The ICO & Shadow of the Colossus Collection: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "<!-- Audio configuration --> |audio out windows = <!-- XAudio2, OpenAL, Disabled --> |audio out windows notes = |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> |audio out linux notes = |dump to file = <!-- On, Off --> |dump to file notes = |convert to 16-bit = <!-- On, Off --> |convert to 16-bit notes = |do...)
m (Text replacement - "|hook static functions notes = }}" to "|hook static functions notes = |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> |accurate ppu 128 reservations notes = }}")
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|tsx instructions notes                =  
|tsx instructions notes                =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                              = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                        = Recommended to get the best performance.
|renderer notes                        =  
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =  
|relaxed zcull sync notes              =  
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|clocks scale notes                    =  
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate putlluc                      = <!-- On, Off -->
|accurate putlluc notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =
}}
}}



Revision as of 12:50, 2 October 2020

The ICO & Shadow of the Colossus Collection
Developer(s) Bluepoint Games, SCE Japan Studio
Publisher(s) Sony Computer Entertainment
Release date(s) JP September 22, 2011
NA September 27, 2011
EU September 28, 2011
AU September 29, 2011
Release type PlayStation exclusive
Genre(s) Action, Adventure
Mode(s) Single-player, Co-op
GameID(s) The ICO & Shadow of the Colossus Collection
BCES01115 (IRD), BCES01097 (IRD), BCUS98259 (IRD)
ICO
NPEA00279, NPUA80676
Shadow of the Colossus
NPUA80677, NPEA00280
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

The ICO & Shadow of the Colossus Collection (known in PAL regions as The ICO & Shadow of the Colossus Classics HD) is a video game bundle that contains high-definition remasters of two PlayStation 2 games, Ico and Shadow of the Colossus, for the PlayStation 3. Developed by Bluepoint Games, who assisted in the remastering alongside SCE Japan Studio and its division Team Ico, the bundle provides support for high-definition monitors, higher frame rates, stereoscopic 3D, and additional features for the PlayStation Network. The two games, while fundamentally different in gameplay and story, are thematically connected, with Shadow considered a spiritual sequel to Ico. Both games were critically acclaimed on their original release, while the remastered collection itself was positively praised by reviewers.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale 100 Use PPU patch for Resolution scaling. Read patch notes for more info.

Advanced configuration

Setting Option Notes
Driver wake-up delay 250 Setting this value to 250us should fix random crashes, you may need to set it a bit higher on low-end systems but don't go too high as it will hurt performance. We recommend staying below 500us.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  iconotes: &iconotes "Allows for the use of Resolution Scaling in the title and improves performance."

PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
  Disable MLAA:
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
        NPUA80676: [ 01.00 ]
    Author: illusion
    Notes: *iconotes
    Patch Version: 1.00
    Patch:
      - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0
      - [ be32, 0x00476af4, 0x40800003 ] # il r3 0x0
      - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0
# Memory Patches
  Disable Blur:
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
        NPUA80676: [ 01.00 ]
    Author: illusion
    Notes:
    Patch Version: 1.00
    Patch:
      - [  byte, 0x4D20CB, 0 ]
  Disable All Post-processing:
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
        NPUA80676: [ 01.00 ]
    Author: illusion
    Notes:
    Patch Version: 1.00
    Patch:
      - [  byte, 0x4D20BF, 0 ]

PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
  Disable MLAA:
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
    Author: illusion
    Notes: *iconotes
    Patch Version: 1.00
    Patch:
      - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0
      - [ be32, 0x00475f74, 0x40800003 ] # il r3 0x0
      - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0
# Memory Patches
  Disable Blur:
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ byte, 0x4D203B, 0 ]
  Disable All Post-processing:
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ byte, 0x4D202F, 0 ]

PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
  Disable MLAA:
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: illusion
    Notes: *iconotes
    Patch Version: 1.00
    Patch:
      - [ be32, 0x00045dd4, 0x38800000 ] # li r4 0x0
      - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0
      - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0
# Memory Patches
  Disable Blur:
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ byte, 0x4E215B, 0 ]
  Disable All Post-processing:
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ byte, 0x4E214F, 0 ]

PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00
  Disable Bloom:
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0
  Disable Motion Blur:
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ be32, 0x0021951C, 0x38000000 ] # li r0 0x0
      - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0
  Disable MLAA:
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.00 ]
    Author: illusion
    Notes: *iconotes
    Patch Version: 1.00
    Patch:
      - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f8374, 0x40800003 ] # il r3 0x0
      - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0
# Memory Patches
  Extended FOV:
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.00 ]
    Author: illusion
    Notes: Camera may zoom out during cinematic change. 
    Patch Version: 1.00
    Patch:
      - [ bef32, 0x732894, 1.5 ]

PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin
  Disable Bloom:
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0
  Disable Motion Blur:
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ be32, 0x0021951C, 0x38000000 ] # li r0 0x0
      - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0
  Disable MLAA:
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: illusion
    Notes: *iconotes
    Patch Version: 1.00
    Patch:
      - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0
      - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0
# Memory Patches
  Extended FOV:
    Games:
      "Shadow of the Colossus":
        NPEA00280: [ 01.00 ]
        NPUA80677: [ 01.00 ]
    Author: illusion
    Notes: Camera may zoom out during cinematic change. 
    Patch Version: 1.00
    Patch:
      - [ bef32, 0x7328C4, 1.5 ]

PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01
  Disable Bloom:
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0
  Disable Motion Blur:
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: illusion
    Notes: 
    Patch Version: 1.00
    Patch:
      - [ be32, 0x0021A2E4, 0x38000000 ] # li r0 0x0
      - [ be32, 0x0021A128, 0x38000000 ] # li r0 0x0
  Disable MLAA:
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: illusion
    Notes: *iconotes
    Patch Version: 1.00
    Patch:
      - [ be32, 0x00201A14, 0x38000000 ] # li r0 0x0
      - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0
      - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0
# Memory Patches
  Extended FOV:
    Games:
      "Shadow of the Colossus":
        BCES01097: [ 01.01 ]
        NPEA00280: [ 01.01 ]
        NPUA80677: [ 01.01 ]
    Author: illusion
    Notes: Camera may zoom out during cinematic change. 
    Patch Version: 1.00
    Patch:
      - [ bef32, 0x7328DC, 1.5 ]

Canary Patches

Anchors:
  fpsiconotes: &fpsiconotes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 fps and are sped up as a result."

PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin
  60 FPS:
    Games:
      "ICO":
        NPEA00279: [ 01.00 ]
    Author: illusion
    Notes: *fpsiconotes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x4D1E6F, 1 ] # Set Framestep to 1 in debug menu

PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self
  60 FPS:
    Games:
      "ICO":
        BCES01097: [ 01.00 ]
    Author: illusion
    Notes: *fpsiconotes
    Patch Version: 1.00
    Patch:
      - [ byte, 0x4D1DDF, 1 ] # Set Framestep to 1 in debug menu

PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01
  60 FPS:
    Games:
      "ICO":
        BCES01097: [ 01.01 ]
        NPEA00279: [ 01.01 ]
        NPUA80676: [ 01.01 ]
    Author: illusion
    Notes: *fpsiconotes
    Patch Version: 1.00
    Patch:
      - [ byte, 0x4E1EFF, 1 ] # Set Framestep to 1 in debug menu