|Test Drive Unlimited 2|
|Release date(s)||NA February 8, 2011|
EU February 11, 2011
AU February 10, 2011
Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.
|Renderer||OpenGL||Needed for the game to run beyond the start menu.|
|Write color buffers||On||Needed along with Read Color Buffers to resolve black screen.|
|Read color buffers||On||Needed along with Write Color Buffers to resolve black screen.|
|RSX FIFO accuracy||Atomic||Helps with stability.|
|Driver wake-up delay||200||Helps with stability, reduces crashes.|
When booting up the game for the first time, the OpenGL renderer is required, otherwise the game will always crash when loading the initial cutscene. After the first section is passed, rebooting the game with the Vulkan renderer is possible.
Although the Vulkan renderer does improve performance, it is less stable with frequent freezes and desyncs. Use OpenGL instead as it is more stable.