SoulCalibur V

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Revision as of 11:14, 1 October 2019 by HerrHulaHoop (talk | contribs) (HerrHulaHoop moved page Soulcalibur V to SoulCalibur V without leaving a redirect: Incorrect capitalisation)
SoulCalibur V
Developer(s) Project Soul
Publisher(s) Bandai Namco Games
Series SoulCalibur
Release date(s) NA January 31, 2012
JP February 2, 2012
EU February 3, 2012
Release type Console exclusive
Genre(s) Fighting
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLUS30736 (IRD), BLES01250 (IRD), NPEB01363
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.
Resolution scale threshold 512x512 To be used when Resolution scaling is set above 100%.
Write color buffers On Fixes white characters in battle (Doesn't fix white characters in Creation Mode, but the colors chosen there will be shown properly in battle).

Known Issues

There are no reported issues with this title.

Special Notes