Difference between revisions of "Tomb Raider"

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m (Text replacement - "|multithreaded rsx notes = |disable async shader compiler = <!-- On, Off --> |disable async shader compiler notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = <!-- Audio configuration --> ")
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
 
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==Configuration==
 
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
 
<!-- CPU configuration -->
 
<!-- CPU configuration -->
 
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
 
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
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|tsx instructions notes                =  
 
|tsx instructions notes                =  
 
<!-- GPU configuration -->
 
<!-- GPU configuration -->
|renderer                              = Vulkan <!-- OpenGL, Vulkan, Disabled -->
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|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                        = Recommended to get the best performance.
+
|renderer notes                        =  
 
|aspect ratio                          = <!-- 4:3, 16:9 -->
 
|aspect ratio                          = <!-- 4:3, 16:9 -->
 
|aspect ratio notes                    =  
 
|aspect ratio notes                    =  
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
 
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
 
|resolution scale threshold notes      =  
 
|resolution scale threshold notes      =  
 +
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
 +
|shader mode notes                    =
 
|write color buffers                  = <!-- On, Off -->
 
|write color buffers                  = <!-- On, Off -->
 
|write color buffers notes            =  
 
|write color buffers notes            =  
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|stretch to display area              = <!-- On, Off -->
 
|stretch to display area              = <!-- On, Off -->
 
|stretch to display area notes        =  
 
|stretch to display area notes        =  
 +
|enable 3d                            = <!-- On, Off -->
 +
|enable 3d notes                      =
 
|disable vertex cache                  = <!-- On, Off -->
 
|disable vertex cache                  = <!-- On, Off -->
 
|disable vertex cache notes            =  
 
|disable vertex cache notes            =  
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|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
 
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
 
|audio out linux notes                =  
 
|audio out linux notes                =  
 +
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
 +
|audio channels notes                  =
 
|dump to file                          = <!-- On, Off -->
 
|dump to file                          = <!-- On, Off -->
 
|dump to file notes                    =  
 
|dump to file notes                    =  
 
|convert to 16-bit                    = <!-- On, Off -->
 
|convert to 16-bit                    = <!-- On, Off -->
 
|convert to 16-bit notes              =  
 
|convert to 16-bit notes              =  
|downmix to stereo                    = <!-- On, Off -->
 
|downmix to stereo notes              =
 
 
|volume                                = <!-- Value between 0% to 200% -->
 
|volume                                = <!-- Value between 0% to 200% -->
 
|volume notes                          =  
 
|volume notes                          =  
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|accurate llvm dfma                    = <!-- On, Off -->
 
|accurate llvm dfma                    = <!-- On, Off -->
 
|accurate llvm dfma notes              =  
 
|accurate llvm dfma notes              =  
 +
|accurate rsx reservation access      = <!-- On, Off -->
 +
|accurate rsx reservation access notes =
 +
|ppu llvm accurate vector nans        = <!-- On, Off -->
 +
|ppu llvm accurate vector nans notes  =
 
|silence all logs                      = <!-- On, Off -->
 
|silence all logs                      = <!-- On, Off -->
 
|silence all logs notes                =  
 
|silence all logs notes                =  
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|disable on-disk shader cache          = <!-- On, Off -->
 
|disable on-disk shader cache          = <!-- On, Off -->
 
|disable on-disk shader cache notes    =  
 
|disable on-disk shader cache notes    =  
 +
|disable native float16 support        = <!-- On, Off -->
 +
|disable native float16 support notes  =
 
|relaxed zcull sync                    = <!-- On, Off -->
 
|relaxed zcull sync                    = <!-- On, Off -->
 
|relaxed zcull sync notes              =  
 
|relaxed zcull sync notes              =  
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|clocks scale notes                    =  
 
|clocks scale notes                    =  
 
<!-- Debug configuration -->
 
<!-- Debug configuration -->
 +
|disable zcull occlusion queries      = <!-- On, Off -->
 +
|disable zcull occlusion queries notes =
 
|force cpu blit emulation              = <!-- On, Off -->
 
|force cpu blit emulation              = <!-- On, Off -->
 
|force cpu blit emulation notes        =  
 
|force cpu blit emulation notes        =  
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|accurate getllar                      = <!-- On, Off -->
 
|accurate getllar                      = <!-- On, Off -->
 
|accurate getllar notes                =  
 
|accurate getllar notes                =  
|accurate putlluc                      = <!-- On, Off -->
 
|accurate putlluc notes                =
 
|accurate rsx reservation access      = <!-- On, Off -->
 
|accurate rsx reservation access notes =
 
 
|hook static functions                = <!-- On, Off -->
 
|hook static functions                = <!-- On, Off -->
 
|hook static functions notes          =  
 
|hook static functions notes          =  
 +
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
 +
|accurate ppu 128 reservations notes  =
 
}}
 
}}
  

Latest revision as of 11:10, 2 October 2020

Tomb Raider
Developer(s) Crystal Dynamics
Publisher(s) Square Enix
Series Tomb Raider
Release date(s) March 5, 2013
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Multiplayer
GameID(s) BCAS20272 (IRD), BLES01780 (IRD), BLES01781 (IRD), BLUS31036 (IRD), NPEB01298
See also... Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from the default configuration are recommended for this title. The full list of default options is available here.

Known Issues

There are no reported issues with this title.

Special Notes