The ICO & Shadow of the Colossus Collection: Difference between revisions

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m (Patch version consistency)
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image = [[File:{{#setmainimage:Ico and Shadow of the Colossus.jpg}}|300px]]
|developer = Bluepoint Games, SCE Japan Studio
|developer = Bluepoint Games, SCE Japan Studio
|publisher = Sony Computer Entertainment
|publisher = Sony Computer Entertainment
|date      = {{vgregion|JP=September 22, 2011|NA=September 27, 2011|EU=September 28, 2011|AU=September 29, 2011}}
|date      = {{vgregion|JP=September 22, 2011|NA=September 27, 2011|EU=September 28, 2011|AU=September 29, 2011}}
|release  = PlayStation exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Adventure
|genre    = Action, Adventure
|modes    = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = '''''The ICO & Shadow of the Colossus Collection'''''<br>{{gameid|id=BCES01115, BCES01097, BCUS98259|ird=Yes}}<br>'''''ICO'''''<br>{{gameid|id=NPEA00279, NPUA80676|ird=NA}}<br>'''''Shadow of the Colossus'''''<br>{{gameid|id=NPUA80677, NPEA00280|ird=NA}}
|gameid    = '''''The ICO & Shadow of the Colossus Collection'''''<br>{{gameid|id=BCES01115, BCES01097, BCUS98259|ird=Yes}}<br>'''''ICO'''''<br>{{gameid|id=NPEA00279, NPUA80676|ird=NA}}<br>'''''Shadow of the Colossus'''''<br>{{gameid|id=NPUA80677, NPEA00280|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/The_Ico_%26_Shadow_of_the_Colossus_Collection
|wikipedia = https://en.wikipedia.org/wiki/The_Ico_%26_Shadow_of_the_Colossus_Collection
Line 21: Line 22:
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =  
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|lower spu thread priority notes      =  
Line 36: Line 37:
|tsx instructions notes                =  
|tsx instructions notes                =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                              = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                        = Recommended to get the best performance.
|renderer notes                        =  
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
Line 48: Line 49:
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
|resolution scale                      = 100 <!-- Value between 50% to 800% -->
|resolution scale                      = 100<!-- Value between 50% to 800% -->
|resolution scale notes                = Use PPU patch for Resolution scaling. Read patch notes for more info.
|resolution scale notes                = Use the "Disable MLAA" patch for Resolution scaling. Read patch notes for more info.
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
Line 62: Line 63:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
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|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio channels notes                  =
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit notes              =  
|convert to 16-bit notes              =  
|downmix to stereo                    = <!-- On, Off -->
|downmix to stereo notes              =
|volume                                = <!-- Value between 0% to 200% -->
|volume                                = <!-- Value between 0% to 200% -->
|volume notes                          =  
|volume notes                          =  
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
|write depth buffers                  = <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =  
|write depth buffers notes            =  
|rsx fifo accuracy                    = Atomic<!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              = Helps with stability.
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =  
|relaxed zcull sync notes              =  
|driver wake-up delay                  = 250 <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            = Setting this value to 250us should fix random crashes, you may need to set it a bit higher on low-end systems but don't go too high as it will hurt performance. We recommend staying below 500us.
|driver wake-up delay notes            =
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
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|clocks scale notes                    =  
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate putlluc                      = <!-- On, Off -->
|accurate putlluc notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
}}
}}


Line 155: Line 170:
|content =  
|content =  
Anchors:
Anchors:
   iconotes: &iconotes "Allows for the use of Resolution Scaling in the title and improves performance."
   ico_mlaa_notes: &ico_mlaa_notes
    "Allows for the use of Resolution Scaling in the title and improves performance."
  sotc_extended_fov_notes: &sotc_extended_fov_notes
    "Camera may zoom out during cinematic change."
  sotc_full_notes: &sotc_full_notes
    "Enables Full Pixel Mode on start so you don't have to change it in the options. Disables black borders/overscan."
  sotc_60fps_notes: &sotc_60fps_notes
    "Allows 60 FPS without changing Vblank."


PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games:
       "ICO":
       "ICO":
         NPEA00279: [ 01.00 ]
         NPEA00279: [ 01.00 ]
         NPUA80676: [ 01.00 ]
         NPUA80676: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes: *iconotes
     Notes: *ico_mlaa_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0
       - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0
Line 171: Line 193:
       - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0
# Memory Patches
# Memory Patches
   Disable Blur:
   "Disable Blur":
     Games:
     Games:
       "ICO":
       "ICO":
         NPEA00279: [ 01.00 ]
         NPEA00279: [ 01.00 ]
         NPUA80676: [ 01.00 ]
         NPUA80676: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes:
     Notes:
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D20CB, 0 ]
       - [ byte, 0x004d20cb, 0x00 ]
   Disable All Post-processing:
   "Disable All Post-processing":
     Games:
     Games:
       "ICO":
       "ICO":
         NPEA00279: [ 01.00 ]
         NPEA00279: [ 01.00 ]
         NPUA80676: [ 01.00 ]
         NPUA80676: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes:
     Notes:
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D20BF, 0 ]
       - [ byte, 0x004d20bf, 0x00 ]


PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games:
       "ICO":
       "ICO":
         BCES01097: [ 01.00 ]
         BCES01097: [ 01.00 ]
     Author: illusion
        BCUS98259: [ 01.00 ]
     Notes: *iconotes
     Author: "illusion"
     Patch Version: 1.00
     Notes: *ico_mlaa_notes
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0
       - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0
Line 205: Line 228:
       - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0
# Memory Patches
# Memory Patches
   Disable Blur:
   "Disable Blur":
     Games:
     Games:
       "ICO":
       "ICO":
         BCES01097: [ 01.00 ]
         BCES01097: [ 01.00 ]
     Author: illusion
        BCUS98259: [ 01.00 ]
     Notes:  
     Author: "illusion"
     Patch Version: 1.00
     Notes:
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D203B, 0 ]
       - [ byte, 0x004d203b, 0x00 ]
   Disable All Post-processing:
   "Disable All Post-processing":
     Games:
     Games:
       "ICO":
       "ICO":
         BCES01097: [ 01.00 ]
         BCES01097: [ 01.00 ]
     Author: illusion
        BCUS98259: [ 01.00 ]
     Notes:  
     Author: "illusion"
     Patch Version: 1.00
     Notes:
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D202F, 0 ]
       - [ byte, 0x004d202f, 0x00 ]


PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games:
       "ICO":
       "ICO":
         BCES01097: [ 01.01 ]
         BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
         NPEA00279: [ 01.01 ]
         NPEA00279: [ 01.01 ]
         NPUA80676: [ 01.01 ]
         NPUA80676: [ 01.01 ]
     Author: illusion
     Author: "illusion"
     Notes: *iconotes
     Notes: *ico_mlaa_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00045dd4, 0x38800000 ] # li r4 0x0
       - [ be32, 0x004e224c, 0x00000000 ] # 0 int32
       - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0
       - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0
       - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0
  "Restore debug printf":
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: "illusion"
    Notes: "Warning: Log Spam!"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00015e50, 0x480ecd20 ] # b 0x00102b70
# Memory Patches
# Memory Patches
   Disable Blur:
   "Disable Blur":
     Games:
     Games:
       "ICO":
       "ICO":
         BCES01097: [ 01.01 ]
         BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
         NPEA00279: [ 01.01 ]
         NPEA00279: [ 01.01 ]
         NPUA80676: [ 01.01 ]
         NPUA80676: [ 01.01 ]
     Author: illusion
     Author: "illusion"
     Notes:  
     Notes:
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4E215B, 0 ]
       - [ byte, 0x004e215b, 0x00 ]
   Disable All Post-processing:
   "Disable All Post-processing":
     Games:
     Games:
       "ICO":
       "ICO":
         BCES01097: [ 01.01 ]
         BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
         NPEA00279: [ 01.01 ]
         NPEA00279: [ 01.01 ]
         NPUA80676: [ 01.01 ]
         NPUA80676: [ 01.01 ]
     Author: illusion
     Author: "illusion"
     Notes:  
     Notes:
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4E214F, 0 ]
       - [ byte, 0x004e214f, 0x00 ]


PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00
PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00
   Disable Bloom:
   "Disable Bloom":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         BCES01097: [ 01.00 ]
         BCES01097: [ 01.00 ]
     Author: illusion
        BCUS98259: [ 01.00 ]
     Notes:  
     Author: "illusion"
     Patch Version: 1.00
     Notes:
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0
   Disable Motion Blur:
   "Disable Motion Blur":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         BCES01097: [ 01.00 ]
         BCES01097: [ 01.00 ]
     Author: illusion
        BCUS98259: [ 01.00 ]
     Notes:  
     Author: "illusion"
     Patch Version: 1.00
     Notes:
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0021951C, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         BCES01097: [ 01.00 ]
         BCES01097: [ 01.00 ]
     Author: illusion
        BCUS98259: [ 01.00 ]
     Notes: *iconotes
     Author: "illusion"
     Patch Version: 1.00
     Notes: *ico_mlaa_notes
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0
Line 294: Line 341:
       - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0
# Memory Patches
# Memory Patches
   Extended FOV:
   "Extended FOV":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         BCES01097: [ 01.00 ]
         BCES01097: [ 01.00 ]
     Author: illusion
        BCUS98259: [ 01.00 ]
     Notes: Camera may zoom out during cinematic change.
     Author: "illusion"
     Patch Version: 1.00
     Notes: *sotc_extended_fov_notes
     Patch Version: 1.0
     Patch:
     Patch:
       - [ bef32, 0x732894, 1.5 ]
       - [ bef32, 0x00732894, 1.5 ]


PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin
PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin
   Disable Bloom:
   "Enable Full Pixel Mode":
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: "Margen67"
    Notes: *sotc_full_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00316827, 2 ]
  "Disable Bloom":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         NPEA00280: [ 01.00 ]
         NPEA00280: [ 01.00 ]
         NPUA80677: [ 01.00 ]
         NPUA80677: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes:  
     Notes:
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0
   Disable Motion Blur:
   "Disable Motion Blur":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         NPEA00280: [ 01.00 ]
         NPEA00280: [ 01.00 ]
         NPUA80677: [ 01.00 ]
         NPUA80677: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes:  
     Notes:
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0021951C, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         NPEA00280: [ 01.00 ]
         NPEA00280: [ 01.00 ]
         NPUA80677: [ 01.00 ]
         NPUA80677: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes: *iconotes
     Notes: *ico_mlaa_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0
       - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0
       - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0
       - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0
       - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0
       - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0
  "60 FPS":
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x0031f677, 1 ]
# Memory Patches
# Memory Patches
   Extended FOV:
   "Extended FOV":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         NPEA00280: [ 01.00 ]
         NPEA00280: [ 01.00 ]
         NPUA80677: [ 01.00 ]
         NPUA80677: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes: Camera may zoom out during cinematic change.
     Notes: *sotc_extended_fov_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ bef32, 0x7328C4, 1.5 ]
       - [ bef32, 0x007328c4, 1.5 ]


PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01
PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01
   Disable Bloom:
   "Enable Full Pixel Mode":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         BCES01097: [ 01.01 ]
         BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
         NPEA00280: [ 01.01 ]
         NPEA00280: [ 01.01 ]
         NPUA80677: [ 01.01 ]
         NPUA80677: [ 01.01 ]
     Author: illusion
     Author: "Margen67"
     Notes:  
    Notes: *sotc_full_notes
     Patch Version: 1.00
    Patch Version: 1.0
    Patch:
      - [ byte, 0x003298b7, 2 ]
  "Disable Bloom":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: "illusion"
     Notes:
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0
   Disable Motion Blur:
   "Disable Motion Blur":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         BCES01097: [ 01.01 ]
         BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
         NPEA00280: [ 01.01 ]
         NPEA00280: [ 01.01 ]
         NPUA80677: [ 01.01 ]
         NPUA80677: [ 01.01 ]
     Author: illusion
     Author: "illusion"
     Notes:  
     Notes:
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0021A2E4, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021a2e4, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021A128, 0x38000000 ] # li r0 0x0
       - [ be32, 0x0021a128, 0x38000000 ] # li r0 0x0
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         BCES01097: [ 01.01 ]
         BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
         NPEA00280: [ 01.01 ]
         NPEA00280: [ 01.01 ]
         NPUA80677: [ 01.01 ]
         NPUA80677: [ 01.01 ]
     Author: illusion
     Author: "illusion"
     Notes: *iconotes
     Notes: *ico_mlaa_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00201A14, 0x38000000 ] # li r0 0x0
       - [ be32, 0x00201a14, 0x38000000 ] # li r0 0x0
       - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0
       - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0
       - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0
       - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0
  "60 FPS":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00332707, 1 ]
# Memory Patches
# Memory Patches
   Extended FOV:
   "Extended FOV":
     Games:
     Games:
       "Shadow of the Colossus":
       "Shadow of the Colossus":
         BCES01097: [ 01.01 ]
         BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
         NPEA00280: [ 01.01 ]
         NPEA00280: [ 01.01 ]
         NPUA80677: [ 01.01 ]
         NPUA80677: [ 01.01 ]
     Author: illusion
     Author: "illusion"
     Notes: Camera may zoom out during cinematic change.
     Notes: *sotc_extended_fov_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ bef32, 0x7328DC, 1.5 ]
       - [ bef32, 0x007328dc, 1.5 ]
}}
}}


Line 406: Line 508:
|content =  
|content =  
Anchors:
Anchors:
   fpsiconotes: &fpsiconotes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 fps and are sped up as a result."
   ico_60fps_notes: &ico_60fps_notes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 FPS and are sped up as a result."


PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
   60 FPS:
   "60 FPS":
     Games:
     Games:
       "ICO":
       "ICO":
         NPEA00279: [ 01.00 ]
         NPEA00279: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes: *fpsiconotes
     Notes: *ico_60fps_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D1E6F, 1 ] # Set Framestep to 1 in debug menu
       - [ byte, 0x004d1e6f, 0x01 ] # Set Framestep to 1 in debug menu


PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
   60 FPS:
   "60 FPS":
     Games:
     Games:
       "ICO":
       "ICO":
         BCES01097: [ 01.00 ]
         BCES01097: [ 01.00 ]
     Author: illusion
     Author: "illusion"
     Notes: *fpsiconotes
     Notes: *ico_60fps_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4D1DDF, 1 ] # Set Framestep to 1 in debug menu
       - [ byte, 0x004d1ddf, 0x01 ] # Set Framestep to 1 in debug menu


PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
   60 FPS:
   "60 FPS":
     Games:
     Games:
       "ICO":
       "ICO":
Line 437: Line 539:
         NPEA00279: [ 01.01 ]
         NPEA00279: [ 01.01 ]
         NPUA80676: [ 01.01 ]
         NPUA80676: [ 01.01 ]
     Author: illusion
     Author: "illusion"
     Notes: *fpsiconotes
     Notes: *ico_60fps_notes
     Patch Version: 1.00
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x4E1EFF, 1 ] # Set Framestep to 1 in debug menu
       - [ byte, 0x004e1eff, 0x01 ] # Set Framestep to 1 in debug menu
}}
}}

Revision as of 13:33, 14 March 2023

The ICO & Shadow of the Colossus Collection
Ico and Shadow of the Colossus.jpg
Developer(s) Bluepoint Games, SCE Japan Studio
Publisher(s) Sony Computer Entertainment
Release date(s) JP September 22, 2011
NA September 27, 2011
EU September 28, 2011
AU September 29, 2011
Release type PlayStation exclusive
Genre(s) Action, Adventure
Mode(s) Single-player, Co-op
GameID(s) The ICO & Shadow of the Colossus Collection
BCES01115 (IRD), BCES01097 (IRD), BCUS98259 (IRD)
ICO
NPEA00279, NPUA80676
Shadow of the Colossus
NPUA80677, NPEA00280
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

The ICO & Shadow of the Colossus Collection (known in PAL regions as The ICO & Shadow of the Colossus Classics HD) is a video game bundle that contains high-definition remasters of two PlayStation 2 games, Ico and Shadow of the Colossus, for the PlayStation 3. Developed by Bluepoint Games, who assisted in the remastering alongside SCE Japan Studio and its division Team Ico, the bundle provides support for high-definition monitors, higher frame rates, stereoscopic 3D, and additional features for the PlayStation Network. The two games, while fundamentally different in gameplay and story, are thematically connected, with Shadow considered a spiritual sequel to Ico. Both games were critically acclaimed on their original release, while the remastered collection itself was positively praised by reviewers.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale 100 Use the "Disable MLAA" patch for Resolution scaling. Read patch notes for more info.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Helps with stability.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  ico_mlaa_notes: &ico_mlaa_notes
    "Allows for the use of Resolution Scaling in the title and improves performance."
  sotc_extended_fov_notes: &sotc_extended_fov_notes
    "Camera may zoom out during cinematic change."
  sotc_full_notes: &sotc_full_notes
    "Enables Full Pixel Mode on start so you don't have to change it in the options. Disables black borders/overscan."
  sotc_60fps_notes: &sotc_60fps_notes
    "Allows 60 FPS without changing Vblank."

PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
  "Disable MLAA":
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
        NPUA80676: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0
      - [ be32, 0x00476af4, 0x40800003 ] # il r3 0x0
      - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0
# Memory Patches
  "Disable Blur":
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
        NPUA80676: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d20cb, 0x00 ]
  "Disable All Post-processing":
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
        NPUA80676: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d20bf, 0x00 ]

PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
  "Disable MLAA":
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
        BCUS98259: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0
      - [ be32, 0x00475f74, 0x40800003 ] # il r3 0x0
      - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0
# Memory Patches
  "Disable Blur":
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
        BCUS98259: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d203b, 0x00 ]
  "Disable All Post-processing":
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
        BCUS98259: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d202f, 0x00 ]

PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
  "Disable MLAA":
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004e224c, 0x00000000 ] # 0 int32
      - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0
      - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0
  "Restore debug printf":
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: "illusion"
    Notes: "Warning: Log Spam!"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00015e50, 0x480ecd20 ] # b 0x00102b70
# Memory Patches
  "Disable Blur":
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004e215b, 0x00 ]
  "Disable All Post-processing":
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004e214f, 0x00 ]

PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00
  "Disable Bloom":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.00 ]
        BCUS98259: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0
  "Disable Motion Blur":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.00 ]
        BCUS98259: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
      - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0
  "Disable MLAA":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.00 ]
        BCUS98259: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f8374, 0x40800003 ] # il r3 0x0
      - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0
# Memory Patches
  "Extended FOV":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.00 ]
        BCUS98259: [ 01.00 ]
    Author: "illusion"
    Notes: *sotc_extended_fov_notes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x00732894, 1.5 ]

PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin
  "Enable Full Pixel Mode":
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: "Margen67"
    Notes: *sotc_full_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00316827, 2 ]
  "Disable Bloom":
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0
  "Disable Motion Blur":
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0
      - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0
  "Disable MLAA":
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0
      - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0
  "60 FPS":
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x0031f677, 1 ]
# Memory Patches
  "Extended FOV":
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: "illusion"
    Notes: *sotc_extended_fov_notes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x007328c4, 1.5 ]

PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01
  "Enable Full Pixel Mode":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: "Margen67"
    Notes: *sotc_full_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x003298b7, 2 ]
  "Disable Bloom":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0
  "Disable Motion Blur":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021a2e4, 0x38000000 ] # li r0 0x0
      - [ be32, 0x0021a128, 0x38000000 ] # li r0 0x0
  "Disable MLAA":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: "illusion"
    Notes: *ico_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00201a14, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0
      - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0
  "60 FPS":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: "Margen67"
    Notes: *sotc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00332707, 1 ]
# Memory Patches
  "Extended FOV":
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        BCES01115: [ 01.01 ]
        BCUS98259: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: "illusion"
    Notes: *sotc_extended_fov_notes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x007328dc, 1.5 ]

Canary Patches

Anchors:
  ico_60fps_notes: &ico_60fps_notes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 FPS and are sped up as a result."

PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
  "60 FPS":
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d1e6f, 0x01 ] # Set Framestep to 1 in debug menu

PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
  "60 FPS":
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
    Author: "illusion"
    Notes: *ico_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004d1ddf, 0x01 ] # Set Framestep to 1 in debug menu

PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
  "60 FPS":
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: "illusion"
    Notes: *ico_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004e1eff, 0x01 ] # Set Framestep to 1 in debug menu