|Transformers: Dark of the Moon|
|Developer(s)||High Moon Studios|
|Release date(s)||NA June 14, 2011|
EU June 24, 2011
AU June 29, 2011
|Release type||Console exclusive|
Transformers: Dark of the Moon is based on the 2011 film of the same name. It is the sequel to 2009's Transformers: Revenge of the Fallen, and the third video game adaptation of the live-action Transformers film series. Unlike the first two games, Dark of the Moon follows an original story, set before the events of the film it is based on, and features only one campaign, which alternates between the Autobots and the Decepticons. A spin-off, Transformers: Rise of the Dark Spark, was released in June 2014.
The game, like its predecessors, is mostly a third-person shooter and has players fight various types of AI enemies in both single-player and multiplayer modes. Most notably, the game introduces a new feature called "Stealth Force", which allows the characters to use weapons while in vehicle form. In both vehicle and robot form, characters have access to two special abilities, which change when the player transforms. For example, Ironhide may have the ability to throw grenades in robot form, and a speed-up ability in vehicle form. The multiplayer component of the game features four classes: Scout, Hunter, Commander and Warrior, which all have specific traits, such as the Scout being faster than the other classes, or the Warrior having more health.
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
|SPU block size||Mega||Improves performance without the cost of stability.|
|ZCULL accuracy||Relaxed||Slightly Improves performance.|
|Strict rendering mode||On||Required to prevent severe artifacts.|
|Multithreaded RSX||On||May improve performance, may not. Needs further testing.|
|Asynchronous texture streaming||On||This can improve performance, if your GPU is strong enough to use it.|
|Sleep timers accuracy||As Host||Improves performance.|
|Driver wake-up delay||100||Needed to prevent crashes after only a few minutes of gameplay. Check values between 100-300.|
Expect semi-frequent crashes in areas with lots of particle effects. Most notably in multiplayer and near the end of Chapter 6.
The game's Coalesced.ini configuration file can be modified for better performance. See this video for installation instructions for a premade performance-oriented Coalesced.ini.
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
|Game Version||Connects?||Create/Join lobbies?||Match with others?||Online features working?||Notes|
|1.01||Yes||Yes||Yes||Yes||Requires custom IP/Hosts switches. More info|
Netplay IP/Host Switches
This title requires a private server to access all Netplay features. Enter the below text in the IP/Host Switches section:
And this in the DNS section: