Sonic Unleashed: Difference between revisions

From RPCS3 Wiki
(→‎Configuration: Sonic Unleashed got an regression, now freezes in a short time, with RSX FIFO Accuracy to Atomic and Accurate GETLLAR it gets more stable)
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|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
|rsx fifo accuracy                    = Atomic <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              = Helps with stability, eliminates RSX violation crashes.
|write depth buffers                  = <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =  
|write depth buffers notes            =  
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|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =  
|driver wake-up delay                  = 200 <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            = Prevents the game from sometimes crashing at the Havok logo.
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
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|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling notes        =  
|use gpu texture scaling notes        =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = On <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                = Freezes random freezes.
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  

Revision as of 23:07, 6 October 2022

Sonic Unleashed
SU ps3 version.jpg
Developer(s) Sonic Team
Publisher(s) Sega
Series Sonic the Hedgehog
Release date(s) NA December 9, 2008
AU December 18, 2008
EU December 19, 2008
JP February 19, 2009
Release type Console exclusive
Genre(s) Action, Adventure, Beat 'em up, Platform
Mode(s) Single-player
GameID(s) BLES00425 (IRD), BLUS30244 (IRD), BLJM60112, NPEB01347, NPUB31204
Demo
NPEB90132, NPUB90194
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Sonic Unleashed (known in Japan as 'Sonic World Adventure') follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil, while dealing with having become a "Werehog", a werewolf-esque transformation, which he gains after coming into contact with the energy of Dark Gaia. Gameplay features two distinct styles, with each being played either during daytime or nighttime. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.

Public anticipation for Sonic Unleashed was high, as video game journalists saw it as a possible return to Sonic's platforming roots. While it was commercially successful—selling 2.45 million units—critical reception was mixed. Reviewers praised certain elements, such as the sense of speed in daylight stages and the graphics and audio that make up the environments, but criticized others, such as the Werehog game mechanic, as well as several gameplay and design concepts. Many felt Unleashed was not the game to reinvigorate the series.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Slight performance increase.
TSX instructions Disabled Having this enabled causes the game to randomly freeze.

GPU configuration

Setting Option Notes
Framelimit Off Uncaps the framerate, allowing the game to run at framerates above 60 FPS, if your hardware can support it. Introduces issues with ice physics above 60fps, however.
ZCULL accuracy Relaxed Improves performance slightly without affecting stability or causing graphical issues.
Asynchronous texture streaming On Improves performance

Advanced configuration

Setting Option Notes
Accurate GETLLAR On Freezes random freezes.
Maximum SPURS threads 4 Can slightly improve performance on some CPUs, test if it helps you
RSX FIFO accuracy Atomic Helps with stability, eliminates RSX violation crashes.

Known Issues

Even with optimal settings and very powerful hardware, this game is known to have a pretty inconsistent framerate, especially in stages such as Rooftop Run Night and Jungle Joyride Day.

Special Notes

The 'Disable Dynamic Shadows' patch can give a significant performance boost at the cost of removing shadows, which may make platforming a bit harder.

Patches

Anchors:
  su1280x720_Digital: &su1280x720_Digital
  # Main backbuffer (880x720)
    - [ be16, 0x013D197A, 1280 ]
  
  # Other buffers
    - [ be16, 0x0144A53E, 1280 ]
    - [ be16, 0x0144A5F6, 1280 ]
    - [ be16, 0x0144A652, 1280 ]
  
  su1280x720_USEUPhysical: &su1280x720_USEUPhysical
  # Main backbuffer (880x720)
    - [ be16, 0x00DD85B6, 1280 ]
  
  # Other buffers
    - [ be16, 0x013608D6, 1280 ]
    - [ be16, 0x0136098E, 1280 ]
    - [ be16, 0x013609EA, 1280 ]
  
  swa1280x720_BLJM60112: &swa1280x720_BLJM60112
  # Main backbuffer (880x720)
    - [ be16, 0x00DEC49E, 1280 ]
  
  # Other buffers
    - [ be16, 0x013644FE, 1280 ]
    - [ be16, 0x013645B6, 1280 ]
    - [ be16, 0x01364612, 1280 ]
  
  su1280x720_v102: &su1280x720_v102
  # Main backbuffer (880x720)
    - [ be16, 0x00DFD7C6, 1280 ]
  
  # Other buffers
    - [ be16, 0x01371B8E, 1280 ]
    - [ be16, 0x01371C46, 1280 ]
    - [ be16, 0x01371CA2, 1280 ]
  
  su1280x720_NPUB90194_Demo: &su1280x720_NPUB90194_Demo
  # Main backbuffer (880x720)
    - [ be16, 0x013C4B5A, 1280 ]
  
  # Other buffers
    - [ be16, 0x01439086, 1280 ]
    - [ be16, 0x0143913E, 1280 ]
    - [ be16, 0x0143919A, 1280 ]
  
  su1280x720_NPEB90132_Demo: &su1280x720_NPEB90132_Demo
  # Main backbuffer (880x720)
    - [ be16, 0x013C4B62, 1280 ]
  
  # Other buffers
    - [ be16, 0x0143908E, 1280 ]
    - [ be16, 0x01439146, 1280 ]
    - [ be16, 0x014391A2, 1280 ]
  
  swa1280x720_NPJB90162_Demo: &swa1280x720_NPJB90162_Demo
  # Main backbuffer (880x720)
    - [ be16, 0x013C4B56, 1280 ]
  
  # Other buffers
    - [ be16, 0x01439086, 1280 ]
    - [ be16, 0x0143913E, 1280 ]
    - [ be16, 0x0143919A, 1280 ]
  
  su1280x720_Notes: &su1280x720_Notes "This game originally rendered at a resolution of 880x720. With this patch, it will render at a resolution of 1280x720."
  
  suAspectRatio_v102: &suAspectRatio_v102
  # Aspect ratio. Divide width by height to get the float value.
    - [ bef32, 0x0275DB2C, 2.37037037 ]

  suAspectRatio_Notes: &suAspectRatio_Notes "Enables 21:9 aspect ratio support. Users must enable \"Stretch to Display Area\" option to take advantage of this patch."

  su102mb: &su102mb
    - [ be32, 0x00E234E8, 0x38000000 ]
  su102dof: &su102dof
    - [ be32, 0x00E5D7C4, 0x38000000 ]
  su102ds: &su102ds
    - [ be32, 0x00E0464C, 0x38000000 ]
  su102re: &su102re
    - [ be32, 0x00E1EEF0, 0x38000000 ]

  suborkednotes: &suborkednotes "Improves performance at the cost of graphics quality."

PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.00 ]
        BLES00425: [ 01.00 ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_USEUPhysical ]

PPU-c2911b4248ca2090819299f90d1a2d37f50fd5a8:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_v102 ]
  21:9 Aspect Ratio:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: slashiee
    Notes: *suAspectRatio_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *suAspectRatio_v102 ]
  Disable Depth of Field:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ load, *su102dof ]
  Disable Motion Blur:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ load, *su102mb ]
  Disable Dynamic Shadows:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: illusion
    Notes: *suborkednotes
    Patch Version: 1.0
    Patch:
      - [ load, *su102ds ]
  Disable Real-time Reflections:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: illusion
    Notes: *suborkednotes
    Patch Version: 1.0
    Patch:
      - [ load, *su102re ]

PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_v102 ]
  21:9 Aspect Ratio:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: slashiee
    Notes: *suAspectRatio_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *suAspectRatio_v102 ]
  Disable Depth of Field:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ load, *su102dof ]
  Disable Motion Blur:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ load, *su102mb ]
  Disable Dynamic Shadows:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: illusion
    Notes: *suborkednotes
    Patch Version: 1.0
    Patch:
      - [ load, *su102ds ]
  Disable Real-time Reflections:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: illusion
    Notes: *suborkednotes
    Patch Version: 1.0
    Patch:
      - [ load, *su102re ]

PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLJM60112: [ 01.00 ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *swa1280x720_BLJM60112 ]

PPU-4b48caf21e1f10d47aa9a20acce8ecd8c055755e:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLJM60112: [ 01.02 ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_v102 ]
  21:9 Aspect Ratio:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLJM60112: [ 01.02 ]
    Author: slashiee
    Notes: *suAspectRatio_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *suAspectRatio_v102 ]

PPU-88b57d524597bbee38df3a452eb0e86c5e789f73:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPUB31204: [ All ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_Digital ]

PPU-d0bf7a33f1763725609feaa87e0e4d18ab9e8acd:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPEB01347: [ All ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_Digital ]

PPU-bd76a566ab62386b90443711206c3f5063b5ab38:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPUB90194: [ All ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_NPUB90194_Demo ]

PPU-7d9105cac7fb9c8ebbbd791693c27986b12c98ad:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPEB90132: [ All ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_NPEB90132_Demo ]

PPU-8bc924308cd72132d78bae70fb9a1fa82af03c19:
  1280x720 Resolution:
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPJB90162: [ All ]
    Author: TGEnigma, slashiee
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *swa1280x720_NPJB90162_Demo ]