The Last of Us: Difference between revisions

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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
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===Disable inbuilt MLAA patch===
===Various patches===
Thanks to Whatcookie, a Patch is available to [[Help:Game Patches#The Last of Us|disable the game's inbuilt MLAA]]. This patch allows users to use Resolution Scaling and also  gives a decent performance uplift. However, the patch has the following issues:
There are multiple patches which have been made for this title. For ease of use, they have been placed together in a single space as a compendium. You can find the patch over at the [[Help:Game Patches#The Last of Us|patches page]].
# The subchapter "The Cargo" only shows a blackscreen.
# The hearing feature no longer works.
# The bloom effect in incorrect in places.

Revision as of 13:35, 1 June 2020

The Last of Us
Developer(s) Naughty Dog
Publisher(s) Sony Computer Entertainment
Release date(s) June 14, 2013
Release type PlayStation exclusive
Genre(s) Action, Adventure, Survival horror
Mode(s) Single-player, Multiplayer
GameID(s) BCES01584 (IRD), BCES01585 (IRD), BCUS98174 (IRD), NPEA00435, BCAS20270 (IRD), BCJS37010 (IRD), NPJA00096, NPUA80960
Left Behind
NPEA00521, NPJA00129, NPUA81175, NPHA80279
Demo
NPHA80206, NPUA70257
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

The Last of Us is a game where players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective. Players use firearms and improvised weapons, and can use stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. In the online multiplayer mode, up to eight players engage in cooperative and competitive gameplay.

Development of The Last of Us began in 2009, soon after the release of Naughty Dog's previous game, Uncharted 2: Among Thieves. For the first time in the company's history, Naughty Dog split into two teams; while one team developed Uncharted 3: Drake's Deception, the other half developed The Last of Us. The relationship between Joel and Ellie became the central focus of the game, with all other elements developed around it. Actors Troy Baker and Ashley Johnson portrayed Joel and Ellie respectively through voice and motion capture, and assisted creative director Neil Druckmann with the development of the characters and story. The original score was composed and performed by Gustavo Santaolalla.

Following its announcement in December 2011, The Last of Us was widely anticipated. Upon release, it received critical acclaim, with praise directed at its narrative, gameplay, visual and sound design, characterization, and depiction of female characters. The Last of Us became one of the best-selling games on the PlayStation 3, selling over 1.3 million units in its first week and 17 million by April 2018. After the game's release, Naughty Dog released several downloadable content additions. The Last of Us: Left Behind adds a single-player campaign following Ellie and her best friend Riley.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.
Resolution scale 100 Resolution scaling is only supported with the use of Whatcookie's patch to disable inbuilt MLAA.
Write color buffers On Fixes graphical issues (nuclear rain effect).

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On To be enabled on systems that do not have TSX.
Read color buffers On Fixes graphical issues.

Known Issues

This game is currently not playable.

Special Notes

Various patches

There are multiple patches which have been made for this title. For ease of use, they have been placed together in a single space as a compendium. You can find the patch over at the patches page.