The Idolmaster One For All

From RPCS3 Wiki
Revision as of 17:30, 11 October 2021 by HerrHulaHoop (talk | contribs) (Fixed template formatting and basic information)
The Idolmaster One For All
Developer(s) Bandai Namco Games
Publisher(s) Bandai Namco Games
Series The Idolmaster
Release date(s) May 15, 2014
Release type PlayStation 3 exclusive
Genre(s) Social simulation, Music
Mode(s) Single-player
GameID(s) BLJS10260 (IRD), NPJB00611, BLJS50040 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

The Idolmaster One For All (Japanese: アイドルマスター ワンフォーオール Hepburn: Aidorumasutā Wan Fō Ōru, officially stylized as THE iDOLM@STER ONE FOR ALL) is a Japanese video game where the story is told from the perspective of a producer in charge of leading and training a group of pop idols to stardom. Its gameplay, while most similar to its predecessor The Idolmaster 2, features several improvements and differences, and allows players to produce all 13 idols from 765 Production, the main talent agency featured in the series.

Planning for the game centered on the use of "all for one and one for all" as the game's theme. The office environment was redesigned to give it a more natural feeling, and a focus was put on "returning to the starting point" in The Idolmaster series with One For All centered on growing alongside novice idols in a small talent agency. One For All sold 83,395 copies in its first week of release in Japan, and ranked as the best-selling video game in Japan that week.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes