 0x9b63 ]  # Enable stencil buffer for gpu lighting  (mem address: 0x0E9C565)
  
  uc2_PSN_mesh: &uc2_PSN_mesh
    - [ be16, 0x0072d394, 0x9949 ] # Disable mesh trimming                   (mem address: 0x0F9BFD0)
  
  uc2_PSN_mb: &uc2_PSN_mb
    - [ be16, 0x000c2d28, 0x9b83 ] # Disable Motion blur                     (mem address: 0x0E9C24F)
  
  uc2_PSN_vmb: &uc2_PSN_vmb
    - [ be16, 0x000c2f88, 0x9b83 ] # Disable Velocity motion blur            (mem address: 0x0E9C494)
  
  # Note: Unlike Uncharted 3 and TLoU, Uncharted 2 doesn't change the initial address.
  uc2_Demo_60FPS: &uc2_Demo_60FPS
    - [ be16, 0x000c94a0, 0x9163 ] # Framelock: 1 (60 FPS Limit)
  
  uc2_Demo_UnlockFPS: &uc2_Demo_UnlockFPS
    - [ be16, 0x000c94a0, 0x9183 ] # Framelock: 0 (No FPS Limit)
  
  uc2_Demo_ssao: &uc2_Demo_ssao
    - [ be16, 0x000c95c0, 0x9b83 ] # Disable SSAO
  
  uc2_Demo_dof: &uc2_Demo_dof
    - [ be16, 0x000c9614, 0x9b83 ] # Disable depth of field
  
  uc2_Demo_post: &uc2_Demo_post
    - [ be16, 0x000c963c, 0x9b83 ] # Disable Post on SPU
  
  uc2_Demo_light: &uc2_Demo_light
    - [ be16, 0x000c987c, 0x9b83 ] # Disable Spu lighting
  
  uc2_Demo_stencil: &uc2_Demo_stencil
    - [ be16, 0x000c9880, 0x9b63 ] # Enable stencil buffer for gpu lighting
  
  uc2_Demo_mesh: &uc2_Demo_mesh
    - [ be16, 0x0030624c, 0x9949 ] # Disable mesh trimming
  
  uc2_Demo_mb: &uc2_Demo_mb
    - [ be16, 0x000c9610, 0x9b83 ] # Motion blur
  
  uc2_Demo_vmb: &uc2_Demo_vmb
    - [ be16, 0x000c986c, 0x9b83 ] # Velocity motion blur

  debugmenunotesUC2: &debugmenunotesUC2 "Enable Debug Console mode to unlock full menu (DECR Console)\nL3 + Start = Dev Menu\nL3 + Select = Quick Menu\nL3 + Triangle = Debug Text\nL2 + R2 = Debug Fly"
  uc2spupostnotes: &uc2spupostnotes "Fixes green graphics when using Resolution Scaling"
  uc260fpsnotes: &uc260fpsnotes "Allows framerates of up to 60 FPS"
  uc2unlockedfpsnotes: &uc2unlockedfpsnotes "Completely unlocks Uncharted 2's framerate"
  uc2spulightingnotes: &uc2spulightingnotes "Improves performance slightly by forcing Uncharted 2 to use GPU Path for lighting.\nFixes lighting issues in Chapter 9 when shining the beams of light onto the statues"

PPU-7b8a70c24456205b776915643a2acacb6ef6ea56:
  60 FPS:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc260fpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Disc_100_60FPS ]
  Unlock FPS:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc2unlockedfpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Disc_100_UnlockFPS ]
  Disable SSAO:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_ssao ]
  Disable Depth of Field:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_dof ]
  Disable SPU Post-processing:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc2spupostnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_post ]
  Disable SPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc2spulightingnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_light ]
  Enable Stencil Buffer for GPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_stencil ]
  Disable Mesh Trimming:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_mesh ]
  Disable Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_mb ]
  Disable Velocity Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_vmb ]
  Debug Menu:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.00 ]
        BCES00757: [ 01.00 ]
    Author: dron_3, HdHereidme, illusion
    Notes: *debugmenunotesUC2
    Patch Version: 1.0
    Patch:
      - [ be16, 0x00023c64, 0x419e ]

PPU-9fe364d48b610e4b0a1c41d526bec9b1b2039c07:
  60 FPS:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc260fpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Disc_100_60FPS ]
  Unlock FPS:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc2unlockedfpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Disc_100_UnlockFPS ]
  Disable SSAO:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_ssao ]
  Disable Depth of Field:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_dof ]
  Disable SPU Post-processing:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc2spupostnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_post ]
  Disable SPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *uc2spulightingnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_light ]
  Enable Stencil Buffer for GPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_stencil ]
  Disable Mesh Trimming:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_mesh ]
  Disable Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_mb ]
  Disable Velocity Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_100_vmb ]
  Debug Menu:
    Games:
      "Uncharted 2: Among Thieves":
        BCUS98123: [ 01.00 ]
    Author: dron_3, HdHereidme, illusion
    Notes: *debugmenunotesUC2
    Patch Version: 1.0
    Patch:
      - [ be16, 0x00023c64, 0x419e ]

PPU-a3a5789c12711291dfe16a7d5d81c906d2b4c0c2:
  60 FPS:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: *uc260fpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Disc_109_60FPS ]
  Unlock FPS:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: *uc2unlockedfpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Disc_109_UnlockFPS ]
  Disable SSAO:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_109_ssao ]
  Disable Depth of Field:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_109_dof ]
  Disable SPU Post-processing:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: *uc2spupostnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_109_post ]
  Disable SPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: *uc2spulightingnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_109_light ]
  Enable Stencil Buffer for GPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_109_stencil ]
  Disable Mesh Trimming:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_109_mesh ]
  Disable Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_109_mb ]
  Disable Velocity Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Disc_109_vmb ]
  Debug Menu:
    Games:
      "Uncharted 2: Among Thieves":
        BCES00509: [ 01.09 ]
        BCES00757: [ 01.09 ]
        BCUS98123: [ 01.09 ]
    Author: dron_3, HdHereidme
    Notes: *debugmenunotesUC2
    Patch Version: 1.0
    Patch:
      - [ be16, 0x00023c0c, 0x419e ]

PPU-599461c6c88935ff0ed26ef20e649c8c38b7be9c:
  60 FPS:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: *uc260fpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_PSN_60FPS ]
  Unlock FPS:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: *uc2unlockedfpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_PSN_UnlockFPS ]
  Disable SSAO:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_PSN_ssao ]
  Disable Depth of Field:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_PSN_dof ]
  Disable SPU Post-processing:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: *uc2spupostnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_PSN_post ]
  Disable SPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: *uc2spulightingnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_PSN_light ]
  Enable Stencil Buffer for GPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_PSN_stencil ]
  Disable Mesh Trimming:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_PSN_mesh ]
  Disable Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_PSN_mb ]
  Disable Velocity Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_PSN_vmb ]
  Debug Menu:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA00365: [ 01.10 ]
        NPUA80698: [ 01.10 ]
    Author: dron_3, HdHereidme, illusion
    Notes: *debugmenunotesUC2
    Patch Version: 1.0
    Patch:
      - [ be16, 0x000244e0, 0x419e ]

PPU-bfee77256ce53064051a6b0ec9d292e75284aad4:
  60 FPS:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes: *uc260fpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Demo_60FPS ]
  Unlock FPS:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes: *uc2unlockedfpsnotes
    Patch Version: 1.2
    Group: FPS
    Patch:
      - [ load, *uc2_Demo_UnlockFPS ]
  Disable SSAO:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Demo_ssao ]
  Disable Depth of Field:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Demo_dof ]
  Disable SPU Post-processing:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes:
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Demo_post ]
  Disable SPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes: *uc2spulightingnotes
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Demo_light ]
  Enable Stencil Buffer for GPU Lighting:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Demo_stencil ]
  Disable Mesh Trimming:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Demo_mesh ]
  Disable Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Demo_mb ]
  Disable Velocity Motion Blur:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: ZEROx, illusion
    Notes: 
    Patch Version: 1.2
    Patch:
      - [ load, *uc2_Demo_vmb ]
  Debug Menu:
    Games:
      "Uncharted 2: Among Thieves":
        NPEA90055: [ All ]
    Author: dron_3, HdHereidme, illusion
    Notes: *debugmenunotesUC2
    Patch Version: 1.0
    Patch:
      - [ be16, 0x00097a18, 0x98c3 ] # demo doesn't have check, fps text disabled by default + decr infinite loading