Tales of Xillia: Difference between revisions

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|framelimit                          = Auto <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                    = To be toggled when using [[#Cannot change FPS cap dynamically|RainbowCookie's hacked build]]
|framelimit notes                    = To be toggled when using [[#Cannot change FPS cap dynamically|RainbowCookie's hacked build]].
|anisotropic filter                  = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
|anisotropic filter                  = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
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Revision as of 12:28, 9 October 2019

Tales of Xillia
Developer(s) Bandai Namco Games
Publisher(s) Bandai Namco Games
Series Tales
Release date(s) JP September 8, 2011
NA August 6, 2013
EU/AU August 9, 2013
Release type PlayStation 3 exclusive
Genre(s) Role-playing
Mode(s) Single-player, Co-op
GameID(s) BLUS31006 (IRD), BLES01815 (IRD), BLJS10120, NPUB31136
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.
Framelimit Auto To be toggled when using RainbowCookie's hacked build.

Known Issues

Cannot change FPS cap dynamically

This title has a 60FPS cap during combat and a 30FPS cap for all other scenarios in-game. However, RPCS3 is currently incapable of dynamically switching this FPS cap between 30FPS and 60FPS so users are forced to play combat scenes at half-speed. This issue is tracked in Issue 5243. Currently, the only solution present is to use a hacked build by RainbowCookie that let's you switch the FPS cap from 30FPS to 60FPS by pressing the analog stick L3 button. Be sure to set the framelimit option to Auto.

Missing Audio

If you find that the music and some sound effects are missing when playing the game with RPCS3's default settings, you need to modify settings present only in the config.yml. Click here for instructions on accessing the same. Search for "PPU Threads" which should be the third line in the file. Change the value from 2 to 1, save and close the file. This should fix any audio issues present.