m (Text replacement - "</pre>" to "}}") |
m (Text replacement - "|hook static functions notes = }}" to "|hook static functions notes = |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> |accurate ppu 128 reservations notes = }}") |
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==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
Line 36: | Line 36: | ||
|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
Line 62: | Line 62: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|enable 3d = <!-- On, Off --> | |||
|enable 3d notes = | |||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
Line 71: | Line 73: | ||
|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | |||
|audio channels notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
Line 105: | Line 107: | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
Line 121: | Line 127: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = <!-- On, Off --> | |relaxed zcull sync = <!-- On, Off --> | ||
|relaxed zcull sync notes = | |relaxed zcull sync notes = | ||
Line 130: | Line 138: | ||
|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
Line 136: | Line 146: | ||
|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
}} | }} | ||
Line 151: | Line 159: | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{patch | {{patch | ||
|type = PPU | |||
|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
Line 398: | Line 407: | ||
Patch: | Patch: | ||
- [ bef32, 0x7328DC, 1.5 ] | - [ bef32, 0x7328DC, 1.5 ] | ||
}} | |||
{{patch | |||
|type = Canary | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
fpsiconotes: &fpsiconotes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 fps and are sped up as a result." | |||
PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin | |||
60 FPS: | |||
Games: | |||
"ICO": | |||
NPEA00279: [ 01.00 ] | |||
Author: illusion | |||
Notes: *fpsiconotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ byte, 0x4D1E6F, 1 ] # Set Framestep to 1 in debug menu | |||
PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self | |||
60 FPS: | |||
Games: | |||
"ICO": | |||
BCES01097: [ 01.00 ] | |||
Author: illusion | |||
Notes: *fpsiconotes | |||
Patch Version: 1.00 | |||
Patch: | |||
- [ byte, 0x4D1DDF, 1 ] # Set Framestep to 1 in debug menu | |||
PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01 | |||
60 FPS: | |||
Games: | |||
"ICO": | |||
BCES01097: [ 01.01 ] | |||
NPEA00279: [ 01.01 ] | |||
NPUA80676: [ 01.01 ] | |||
Author: illusion | |||
Notes: *fpsiconotes | |||
Patch Version: 1.00 | |||
Patch: | |||
- [ byte, 0x4E1EFF, 1 ] # Set Framestep to 1 in debug menu | |||
}} | }} |
Revision as of 12:50, 2 October 2020
The ICO & Shadow of the Colossus Collection | |
---|---|
Developer(s) | Bluepoint Games, SCE Japan Studio |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | JP September 22, 2011 NA September 27, 2011 EU September 28, 2011 AU September 29, 2011 |
Release type | PlayStation exclusive |
Genre(s) | Action, Adventure |
Mode(s) | Single-player, Co-op |
GameID(s) | The ICO & Shadow of the Colossus Collection BCES01115 (IRD), BCES01097 (IRD), BCUS98259 (IRD) ICO NPEA00279, NPUA80676 Shadow of the Colossus NPUA80677, NPEA00280 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
The ICO & Shadow of the Colossus Collection (known in PAL regions as The ICO & Shadow of the Colossus Classics HD) is a video game bundle that contains high-definition remasters of two PlayStation 2 games, Ico and Shadow of the Colossus, for the PlayStation 3. Developed by Bluepoint Games, who assisted in the remastering alongside SCE Japan Studio and its division Team Ico, the bundle provides support for high-definition monitors, higher frame rates, stereoscopic 3D, and additional features for the PlayStation Network. The two games, while fundamentally different in gameplay and story, are thematically connected, with Shadow considered a spiritual sequel to Ico. Both games were critically acclaimed on their original release, while the remastered collection itself was positively praised by reviewers.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale | 100 | Use PPU patch for Resolution scaling. Read patch notes for more info. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Driver wake-up delay | 250 | Setting this value to 250us should fix random crashes, you may need to set it a bit higher on low-end systems but don't go too high as it will hurt performance. We recommend staying below 500us. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: iconotes: &iconotes "Allows for the use of Resolution Scaling in the title and improves performance." PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin Disable MLAA: Games: "ICO": NPEA00279: [ 01.00 ] NPUA80676: [ 01.00 ] Author: illusion Notes: *iconotes Patch Version: 1.00 Patch: - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0 - [ be32, 0x00476af4, 0x40800003 ] # il r3 0x0 - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0 # Memory Patches Disable Blur: Games: "ICO": NPEA00279: [ 01.00 ] NPUA80676: [ 01.00 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ byte, 0x4D20CB, 0 ] Disable All Post-processing: Games: "ICO": NPEA00279: [ 01.00 ] NPUA80676: [ 01.00 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ byte, 0x4D20BF, 0 ] PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self Disable MLAA: Games: "ICO": BCES01097: [ 01.00 ] Author: illusion Notes: *iconotes Patch Version: 1.00 Patch: - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0 - [ be32, 0x00475f74, 0x40800003 ] # il r3 0x0 - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0 # Memory Patches Disable Blur: Games: "ICO": BCES01097: [ 01.00 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ byte, 0x4D203B, 0 ] Disable All Post-processing: Games: "ICO": BCES01097: [ 01.00 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ byte, 0x4D202F, 0 ] PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01 Disable MLAA: Games: "ICO": BCES01097: [ 01.01 ] NPEA00279: [ 01.01 ] NPUA80676: [ 01.01 ] Author: illusion Notes: *iconotes Patch Version: 1.00 Patch: - [ be32, 0x00045dd4, 0x38800000 ] # li r4 0x0 - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0 - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0 # Memory Patches Disable Blur: Games: "ICO": BCES01097: [ 01.01 ] NPEA00279: [ 01.01 ] NPUA80676: [ 01.01 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ byte, 0x4E215B, 0 ] Disable All Post-processing: Games: "ICO": BCES01097: [ 01.01 ] NPEA00279: [ 01.01 ] NPUA80676: [ 01.01 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ byte, 0x4E214F, 0 ] PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00 Disable Bloom: Games: "Shadow of the Colossus": BCES01097: [ 01.00 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0 Disable Motion Blur: Games: "Shadow of the Colossus": BCES01097: [ 01.00 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ be32, 0x0021951C, 0x38000000 ] # li r0 0x0 - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0 Disable MLAA: Games: "Shadow of the Colossus": BCES01097: [ 01.00 ] Author: illusion Notes: *iconotes Patch Version: 1.00 Patch: - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0 - [ be32, 0x006f8374, 0x40800003 ] # il r3 0x0 - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0 # Memory Patches Extended FOV: Games: "Shadow of the Colossus": BCES01097: [ 01.00 ] Author: illusion Notes: Camera may zoom out during cinematic change. Patch Version: 1.00 Patch: - [ bef32, 0x732894, 1.5 ] PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin Disable Bloom: Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0 Disable Motion Blur: Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ be32, 0x0021951C, 0x38000000 ] # li r0 0x0 - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0 Disable MLAA: Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: illusion Notes: *iconotes Patch Version: 1.00 Patch: - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0 - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0 - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0 # Memory Patches Extended FOV: Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: illusion Notes: Camera may zoom out during cinematic change. Patch Version: 1.00 Patch: - [ bef32, 0x7328C4, 1.5 ] PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01 Disable Bloom: Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0 Disable Motion Blur: Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: illusion Notes: Patch Version: 1.00 Patch: - [ be32, 0x0021A2E4, 0x38000000 ] # li r0 0x0 - [ be32, 0x0021A128, 0x38000000 ] # li r0 0x0 Disable MLAA: Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: illusion Notes: *iconotes Patch Version: 1.00 Patch: - [ be32, 0x00201A14, 0x38000000 ] # li r0 0x0 - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0 - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0 # Memory Patches Extended FOV: Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: illusion Notes: Camera may zoom out during cinematic change. Patch Version: 1.00 Patch: - [ bef32, 0x7328DC, 1.5 ]
Canary Patches
Anchors: fpsiconotes: &fpsiconotes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 fps and are sped up as a result." PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin 60 FPS: Games: "ICO": NPEA00279: [ 01.00 ] Author: illusion Notes: *fpsiconotes Patch Version: 1.0 Patch: - [ byte, 0x4D1E6F, 1 ] # Set Framestep to 1 in debug menu PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self 60 FPS: Games: "ICO": BCES01097: [ 01.00 ] Author: illusion Notes: *fpsiconotes Patch Version: 1.00 Patch: - [ byte, 0x4D1DDF, 1 ] # Set Framestep to 1 in debug menu PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01 60 FPS: Games: "ICO": BCES01097: [ 01.01 ] NPEA00279: [ 01.01 ] NPUA80676: [ 01.01 ] Author: illusion Notes: *fpsiconotes Patch Version: 1.00 Patch: - [ byte, 0x4E1EFF, 1 ] # Set Framestep to 1 in debug menu