The ICO & Shadow of the Colossus Collection: Difference between revisions

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|publisher = Sony Computer Entertainment
|publisher = Sony Computer Entertainment
|date      = {{vgregion|JP=September 22, 2011|NA=September 27, 2011|EU=September 28, 2011|AU=September 29, 2011}}
|date      = {{vgregion|JP=September 22, 2011|NA=September 27, 2011|EU=September 28, 2011|AU=September 29, 2011}}
|release  = PlayStation exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Adventure
|genre    = Action, Adventure
|modes    = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = '''''The ICO & Shadow of the Colossus Collection'''''<br>{{gameid|id=BCES01115, BCES01097, BCUS98259|ird=Yes}}<br>'''''ICO'''''<br>{{gameid|id=NPEA00279, NPUA80676|ird=NA}}<br>'''''Shadow of the Colossus'''''<br>{{gameid|id=NPUA80677, NPEA00280|ird=NA}}
|gameid    = '''''The ICO & Shadow of the Colossus Collection'''''<br>{{gameid|id=BCES01115, BCES01097, BCUS98259|ird=Yes}}<br>'''''ICO'''''<br>{{gameid|id=NPEA00279, NPUA80676|oid=BCJS30070, NPHA80205, NPHA80207|ird=Yes}}<br>'''''Shadow of the Colossus'''''<br>{{gameid|id=BCJS30071, NPUA80677, NPEA00280|oid=NPHA80206, NPHA80208|ird=Yes}}<br>'''''ICO Behind the Scenes'''''<br>{{gameid|oid=NPEA00344, NPEA00345, NPEA00346, NPEA00347, NPEA00348, NPEA00349, NPEA00350, NPEA00351, NPEA00352, NPEA00353, NPEA00354, NPEA00355|ird=NA}}
|internal resolution = ICO: 1920x1080<br>Shadow of the Colossus: 960x1080
|wikipedia = https://en.wikipedia.org/wiki/The_Ico_%26_Shadow_of_the_Colossus_Collection
|wikipedia = https://en.wikipedia.org/wiki/The_Ico_%26_Shadow_of_the_Colossus_Collection
}}
}}
Line 16: Line 17:
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 24: Line 25:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 47: Line 44:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
|resolution scale                      = 100 <!-- Value between 50% to 800% -->
|resolution scale                      = 100<!-- Value between 50% to 800% -->
|resolution scale notes                = Use the "Disable MLAA" patch for Resolution scaling. Read patch notes for more info.
|resolution scale notes                = Use the "Disable MLAA" patch for Resolution scaling. Read patch notes for more info.
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
Line 72: Line 71:
|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 101: Line 100:
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
Line 126: Line 130:
|write depth buffers                  = <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =  
|write depth buffers notes            =  
|rsx fifo accuracy                    = Atomic <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = Atomic<!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              = Helps with stability.
|rsx fifo accuracy notes              = Helps with stability.
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 147: Line 153:
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu llvm java mode handling notes     =  
|ppu thread count notes               =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =  
}}
}}


Line 164: Line 173:


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{patch
{{patch
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =
Anchors:
Anchors:
   iconotes: &iconotes "Allows for the use of Resolution Scaling in the title and improves performance."
   ico_sotc_psn100serials: &ico_sotc_psn100serials
    NPEA00279: [ 01.00 ]
    NPUA80676: [ 01.00 ]
    NPUA80677: [ 01.00 ]
  ico_sotc_disc100serials: &ico_sotc_disc100serials
    BCES01097: [ 01.00 ]
    BCUS98259: [ 01.00 ]
  ico_sotc_101serials: &ico_sotc_101serials
    BCES01097: [ 01.01 ]
    BCES01115: [ 01.01 ]
    BCUS98259: [ 01.01 ]
    NPEA00279: [ 01.01 ]
    NPEA00280: [ 01.01 ]
    NPUA80676: [ 01.01 ]
    NPUA80677: [ 01.01 ]
 
  ico_psn100title: &ico_psn100title
    "ICO": *ico_sotc_psn100serials
  ico_disc100title: &ico_disc100title
    "ICO": *ico_sotc_disc100serials
  ico_101title: &ico_101title
    "ICO": *ico_sotc_101serials
 
  sotc_psn100title: &sotc_psn100title
    "Shadow of the Colossus": *ico_sotc_psn100serials
  sotc_disc100title: &sotc_disc100title
    "Shadow of the Colossus": *ico_sotc_disc100serials
  sotc_101title: &sotc_101title
    "Shadow of the Colossus": *ico_sotc_101serials
 
  ico_mlaa_notes: &ico_mlaa_notes
    "Allows for the use of Resolution Scaling in the title and improves performance."
 
  sotc_extended_fov_notes: &sotc_extended_fov_notes
    "Camera may zoom out during cinematic change."
  sotc_full_notes: &sotc_full_notes
    "Enables Full Pixel Mode on start so you don't have to change it in the options. Disables black borders/overscan."
  sotc_60fps_notes: &sotc_60fps_notes
    "Allows 60 FPS without changing Vblank."


PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games: *ico_psn100title
      "ICO":
     Author: "illusion"
        NPEA00279: [ 01.00 ]
     Notes: *ico_mlaa_notes
        NPUA80676: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes: *iconotes
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0
       - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0
Line 186: Line 229:
       - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0
# Memory Patches
# Memory Patches
   Disable Blur:
   "Disable Blur":
     Games:
     Games: *ico_psn100title
      "ICO":
     Author: "illusion"
        NPEA00279: [ 01.00 ]
        NPUA80676: [ 01.00 ]
     Author: illusion
     Notes:
     Notes:
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D20CB, 0 ]
       - [ byte, 0x004d20cb, 0x00 ]
   Disable All Post-processing:
   "Disable All Post-processing":
     Games:
     Games: *ico_psn100title
      "ICO":
     Author: "illusion"
        NPEA00279: [ 01.00 ]
        NPUA80676: [ 01.00 ]
     Author: illusion
     Notes:
     Notes:
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D20BF, 0 ]
       - [ byte, 0x004d20bf, 0x00 ]


PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games: *ico_disc100title
      "ICO":
     Author: "illusion"
        BCES01097: [ 01.00 ]
     Notes: *ico_mlaa_notes
        BCUS98259: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes: *iconotes
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0
       - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0
Line 221: Line 255:
       - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0
# Memory Patches
# Memory Patches
   Disable Blur:
   "Disable Blur":
     Games:
     Games: *ico_disc100title
      "ICO":
     Author: "illusion"
        BCES01097: [ 01.00 ]
     Notes:
        BCUS98259: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes:  
     Patch Version: 1.00
     Patch:
     Patch:
       - [ byte, 0x4D203B, 0 ]
       - [ byte, 0x004d203b, 0x00 ]
   Disable All Post-processing:
   "Disable All Post-processing":
     Games:
     Games: *ico_disc100title
      "ICO":
     Author: "illusion"
        BCES01097: [ 01.00 ]
     Notes:
        BCUS98259: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes:  
     Patch Version: 1.00
     Patch:
     Patch:
       - [ byte, 0x4D202F, 0 ]
       - [ byte, 0x004d202f, 0x00 ]


PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games: *ico_101title
      "ICO":
     Author: "illusion"
        BCES01097: [ 01.01 ]
     Notes: *ico_mlaa_notes
        BCES01115: [ 01.01 ]
     Patch Version: 1.0
        BCUS98259: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
     Author: illusion
     Notes: *iconotes
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x004e224c, 0x00000000 ] # 0 int32
       - [ be32, 0x004e224c, 0x00000000 ] # 0 int32
       - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0
       - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0
       - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0
   "Restore debug printf (Warning: Log Spam!)":
   "Restore debug printf":
     Games:
     Games: *ico_101title
      "ICO":
    Author: "illusion"
        BCES01097: [ 01.01 ]
    Notes: "Warning: Log Spam!"
        BCES01115: [ 01.01 ]
     Patch Version: 1.0
        BCUS98259: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: illusion
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x00015e50, 0x480ecd20 ] # b 0x00102b70
       - [ be32, 0x00015e50, 0x480ecd20 ] # b 0x00102b70
# Memory Patches
# Memory Patches
   Disable Blur:
   "Disable Blur":
     Games:
     Games: *ico_101title
      "ICO":
     Author: "illusion"
        BCES01097: [ 01.01 ]
     Notes:
        BCES01115: [ 01.01 ]
     Patch Version: 1.0
        BCUS98259: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
     Author: illusion
     Notes:  
     Patch Version: 1.00
     Patch:
     Patch:
       - [ byte, 0x4E215B, 0 ]
       - [ byte, 0x004e215b, 0x00 ]
   Disable All Post-processing:
   "Disable All Post-processing":
     Games:
     Games: *ico_101title
      "ICO":
     Author: "illusion"
        BCES01097: [ 01.01 ]
     Notes:
        BCES01115: [ 01.01 ]
     Patch Version: 1.0
        BCUS98259: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
     Author: illusion
     Notes:  
     Patch Version: 1.00
     Patch:
     Patch:
       - [ byte, 0x4E214F, 0 ]
       - [ byte, 0x004e214f, 0x00 ]


PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00
PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00
   Disable Bloom:
   "Disable Bloom":
     Games:
     Games: *sotc_disc100title
      "Shadow of the Colossus":
     Author: "illusion"
        BCES01097: [ 01.00 ]
     Notes:
        BCUS98259: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes:  
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0
   Disable Motion Blur:
   "Disable Motion Blur":
     Games:
     Games: *sotc_disc100title
      "Shadow of the Colossus":
     Author: "illusion"
        BCES01097: [ 01.00 ]
     Notes:
        BCUS98259: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes:  
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x0021951C, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games: *sotc_disc100title
      "Shadow of the Colossus":
     Author: "illusion"
        BCES01097: [ 01.00 ]
     Notes: *ico_mlaa_notes
        BCUS98259: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes: *iconotes
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0
Line 333: Line 329:
       - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0
# Memory Patches
# Memory Patches
   Extended FOV:
   "Extended FOV":
     Games:
     Games: *sotc_disc100title
      "Shadow of the Colossus":
     Author: "illusion"
        BCES01097: [ 01.00 ]
     Notes: *sotc_extended_fov_notes
        BCUS98259: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes: Camera may zoom out during cinematic change.
     Patch Version: 1.00
     Patch:
     Patch:
       - [ bef32, 0x732894, 1.5 ]
       - [ bef32, 0x00732894, 1.5 ]


PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin
PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin
   Disable Bloom:
   "Enable Full Pixel Mode":
     Games:
     Games: *sotc_psn100title
      "Shadow of the Colossus":
    Author: "Margen67"
        NPEA00280: [ 01.00 ]
    Notes: *sotc_full_notes
        NPUA80677: [ 01.00 ]
    Patch Version: 1.0
     Author: illusion
    Patch:
     Notes:  
      - [ byte, 0x00316827, 0x02 ]
     Patch Version: 1.00
  "Disable Bloom":
    Games: *sotc_psn100title
     Author: "illusion"
     Notes:
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0
   Disable Motion Blur:
   "Disable Motion Blur":
     Games:
     Games: *sotc_psn100title
      "Shadow of the Colossus":
     Author: "illusion"
        NPEA00280: [ 01.00 ]
     Notes:
        NPUA80677: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes:  
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x0021951C, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games: *sotc_psn100title
      "Shadow of the Colossus":
     Author: "illusion"
        NPEA00280: [ 01.00 ]
     Notes: *ico_mlaa_notes
        NPUA80677: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes: *iconotes
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0
       - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0
       - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0
       - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0
       - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0
       - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0
  "60 FPS":
    Games: *sotc_psn100title
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x0031f677, 0x01 ]
# Memory Patches
# Memory Patches
   Extended FOV:
   "Extended FOV":
     Games:
     Games: *sotc_psn100title
      "Shadow of the Colossus":
     Author: "illusion"
        NPEA00280: [ 01.00 ]
     Notes: *sotc_extended_fov_notes
        NPUA80677: [ 01.00 ]
     Patch Version: 1.0
     Author: illusion
     Notes: Camera may zoom out during cinematic change.
     Patch Version: 1.00
     Patch:
     Patch:
       - [ bef32, 0x7328C4, 1.5 ]
       - [ bef32, 0x007328c4, 1.5 ]


PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01
PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01
   Disable Bloom:
   "Enable Full Pixel Mode":
     Games:
     Games: *sotc_101title
      "Shadow of the Colossus":
    Author: "Margen67"
        BCES01097: [ 01.01 ]
    Notes: *sotc_full_notes
        BCES01115: [ 01.01 ]
    Patch Version: 1.0
        BCUS98259: [ 01.01 ]
    Patch:
        NPEA00280: [ 01.01 ]
      - [ byte, 0x003298b7, 0x02 ]
        NPUA80677: [ 01.01 ]
  "Disable Bloom":
     Author: illusion
    Games: *sotc_101title
     Notes:  
     Author: "illusion"
     Patch Version: 1.00
     Notes:
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0
   Disable Motion Blur:
   "Disable Motion Blur":
     Games:
     Games: *sotc_101title
      "Shadow of the Colossus":
     Author: "illusion"
        BCES01097: [ 01.01 ]
     Notes:
        BCES01115: [ 01.01 ]
     Patch Version: 1.0
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
     Author: illusion
     Notes:  
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x0021A2E4, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021a2e4, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021A128, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021a128, 0x38000000 ] # li r0 0x0
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games: *sotc_101title
      "Shadow of the Colossus":
     Author: "illusion"
        BCES01097: [ 01.01 ]
     Notes: *ico_mlaa_notes
        BCES01115: [ 01.01 ]
     Patch Version: 1.0
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
     Author: illusion
     Notes: *iconotes
     Patch Version: 1.00
     Patch:
     Patch:
       - [ be32, 0x00201A14, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00201a14, 0x38000000 ] # li r0 0x0
       - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0
       - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0
       - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0
  "60 FPS":
    Games: *sotc_101title
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00332707, 0x01 ]
# Memory Patches
# Memory Patches
   Extended FOV:
   "Extended FOV":
     Games:
     Games: *sotc_101title
      "Shadow of the Colossus":
     Author: "illusion"
        BCES01097: [ 01.01 ]
     Notes: *sotc_extended_fov_notes
        BCES01115: [ 01.01 ]
     Patch Version: 1.0
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
     Author: illusion
     Notes: Camera may zoom out during cinematic change.
     Patch Version: 1.00
     Patch:
     Patch:
       - [ bef32, 0x7328DC, 1.5 ]
       - [ bef32, 0x007328dc, 1.5 ]
}}
}}


Line 452: Line 437:
|type    = Canary
|type    = Canary
|version = 1.2
|version = 1.2
|content =  
|content =
Anchors:
Anchors:
   fpsiconotes: &fpsiconotes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 fps and are sped up as a result."
   ico_60fps_notes: &ico_60fps_notes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 FPS and are sped up as a result."


PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
   60 FPS:
   "60 FPS":
     Games:
     Games:
       "ICO":
       "ICO":
         NPEA00279: [ 01.00 ]
         NPEA00279: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes: *fpsiconotes
     Notes: *ico_60fps_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D1E6F, 1 ] # Set Framestep to 1 in debug menu
       - [ byte, 0x004d1e6f, 0x01 ] # Set Framestep to 1 in debug menu


PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
   60 FPS:
   "60 FPS":
     Games:
     Games:
       "ICO":
       "ICO":
         BCES01097: [ 01.00 ]
         BCES01097: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes: *fpsiconotes
     Notes: *ico_60fps_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D1DDF, 1 ] # Set Framestep to 1 in debug menu
       - [ byte, 0x004d1ddf, 0x01 ] # Set Framestep to 1 in debug menu


PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
   60 FPS:
   "60 FPS":
     Games:
     Games:
       "ICO":
       "ICO":
Line 485: Line 470:
         NPEA00279: [ 01.01 ]
         NPEA00279: [ 01.01 ]
         NPUA80676: [ 01.01 ]
         NPUA80676: [ 01.01 ]
     Author: illusion
     Author: "illusion"
     Notes: *fpsiconotes
     Notes: *ico_60fps_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4E1EFF, 1 ] # Set Framestep to 1 in debug menu
       - [ byte, 0x004e1eff, 0x01 ] # Set Framestep to 1 in debug menu
}}
}}

Latest revision as of 13:08, 22 February 2024

The ICO & Shadow of the Colossus Collection
Ico and Shadow of the Colossus.jpg
Developer(s) Bluepoint Games, SCE Japan Studio
Publisher(s) Sony Computer Entertainment
Release date(s) JP September 22, 2011
NA September 27, 2011
EU September 28, 2011
AU September 29, 2011
Release type PlayStation exclusive
Genre(s) Action, Adventure
Mode(s) Single-player, Co-op
GameID(s) The ICO & Shadow of the Colossus Collection
BCES01115 (IRD), BCES01097 (IRD), BCUS98259 (IRD)
ICO
NPEA00279, NPUA80676, BCJS30070 (IRD), NPHA80205, NPHA80207
Shadow of the Colossus
BCJS30071 (IRD), NPUA80677, NPEA00280, NPHA80206, NPHA80208
ICO Behind the Scenes
NPEA00344, NPEA00345, NPEA00346, NPEA00347, NPEA00348, NPEA00349, NPEA00350, NPEA00351, NPEA00352, NPEA00353, NPEA00354, NPEA00355
Internal resolution ICO: 1920x1080
Shadow of the Colossus: 960x1080
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

The ICO & Shadow of the Colossus Collection (known in PAL regions as The ICO & Shadow of the Colossus Classics HD) is a video game bundle that contains high-definition remasters of two PlayStation 2 games, Ico and Shadow of the Colossus, for the PlayStation 3. Developed by Bluepoint Games, who assisted in the remastering alongside SCE Japan Studio and its division Team Ico, the bundle provides support for high-definition monitors, higher frame rates, stereoscopic 3D, and additional features for the PlayStation Network. The two games, while fundamentally different in gameplay and story, are thematically connected, with Shadow considered a spiritual sequel to Ico. Both games were critically acclaimed on their original release, while the remastered collection itself was positively praised by reviewers.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale 100 Use the "Disable MLAA" patch for Resolution scaling. Read patch notes for more info.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Helps with stability.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  ico_sotc_psn100serials: &ico_sotc_psn100serials
    NPEA00279: [ 01.00 ]
    NPUA80676: [ 01.00 ]
    NPUA80677: [ 01.00 ]
  ico_sotc_disc100serials: &ico_sotc_disc100serials
    BCES01097: [ 01.00 ]
    BCUS98259: [ 01.00 ]
  ico_sotc_101serials: &ico_sotc_101serials
    BCES01097: [ 01.01 ]
    BCES01115: [ 01.01 ]
    BCUS98259: [ 01.01 ]
    NPEA00279: [ 01.01 ]
    NPEA00280: [ 01.01 ]
    NPUA80676: [ 01.01 ]
    NPUA80677: [ 01.01 ]

  ico_psn100title: &ico_psn100title
    "ICO": *ico_sotc_psn100serials
  ico_disc100title: &ico_disc100title
    "ICO": *ico_sotc_disc100serials
  ico_101title: &ico_101title
    "ICO": *ico_sotc_101serials

  sotc_psn100title: &sotc_psn100title
    "Shadow of the Colossus": *ico_sotc_psn100serials
  sotc_disc100title: &sotc_disc100title
    "Shadow of the Colossus": *ico_sotc_disc100serials
  sotc_101title: &sotc_101title
    "Shadow of the Colossus": *ico_sotc_101serials

  ico_mlaa_notes: &ico_mlaa_notes
    "Allows for the use of Resolution Scaling in the title and improves performance."

  sotc_extended_fov_notes: &sotc_extended_fov_notes
    "Camera may zoom out during cinematic change."
  sotc_full_notes: &sotc_full_notes
    "Enables Full Pixel Mode on start so you don't have to change it in the options. Disables black borders/overscan."
  sotc_60fps_notes: &sotc_60fps_notes
    "Allows 60 FPS without changing Vblank."

PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
  "Disable MLAA":
    Games: *ico_psn100title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0
      - [ be32, 0x00476af4, 0x40800003 ] # il r3 0x0
      - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0
# Memory Patches
  "Disable Blur":
    Games: *ico_psn100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d20cb, 0x00 ]
  "Disable All Post-processing":
    Games: *ico_psn100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d20bf, 0x00 ]

PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
  "Disable MLAA":
    Games: *ico_disc100title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0
      - [ be32, 0x00475f74, 0x40800003 ] # il r3 0x0
      - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0
# Memory Patches
  "Disable Blur":
    Games: *ico_disc100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d203b, 0x00 ]
  "Disable All Post-processing":
    Games: *ico_disc100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d202f, 0x00 ]

PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
  "Disable MLAA":
    Games: *ico_101title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004e224c, 0x00000000 ] # 0 int32
      - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0
      - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0
  "Restore debug printf":
    Games: *ico_101title
    Author: "illusion"
    Notes: "Warning: Log Spam!"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00015e50, 0x480ecd20 ] # b 0x00102b70
# Memory Patches
  "Disable Blur":
    Games: *ico_101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004e215b, 0x00 ]
  "Disable All Post-processing":
    Games: *ico_101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004e214f, 0x00 ]

PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00
  "Disable Bloom":
    Games: *sotc_disc100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0
  "Disable Motion Blur":
    Games: *sotc_disc100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
      - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0
  "Disable MLAA":
    Games: *sotc_disc100title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f8374, 0x40800003 ] # il r3 0x0
      - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0
# Memory Patches
  "Extended FOV":
    Games: *sotc_disc100title
    Author: "illusion"
    Notes: *sotc_extended_fov_notes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x00732894, 1.5 ]

PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin
  "Enable Full Pixel Mode":
    Games: *sotc_psn100title
    Author: "Margen67"
    Notes: *sotc_full_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00316827, 0x02 ]
  "Disable Bloom":
    Games: *sotc_psn100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0
  "Disable Motion Blur":
    Games: *sotc_psn100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
      - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0
  "Disable MLAA":
    Games: *sotc_psn100title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0
      - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0
  "60 FPS":
    Games: *sotc_psn100title
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x0031f677, 0x01 ]
# Memory Patches
  "Extended FOV":
    Games: *sotc_psn100title
    Author: "illusion"
    Notes: *sotc_extended_fov_notes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x007328c4, 1.5 ]

PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01
  "Enable Full Pixel Mode":
    Games: *sotc_101title
    Author: "Margen67"
    Notes: *sotc_full_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x003298b7, 0x02 ]
  "Disable Bloom":
    Games: *sotc_101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0
  "Disable Motion Blur":
    Games: *sotc_101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021a2e4, 0x38000000 ] # li r0 0x0
      - [ be32, 0x0021a128, 0x38000000 ] # li r0 0x0
  "Disable MLAA":
    Games: *sotc_101title
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00201a14, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0
      - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0
  "60 FPS":
    Games: *sotc_101title
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00332707, 0x01 ]
# Memory Patches
  "Extended FOV":
    Games: *sotc_101title
    Author: "illusion"
    Notes: *sotc_extended_fov_notes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x007328dc, 1.5 ]

Canary Patches

Anchors:
  ico_60fps_notes: &ico_60fps_notes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 FPS and are sped up as a result."

PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
  "60 FPS":
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d1e6f, 0x01 ] # Set Framestep to 1 in debug menu

PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
  "60 FPS":
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d1ddf, 0x01 ] # Set Framestep to 1 in debug menu

PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
  "60 FPS":
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: "illusion"
    Notes: *ico_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004e1eff, 0x01 ] # Set Framestep to 1 in debug menu