https://wiki.rpcs3.net/index.php?title=Special:NewPages&feed=atom&hideredirs=1&limit=50&offset=&namespace=0&username=&tagfilter=&size-mode=max&size=0
RPCS3 Wiki - New pages [en]
2024-03-28T13:07:58Z
From RPCS3 Wiki
MediaWiki 1.39.6
https://wiki.rpcs3.net/index.php?title=Shin_Sangoku_Musou_Online_Z
Shin Sangoku Musou Online Z
2024-03-07T13:23:39Z
<p>FlexBy: /* Special Notes */</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Koei Tecmo<br />
|publisher = Koei Tecmo<br />
|series = Dynasty Warriors<br />
|date = {{vgregion|JP=February 18, 2010}}<br />
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = MMO<br />
|modes = Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=BLJM60183, NPJB00572|ird=Yes}}<br />
|wikipedia = https://en.wikipedia.org/wiki/Dynasty_Warriors_Online<br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --><br />
{{netplay<br />
|gamever = 7.22 (Disc), 4.22 (PSN)<br />
|rpcs3 version = N/A<br />
|connect = No<!-- Yes, No, Partial, Untested, N/A --><br />
|lobbies = No<!-- Yes, No, Partial, Untested, N/A --><br />
|match = No<!-- Yes, No, Partial, Untested, N/A --><br />
|features = No<!-- Yes, No, Partial, Untested, N/A --><br />
|custom servers = Not available<!-- Available, Not available, Not required, Untested --><br />
|notes = <br />
}}</div>
FlexBy
https://wiki.rpcs3.net/index.php?title=LittleBigPlanet_Hub
LittleBigPlanet Hub
2024-02-25T18:44:04Z
<p>FlexBy: /* Special Notes */</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = [[File:{{#setmainimage:LittleBigPlanet_Hub.PNG}}|300px]]<br />
|developer = Media Molecule, Sumo Digital<br />
|publisher = Sony Computer Entertainment<br />
|series = LittleBigPlanet<br />
|date = Canceled<br />
|release = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Puzzle, Platform, Sandbox<br />
|modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|oid=NPEA00449, NPUA80967|ird=NA}}<br>'''''Internal Beta'''''<br>{{gameid|id=BCET70055|ird=NA}}<br />
|wikipedia = https://en.wikipedia.org/wiki/LittleBigPlanet#LittleBigPlanet_Hub<br />
|internal resolution = 1280x720<br />
}}<br />
<br />
'''''LittleBigPlanet Hub''''' is an unreleased free-to-play game for the PlayStation 3. LittleBigPlanet Hub was planned to be a free downloadable title from the PlayStation Store which would have allowed players to create levels and play a curated selection of community levels from [[LittleBigPlanet]] and [[LittleBigPlanet 2]] as well as 16 levels from the games' story modes. LittleBigPlanet Hub also planned feature weekly challenges, not found in other LittleBigPlanet games. Downloadable content purchased in other LittleBigPlanet games were to be compatible with LittleBigPlanet Hub, and users were rumoured to be also able to access additional content from the PlayStation Store.<br />
<br />
Since its announcement in August 2013, no further details about LittleBigPlanet Hub have been revealed.<br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --><br />
{{netplay<br />
|gamever = 1.25 (BETA)<br />
|rpcs3 version = N/A<br />
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --><br />
|lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --><br />
|match = Yes<!-- Yes, No, Partial, Untested, N/A --><br />
|features = Yes<!-- Yes, No, Partial, Untested, N/A --><br />
|custom servers = Available<!-- Available, Not available, Not required, Untested --><br />
|notes = Use one of the custom server patches and register your RPCN username to the respective server's site.<br />
}}<br />
[[Category:Custom servers (Netplay)]]<br />
{{patch<br />
|type = PPU<br />
|version = 1.2<br />
|content =<br />
Anchors:<br />
LBPH_AR_Configurable_Values: &LBPH_AR_Configurable_Values<br />
"Aspect Ratio":<br />
Type: double_enum<br />
Value: &32_9_value 3.555555555555556<br />
Allowed Values:<br />
"32:9": *32_9_value<br />
"21:9 (3840x1600)": 2.4<br />
"21:9 (3440x1440)": 2.388888888888889<br />
"21:9 (2560x1080)": 2.37037037037037<br />
"16:10": 1.6<br />
"4:3": 1.333333333333333<br />
"5:4": 1.25<br />
<br />
PPU-18cc71253bf487257baff903ad2fecb599741669:<br />
"Aspect Ratio":<br />
Games:<br />
"LittleBigPlanet Hub Internal Beta":<br />
BCET70055: [ 01.25 ]<br />
Author: "FlexBy"<br />
Notes:<br />
Configurable Values: *LBPH_AR_Configurable_Values<br />
Patch Version: 1.0<br />
Patch:<br />
- [ bef32, 0x00cc06c4, "Aspect Ratio" ]<br />
"Beacon Custom Server":<br />
Games:<br />
"LittleBigPlanet Hub Internal Beta":<br />
BCET70055: [ 01.25 ]<br />
Author: "FlexBy, uh wot"<br />
Notes:<br />
Group: CustomServer<br />
Patch Version: 1.0<br />
Patch:<br />
- [ utf8, 0x00b744c0, "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" ] # https #flexby<br />
- [ utf8, 0x00b749e8, "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" ] # http<br />
- [ utf8, 0x00bd0168, "!?/*hjk7duOZ1f@daX" ] # digest key #uh wot<br />
"Infinite Custom Server":<br />
Games:<br />
"LittleBigPlanet Hub Internal Beta":<br />
BCET70055: [ 01.25 ]<br />
Author: "Toyo, uh wot"<br />
Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses."<br />
Group: CustomServer<br />
Patch Version: 1.0<br />
Patch:<br />
- [ utf8, 0x00b749e8, "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" ] # https server url<br />
- [ utf8, 0x00b744c0, "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" ] # http server url<br />
- [ utf8, 0x00bd0168, "!?/*hjk7duOZ1f@daX" ]<br />
}}</div>
FlexBy
https://wiki.rpcs3.net/index.php?title=Sangokushi_12
Sangokushi 12
2024-02-23T19:02:18Z
<p>FlexBy: </p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Koei Tecmo<br />
|publisher = Koei Tecmo<br />
|series = Sangokushi<br />
|date = {{vgregion|JP=December 13, 2012}}<br />
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Strategy<br />
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|oid=BLJM60550, NPJB00253|ird=Yes}}<br>'''''With Power-Up Kit'''''<br>{{gameid|id=BLJM61078|oid=NPJB00438|ird=Yes}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
FlexBy
https://wiki.rpcs3.net/index.php?title=Stacking
Stacking
2024-02-15T15:57:39Z
<p>ChwaraeTeg: add missing entry</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Double Fine Productions<br />
|publisher = THQ{{vgregion|}}<br />
|series = <!-- delete if not applicable --><br />
|date = {{vgregion|NA=February 8, 2011|EU: February 9, 2011}}<br />
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Puzzle, Adventure<br />
|modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=NPEB00283, NPHB00312, NPUB30290|ird=NA}}<br />
|wikipedia = https://en.wikipedia.org/wiki/Stacking_(video_game)<!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
'''''Stacking''''' is an adventure puzzle video game developed by Double Fine Productions and published by THQ in February 2011 for the Xbox 360 and PlayStation 3 video game consoles. <br />
<br />
The game is based on the Russian stacking matryoshka dolls, an idea coined by Double Fine's art director, Lee Petty, who saw the dolls as a means to replace the standard player interface used in graphical adventure games. The player controls the smallest doll, Charlie Blackmore, who has the ability to stack and unstack into larger dolls and use their abilities to solve puzzles to allow Charlie to free his older siblings and put an end to child labor enforced by the antagonist, the Baron. Puzzles within the game have multiple solutions, and include additional puzzles and challenges that allow the player to explore the game's world outside of the main story. <br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=Urban_Trial_Freestyle
Urban Trial Freestyle
2024-02-14T22:29:12Z
<p>ChwaraeTeg: +cover</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = [[File:{{#setmainimage:UrbanTrialFreestyle_PSN.jpg}}|300px]]<br />
|developer = Tate Multimedia<br />
|publisher = Tate Multimedia{{vgregion|}}<br />
|series = <!-- delete if not applicable --><br />
|date = {{vgregion|NA=February 12, 2013|JP=August 29, 2013|AU/EU|February 12, 2013}}<br />
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Racing<br />
|modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=NPUB31092, NPEB01238|oid=NPJB00470|ird=NA}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=Wolfenstein_3D
Wolfenstein 3D
2024-02-14T22:15:16Z
<p>ChwaraeTeg: +cover</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = [[File:{{#setmainimage:Wolfenstein_3D_PSN_Icon.jpg}}|300px]]<br />
|developer = Nerve Software<br />
|publisher = Activision{{vgregion|}}<br />
|series = Wolfenstein<!-- delete if not applicable --><br />
|date = {{vgregion|NA= June 4, 2009}}<br />
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = First-person shooter<br />
|modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=NPUB30074, NPEB00102|ird=NA}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=Winter_Sports_2011:_Go_for_Gold
Winter Sports 2011: Go for Gold
2024-02-14T22:08:43Z
<p>ChwaraeTeg: +cover, gameid</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = [[File:{{#setmainimage:WinterSports2011_Cover.jpg}}|300px]]<br />
|developer = 49Games<br />
|publisher = DTP Entertainment{{vgregion|}}<br />
|series = <!-- delete if not applicable --><br />
|date = {{vgregion|EU=November 26, 2010}}<br />
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Sports<br />
|modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=BLES01061|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90284|ird=NA}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=Championship_Sprint
Championship Sprint
2024-02-11T17:41:27Z
<p>ChwaraeTeg: add missing title</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Backbone Entertainment<br />
|publisher = Sony Online Entertainment{{vgregion|}}<br />
|series = <!-- delete if not applicable --><br />
|date = {{vgregion|NA=May 31, 2007}}<br />
|release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=NPUB30007|ird=NA}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=Wipeout_2
Wipeout 2
2024-02-11T17:27:20Z
<p>ChwaraeTeg: add missing title</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Behaviour Interactive Chile<br />
|publisher = Activision{{vgregion|}}<br />
|series = <!-- delete if not applicable --><br />
|date = {{vgregion|NA=October 11, 2011}}<br />
|release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Action<br />
|modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=BLUS30765|ird=Yes}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
'''''Wipeout 2''''' is a game based on the television show of the same name that aired on the ABC network in the United States.<br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=Where_the_Wild_Things_Are
Where the Wild Things Are
2024-02-11T17:17:40Z
<p>ChwaraeTeg: add missing title</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Griptonite Games<br />
|publisher = Warner Bros. Interactive Entertainment{{vgregion|}}<br />
|series = <!-- delete if not applicable --><br />
|date = {{vgregion|NA=October 13, 2009|EU=November 27, 2009|AU=December 3, 2009}}<br />
|release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Platform, Adventure<br />
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=BLES00724, BLUS30441|ird=Yes}}<br />
|wikipedia = https://en.wikipedia.org/wiki/Where_the_Wild_Things_Are_(video_game)<!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=Warlords
Warlords
2024-02-11T17:12:39Z
<p>ChwaraeTeg: disable vertex cache per https://forums.rpcs3.net/thread-197537.html</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Griptonite Games<br />
|publisher = Atari{{vgregion|}}<br />
|series = <!-- delete if not applicable --><br />
|date = {{vgregion|NA=October 9, 2012}}<br />
|release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Action<br />
|modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=NPEB00521, NPUB30431|ird=NA}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = On<!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=WSC_Real_09:_World_Snooker_Championship
WSC Real 09: World Snooker Championship
2024-02-11T17:06:18Z
<p>ChwaraeTeg: add missing title</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Dark Energy Digital<br />
|publisher = Koch Media{{vgregion|}}<br />
|series = World Snooker Championship<!-- delete if not applicable --><br />
|date = {{vgregion|EU=April 3, 2009}}<br />
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Sports<br />
|modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=BLES00290|ird=Yes}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=WSC_Real_11:_World_Snooker_Championship
WSC Real 11: World Snooker Championship
2024-02-11T17:02:39Z
<p>ChwaraeTeg: +series</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Dark Energy Digital<br />
|publisher = Koch Media{{vgregion|}}<br />
|series = World Snooker Championship<!-- delete if not applicable --><br />
|date = {{vgregion|EU=April 15, 2011}}<br />
|release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Sports<br />
|modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=BLES01148|ird=Yes}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
ChwaraeTeg
https://wiki.rpcs3.net/index.php?title=G1_Jockey_4_2008
G1 Jockey 4 2008
2024-01-28T17:41:47Z
<p>FlexBy: </p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --><br />
|developer = Koei Tecmo<br />
|publisher = Koei Tecmo<br />
|series = G1 Jockey<br />
|date = {{vgregion|JP=September 18, 2008|EU=September 26, 2008}}<br />
|release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Sports, Racing<br />
|modes = Single-player, Co-op<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|id=BLJM60085|oid=BLES00271|ird=Yes}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
FlexBy
https://wiki.rpcs3.net/index.php?title=Los_40_Principales:_Karaoke_Party_Vol._2
Los 40 Principales: Karaoke Party Vol. 2
2024-01-27T22:51:03Z
<p>FlexBy: </p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = [[File:{{#setmainimage:L40PKP2.jpg}}|300px]]<br />
|developer = Wired Productions<br />
|publisher = Bandai Namco Games<br />
|series = Los 40 Principales: Karaoke Party<br />
|date = {{vgregion|EU=November 13, 2015}}<br />
|release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Rhythm<br />
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid||id=BLES02201|oid=NPEB02336|ird=Yes}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
FlexBy
https://wiki.rpcs3.net/index.php?title=Los_40_Principales:_Karaoke_Party
Los 40 Principales: Karaoke Party
2024-01-27T22:46:35Z
<p>FlexBy: Created page with "<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox |image = 300px |developer = Le Cortex |publisher = Bandai Namco Games |series = Los 40 Principales: Karaoke Party |date = {{vgregion|EU=November 14, 2014}} |release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive..."</p>
<hr />
<div><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox<br />
|image = [[File:{{#setmainimage:L40PKP.jpg}}|300px]]<br />
|developer = Le Cortex<br />
|publisher = Bandai Namco Games<br />
|series = Los 40 Principales: Karaoke Party<br />
|date = {{vgregion|EU=November 14, 2014}}<br />
|release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --><br />
|genre = Rhythm<br />
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --><br />
|gameid = {{gameid|oid=BLES02090, NPEB02113|ird=Yes}}<br />
|wikipedia = <!-- delete if not applicable --><br />
|vndb = <!-- delete if not applicable --><br />
|title = <!-- Used only in niche scenarios. Delete if not applicable --><br />
|internal resolution = <br />
}}<br />
<br />
<!-- Give a brief description about the game --><br />
<br />
==Configuration==<br />
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config<br />
<!-- CPU configuration --><br />
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --><br />
|ppu decoder notes = <br />
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --><br />
|spu decoder notes = <br />
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --><br />
|preferred spu threads notes = <br />
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --><br />
|thread scheduler notes = <br />
|enable spu loop detection = <!-- On, Off --><br />
|enable spu loop detection notes = <br />
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --><br />
|spu xfloat accuracy notes = <br />
|spu block size = <!-- Safe, Mega, Giga --><br />
|spu block size notes = <br />
|tsx instructions = <!-- Enabled, Disabled, Forced --><br />
|tsx instructions notes = <br />
<!-- GPU configuration --><br />
|renderer = <!-- OpenGL, Vulkan, Disabled --><br />
|renderer notes = <br />
|aspect ratio = <!-- 4:3, 16:9 --><br />
|aspect ratio notes = <br />
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --><br />
|framelimit notes = <br />
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --><br />
|anisotropic filter notes = <br />
|anti-aliasing = <!-- Auto, Disabled --><br />
|anti-aliasing notes = <br />
|zcull accuracy = <!-- Precise, Approximate, Relaxed --><br />
|zcull accuracy notes = <br />
|shader quality = <!-- High, Low, Auto --><br />
|shader quality notes =<br />
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --><br />
|3d rendering mode notes = <br />
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --><br />
|default resolution notes = <br />
|resolution scale = <!-- Value between 50% to 800% --><br />
|resolution scale notes = <br />
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --><br />
|resolution scale threshold notes = <br />
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --><br />
|output scaling notes =<br />
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --><br />
|shader mode notes = <br />
|write color buffers = <!-- On, Off --><br />
|write color buffers notes = <br />
|strict rendering mode = <!-- On, Off --><br />
|strict rendering mode notes = <br />
|vsync = <!-- On, Off --><br />
|vsync notes = <br />
|stretch to display area = <!-- On, Off --><br />
|stretch to display area notes = <br />
|multithreaded rsx = <!-- On, Off --><br />
|multithreaded rsx notes = <br />
|asynchronous texture streaming = <!-- On, Off --><br />
|asynchronous texture streaming notes = <br />
<!-- Audio configuration --><br />
|audio out windows = <!-- Cubeb, XAudio2, Disabled --><br />
|audio out windows notes = <br />
|audio out linux = <!-- Cubeb, FAudio, Disabled --><br />
|audio out linux notes = <br />
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --><br />
|audio format notes = <br />
|dump to file = <!-- On, Off --><br />
|dump to file notes = <br />
|convert to 16-bit = <!-- On, Off --><br />
|convert to 16-bit notes = <br />
|volume = <!-- Value between 0% to 200% --><br />
|volume notes = <br />
|enable buffering = <!-- On, Off --><br />
|enable buffering notes = <br />
|audio buffer duration = <!-- Value between 20ms to 250ms --><br />
|audio buffer duration notes = <br />
|enable time stretching = <!-- On, Off --><br />
|enable time stretching notes = <br />
|time stretching threshold = <!-- Value between 0% to 100% --><br />
|time stretching threshold notes = <br />
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --><br />
|microphone type notes = <br />
<!-- I/O configuration --><br />
|keyboard handler = <!-- Null, Basic --><br />
|keyboard handler notes = <br />
|mouse handler = <!-- Null, Basic --><br />
|mouse handler notes = <br />
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --><br />
|camera input notes = <br />
|camera settings = <!-- Null, Fake, Qt --><br />
|camera settings notes = <br />
|move handler = <!-- Null, Fake, Mouse --><br />
|move handler notes = <br />
<!-- Network configuration --><br />
|network status = <!-- Disconnected, Connected --><br />
|network status notes = <br />
|psn status = <!-- Disconnected, Simulated, RPCN --><br />
|psn status notes = <br />
<!-- Advanced configuration --><br />
|debug console mode = <!-- On, Off --><br />
|debug console mode notes = <br />
|accurate llvm dfma = <!-- On, Off --><br />
|accurate llvm dfma notes = <br />
|accurate getllar = <!-- On, Off --><br />
|accurate getllar notes = <br />
|accurate rsx reservation access = <!-- On, Off --><br />
|accurate rsx reservation access notes = <br />
|accurate spu dma = <!-- On, Off --><br />
|accurate spu dma notes = <br />
|ppu llvm accurate vector nans = <!-- On, Off --><br />
|ppu llvm accurate vector nans notes = <br />
|ppu llvm java mode handling = <!-- On, Off --><br />
|ppu llvm java mode handling notes = <br />
|silence all logs = <!-- On, Off --><br />
|silence all logs notes = <br />
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --><br />
|sleep timers accuracy notes = <br />
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --><br />
|maximum spurs threads notes = <br />
|firmware libraries = <!-- Switch to LLE, Switch to HLE --><br />
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --><br />
|read depth buffers = <!-- On, Off --><br />
|read depth buffers notes = <br />
|write depth buffers = <!-- On, Off --><br />
|write depth buffers notes = <br />
|read color buffers = <!-- On, Off --><br />
|read color buffers notes = <br />
|handle rsx memory tiling = <!-- On, Off --><br />
|handle rsx memory tiling notes = <br />
|disable on-disk shader cache = <!-- On, Off --><br />
|disable on-disk shader cache notes = <br />
|disable vertex cache = <!-- On, Off --><br />
|disable vertex cache notes = <br />
|allow host gpu labels = <!-- On, Off --><br />
|allow host gpu labels notes = <br />
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --><br />
|rsx fifo accuracy notes = <br />
|driver wake-up delay = <!-- Value between 0 to 7000 --><br />
|driver wake-up delay notes = <br />
|vblank rate = <!-- Value between 1 to 500 --><br />
|vblank rate notes = <br />
|vblank ntsc fixup = <!-- On, Off --><br />
|vblank ntsc fixup notes = <br />
|clocks scale = <!-- Value between 10 to 1000 --><br />
|clocks scale notes = <br />
<!-- Debug configuration --><br />
|disable zcull occlusion queries = <!-- On, Off --><br />
|disable zcull occlusion queries notes = <br />
|force cpu blit emulation = <!-- On, Off --><br />
|force cpu blit emulation notes = <br />
|force gpu texture scaling = <!-- On, Off --><br />
|force gpu texture scaling notes = <br />
|hook static functions = <!-- On, Off --><br />
|hook static functions notes = <br />
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --><br />
|accurate ppu 128 reservations notes = <br />
|ppu thread count = <!-- Value between 1 to 8 --><br />
|ppu thread count notes = <br />
<!-- Recommended patches --><br />
|highly recommended patch = <!-- Mention patch names --><br />
|highly recommended patch notes = <br />
|recommended patch = <!-- Mention patch names --><br />
|recommended patch notes = <br />
}}<br />
<br />
==Known Issues==<br />
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --><br />
There are no reported issues with this title.<br />
<br />
==Special Notes==<br />
<!-- Mention any additional notes if necessary. --></div>
FlexBy