The ICO & Shadow of the Colossus Collection

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The ICO & Shadow of the Colossus Collection
Ico and Shadow of the Colossus.jpg
Developer(s) Bluepoint Games, SCE Japan Studio
Publisher(s) Sony Computer Entertainment
Release date(s) JP September 22, 2011
NA September 27, 2011
EU September 28, 2011
AU September 29, 2011
Release type PlayStation exclusive
Genre(s) Action, Adventure
Mode(s) Single-player, Co-op
GameID(s) The ICO & Shadow of the Colossus Collection
BCES01115 (IRD), BCES01097 (IRD), BCUS98259 (IRD)
ICO
NPEA00279, NPUA80676, BCJS30070 (IRD), NPHA80205, NPHA80207
Shadow of the Colossus
BCJS30071 (IRD), NPUA80677, NPEA00280, NPHA80206, NPHA80208
Internal resolution ICO: 1920x1080; Shadow of the Colossus: 960x1080
Quick links Check Compatibility
Open Issues
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Wikipedia Page

The ICO & Shadow of the Colossus Collection (known in PAL regions as The ICO & Shadow of the Colossus Classics HD) is a video game bundle that contains high-definition remasters of two PlayStation 2 games, Ico and Shadow of the Colossus, for the PlayStation 3. Developed by Bluepoint Games, who assisted in the remastering alongside SCE Japan Studio and its division Team Ico, the bundle provides support for high-definition monitors, higher frame rates, stereoscopic 3D, and additional features for the PlayStation Network. The two games, while fundamentally different in gameplay and story, are thematically connected, with Shadow considered a spiritual sequel to Ico. Both games were critically acclaimed on their original release, while the remastered collection itself was positively praised by reviewers.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale 100 Use the "Disable MLAA" patch for Resolution scaling. Read patch notes for more info.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Helps with stability.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  ico_mlaa_notes: &ico_mlaa_notes
    "Allows for the use of Resolution Scaling in the title and improves performance."
  sotc_extended_fov_notes: &sotc_extended_fov_notes
    "Camera may zoom out during cinematic change."
  sotc_full_notes: &sotc_full_notes
    "Enables Full Pixel Mode on start so you don't have to change it in the options. Disables black borders/overscan."
  sotc_60fps_notes: &sotc_60fps_notes
    "Allows 60 FPS without changing Vblank."

  ico_psn100title: &ico_psn100title
    "ICO":
      NPEA00279: [ 01.00 ]
      NPUA80676: [ 01.00 ]
      NPUA80677: [ 01.00 ]

  ico_disc100title: &ico_disc100title
    "ICO":
      BCES01097: [ 01.00 ]
      BCUS98259: [ 01.00 ]

  ico_101title: &ico_101title
    "ICO":
      BCES01097: [ 01.01 ]
      BCES01115: [ 01.01 ]
      BCUS98259: [ 01.01 ]
      NPEA00279: [ 01.01 ]
      NPUA80676: [ 01.01 ]
      NPUA80677: [ 01.01 ]

  sotc_psn100title: &sotc_psn100title
    "Shadow of the Colossus":
      NPEA00279: [ 01.00 ]
      NPUA80676: [ 01.00 ]
      NPUA80677: [ 01.00 ]

  sotc_disc100title: &sotc_disc100title
    "Shadow of the Colossus":
      BCES01097: [ 01.00 ]
      BCUS98259: [ 01.00 ]

  sotc_101title: &sotc_101title
    "Shadow of the Colossus":
      BCES01097: [ 01.01 ]
      BCES01115: [ 01.01 ]
      BCUS98259: [ 01.01 ]
      NPEA00279: [ 01.01 ]
      NPUA80676: [ 01.01 ]
      NPUA80677: [ 01.01 ]

PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
  "Disable MLAA":
    Games: *ico_psn100title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0
      - [ be32, 0x00476af4, 0x40800003 ] # il r3 0x0
      - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0
# Memory Patches
  "Disable Blur":
    Games: *ico_psn100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d20cb, 0x00 ]
  "Disable All Post-processing":
    Games: *ico_psn100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d20bf, 0x00 ]

PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
  "Disable MLAA":
    Games: *ico_disc100title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0
      - [ be32, 0x00475f74, 0x40800003 ] # il r3 0x0
      - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0
# Memory Patches
  "Disable Blur":
    Games: *ico_disc100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d203b, 0x00 ]
  "Disable All Post-processing":
    Games: *ico_disc100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d202f, 0x00 ]

PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
  "Disable MLAA":
    Games: *ico_101title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004e224c, 0x00000000 ] # 0 int32
      - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0
      - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0
  "Restore debug printf":
    Games: *ico_101title
    Author: "illusion"
    Notes: "Warning: Log Spam!"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00015e50, 0x480ecd20 ] # b 0x00102b70
# Memory Patches
  "Disable Blur":
    Games: *ico_101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004e215b, 0x00 ]
  "Disable All Post-processing":
    Games: *ico_101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004e214f, 0x00 ]

PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00
  "Disable Bloom":
    Games: *sotc_disc100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0
  "Disable Motion Blur":
    Games: *sotc_disc100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
      - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0
  "Disable MLAA":
    Games: *sotc_disc100title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f8374, 0x40800003 ] # il r3 0x0
      - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0
# Memory Patches
  "Extended FOV":
    Games: *sotc_disc100title
    Author: "illusion"
    Notes: *sotc_extended_fov_notes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x00732894, 1.5 ]

PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin
  "Enable Full Pixel Mode":
    Games: *sotc_psn100title
    Author: "Margen67"
    Notes: *sotc_full_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00316827, 2 ]
  "Disable Bloom":
    Games: *sotc_psn100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0
  "Disable Motion Blur":
    Games: *sotc_psn100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
      - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0
  "Disable MLAA":
    Games: *sotc_psn100title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0
      - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0
  "60 FPS":
    Games: *sotc_psn100title
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x0031f677, 1 ]
# Memory Patches
  "Extended FOV":
    Games: *sotc_psn100title
    Author: "illusion"
    Notes: *sotc_extended_fov_notes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x007328c4, 1.5 ]

PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01
  "Enable Full Pixel Mode":
    Games: *sotc_101title
    Author: "Margen67"
    Notes: *sotc_full_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x003298b7, 2 ]
  "Disable Bloom":
    Games: *sotc_101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0
  "Disable Motion Blur":
    Games: *sotc_101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021a2e4, 0x38000000 ] # li r0 0x0
      - [ be32, 0x0021a128, 0x38000000 ] # li r0 0x0
  "Disable MLAA":
    Games: *sotc_101title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00201a14, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0
      - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0
  "60 FPS":
    Games: *sotc_101title
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00332707, 1 ]
# Memory Patches
  "Extended FOV":
    Games: *sotc_101title
    Author: "illusion"
    Notes: *sotc_extended_fov_notes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x007328dc, 1.5 ]

Canary Patches

Anchors:
  ico_60fps_notes: &ico_60fps_notes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 FPS and are sped up as a result."

PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
  "60 FPS":
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d1e6f, 0x01 ] # Set Framestep to 1 in debug menu

PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
  "60 FPS":
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d1ddf, 0x01 ] # Set Framestep to 1 in debug menu

PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
  "60 FPS":
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: "illusion"
    Notes: *ico_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004e1eff, 0x01 ] # Set Framestep to 1 in debug menu