HerrHulaHoop (talk | contribs) (Created new page + added patches) |
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...) |
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |developer = Sonic Team | ||
|publisher = | |publisher = Sega | ||
|series = | |series = Sonic the Hedgehog | ||
|date = {{vgregion|}} | |date = {{vgregion|NA=December 9, 2008|AU=December 18, 2008}}{{vgregion|EU=December 19, 2008}}{{vgregion|JP=February 19, 2009}} | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = | |genre = Action, Adventure, Beat 'em up, Platform | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|}} | |gameid = {{gameid|id=BLES00425, BLUS30244|ird=Yes}}, {{gameid|id=NPEB01347, NPUB31204|ird=NA}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90132, NPUB90194|ird=NA}} | ||
|wikipedia = <!-- delete if not applicable --> | |wikipedia = <!-- delete if not applicable --> | ||
|vndb = <!-- delete if not applicable --> | |vndb = <!-- delete if not applicable --> | ||
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}} | }} | ||
'''''Sonic Unleashed''''' follows ''Sonic'' as he attempts to restore the world after his nemesis ''Doctor Eggman'' shatters it with a powerful laser to unleash ''Dark Gaia'', an ancient evil, while dealing with having become a "Werehog", a werewolf-esque transformation, which he gains after coming into contact with the energy of Dark Gaia. Gameplay features two distinct styles, with each being played either during daytime or nighttime. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength. | |||
Public anticipation for Sonic Unleashed was high, as video game journalists saw it as a possible return to Sonic's platforming roots. While it was commercially successful—selling 2.45 million units—critical reception was mixed. Reviewers praised certain elements, such as the sense of speed in daylight stages and the graphics and audio that make up the environments, but criticized others, such as the Werehog game mechanic, as well as several gameplay and design concepts. Many felt Unleashed was not the game to reinvigorate the series. | |||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
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|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|enable 3d = <!-- On, Off --> | |||
|enable 3d notes = | |||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
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|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | |||
|audio channels notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
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|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = <!-- On, Off --> | |relaxed zcull sync = <!-- On, Off --> | ||
|relaxed zcull sync notes = | |relaxed zcull sync notes = | ||
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|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
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|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
}} | }} | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
== | {{patch | ||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | Anchors: | ||
su1280x720_Digital: &su1280x720_Digital | su1280x720_Digital: &su1280x720_Digital | ||
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su102dof: &su102dof | su102dof: &su102dof | ||
- [ be32, 0x00E5D7C4, 0x38000000 ] | - [ be32, 0x00E5D7C4, 0x38000000 ] | ||
su102ds: &su102ds | |||
- [ be32, 0x00E0464C, 0x38000000 ] | |||
su102re: &su102re | |||
- [ be32, 0x00E1EEF0, 0x38000000 ] | |||
suborkednotes: &suborkednotes "Improves performance at the cost of graphics quality." | |||
PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347: | PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347: | ||
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Patch: | Patch: | ||
- [ load, *su102mb ] | - [ load, *su102mb ] | ||
Disable Dynamic Shadows: | |||
Games: | |||
"Sonic Unleashed (Sonic World Adventure)": | |||
BLUS30244: [ 01.02 ] | |||
Author: illusion | |||
Notes: *suborkednotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *su102ds ] | |||
Disable Real-time Reflections: | |||
Games: | |||
"Sonic Unleashed (Sonic World Adventure)": | |||
BLUS30244: [ 01.02 ] | |||
Author: illusion | |||
Notes: *suborkednotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *su102re ] | |||
PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb: | PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb: | ||
Line 319: | Line 355: | ||
Patch: | Patch: | ||
- [ load, *su102mb ] | - [ load, *su102mb ] | ||
Disable Dynamic Shadows: | |||
Games: | |||
"Sonic Unleashed (Sonic World Adventure)": | |||
BLES00425: [ 01.02 ] | |||
Author: illusion | |||
Notes: *suborkednotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *su102ds ] | |||
Disable Real-time Reflections: | |||
Games: | |||
"Sonic Unleashed (Sonic World Adventure)": | |||
BLES00425: [ 01.02 ] | |||
Author: illusion | |||
Notes: *suborkednotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *su102re ] | |||
PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e: | PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e: | ||
Line 405: | Line 459: | ||
Patch: | Patch: | ||
- [ load, *swa1280x720_NPJB90162_Demo ] | - [ load, *swa1280x720_NPJB90162_Demo ] | ||
}} |
Revision as of 11:28, 2 October 2020
Sonic Unleashed | |
---|---|
Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Release date(s) | NA December 9, 2008 AU December 18, 2008 EU December 19, 2008 JP February 19, 2009 |
Release type | Console exclusive |
Genre(s) | Action, Adventure, Beat 'em up, Platform |
Mode(s) | Single-player |
GameID(s) | BLES00425 (IRD), BLUS30244 (IRD), NPEB01347, NPUB31204 Demo NPEB90132, NPUB90194 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Sonic Unleashed follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil, while dealing with having become a "Werehog", a werewolf-esque transformation, which he gains after coming into contact with the energy of Dark Gaia. Gameplay features two distinct styles, with each being played either during daytime or nighttime. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
Public anticipation for Sonic Unleashed was high, as video game journalists saw it as a possible return to Sonic's platforming roots. While it was commercially successful—selling 2.45 million units—critical reception was mixed. Reviewers praised certain elements, such as the sense of speed in daylight stages and the graphics and audio that make up the environments, but criticized others, such as the Werehog game mechanic, as well as several gameplay and design concepts. Many felt Unleashed was not the game to reinvigorate the series.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: su1280x720_Digital: &su1280x720_Digital # Main backbuffer (880x720) - [ be16, 0x013D197A, 1280 ] # Other buffers - [ be16, 0x0144A53E, 1280 ] - [ be16, 0x0144A5F6, 1280 ] - [ be16, 0x0144A652, 1280 ] su1280x720_USEUPhysical: &su1280x720_USEUPhysical # Main backbuffer (880x720) - [ be16, 0x00DD85B6, 1280 ] # Other buffers - [ be16, 0x013608D6, 1280 ] - [ be16, 0x0136098E, 1280 ] - [ be16, 0x013609EA, 1280 ] swa1280x720_BLJM60112: &swa1280x720_BLJM60112 # Main backbuffer (880x720) - [ be16, 0x00DEC49E, 1280 ] # Other buffers - [ be16, 0x013644FE, 1280 ] - [ be16, 0x013645B6, 1280 ] - [ be16, 0x01364612, 1280 ] su1280x720_v102: &su1280x720_v102 # Main backbuffer (880x720) - [ be16, 0x00DFD7C6, 1280 ] # Other buffers - [ be16, 0x01371B8E, 1280 ] - [ be16, 0x01371C46, 1280 ] - [ be16, 0x01371CA2, 1280 ] su1280x720_NPUB90194_Demo: &su1280x720_NPUB90194_Demo # Main backbuffer (880x720) - [ be16, 0x013C4B5A, 1280 ] # Other buffers - [ be16, 0x01439086, 1280 ] - [ be16, 0x0143913E, 1280 ] - [ be16, 0x0143919A, 1280 ] su1280x720_NPEB90132_Demo: &su1280x720_NPEB90132_Demo # Main backbuffer (880x720) - [ be16, 0x013C4B62, 1280 ] # Other buffers - [ be16, 0x0143908E, 1280 ] - [ be16, 0x01439146, 1280 ] - [ be16, 0x014391A2, 1280 ] swa1280x720_NPJB90162_Demo: &swa1280x720_NPJB90162_Demo # Main backbuffer (880x720) - [ be16, 0x013C4B56, 1280 ] # Other buffers - [ be16, 0x01439086, 1280 ] - [ be16, 0x0143913E, 1280 ] - [ be16, 0x0143919A, 1280 ] su1280x720_Notes: &su1280x720_Notes "This game originally rendered at a resolution of 880x720. With this patch, it will render at a resolution of 1280x720." suAspectRatio_v102: &suAspectRatio_v102 # Aspect ratio. Divide width by height to get the float value. - [ bef32, 0x0275DB2C, 2.37037037 ] suAspectRatio_Notes: &suAspectRatio_Notes "Enables 21:9 aspect ratio support. Users must enable \"Stretch to Display Area\" option to take advantage of this patch." su102mb: &su102mb - [ be32, 0x00E234E8, 0x38000000 ] su102dof: &su102dof - [ be32, 0x00E5D7C4, 0x38000000 ] su102ds: &su102ds - [ be32, 0x00E0464C, 0x38000000 ] su102re: &su102re - [ be32, 0x00E1EEF0, 0x38000000 ] suborkednotes: &suborkednotes "Improves performance at the cost of graphics quality." PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.00 ] BLES00425: [ 01.00 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_USEUPhysical ] PPU-c2911b4248ca2090819299f90d1a2d37f50fd5a8: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_v102 ] 21:9 Aspect Ratio: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: slashiee Notes: *suAspectRatio_Notes Patch Version: 1.0 Patch: - [ load, *suAspectRatio_v102 ] Disable Depth of Field: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *su102dof ] Disable Motion Blur: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *su102mb ] Disable Dynamic Shadows: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: illusion Notes: *suborkednotes Patch Version: 1.0 Patch: - [ load, *su102ds ] Disable Real-time Reflections: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: illusion Notes: *suborkednotes Patch Version: 1.0 Patch: - [ load, *su102re ] PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_v102 ] 21:9 Aspect Ratio: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: slashiee Notes: *suAspectRatio_Notes Patch Version: 1.0 Patch: - [ load, *suAspectRatio_v102 ] Disable Depth of Field: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *su102dof ] Disable Motion Blur: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *su102mb ] Disable Dynamic Shadows: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: illusion Notes: *suborkednotes Patch Version: 1.0 Patch: - [ load, *su102ds ] Disable Real-time Reflections: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: illusion Notes: *suborkednotes Patch Version: 1.0 Patch: - [ load, *su102re ] PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLJM60112: [ 01.00 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *swa1280x720_BLJM60112 ] PPU-4b48caf21e1f10d47aa9a20acce8ecd8c055755e: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLJM60112: [ 01.02 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_v102 ] 21:9 Aspect Ratio: Games: "Sonic Unleashed (Sonic World Adventure)": BLJM60112: [ 01.02 ] Author: slashiee Notes: *suAspectRatio_Notes Patch Version: 1.0 Patch: - [ load, *suAspectRatio_v102 ] PPU-88b57d524597bbee38df3a452eb0e86c5e789f73: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPUB31204: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_Digital ] PPU-d0bf7a33f1763725609feaa87e0e4d18ab9e8acd: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPEB01347: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_Digital ] PPU-bd76a566ab62386b90443711206c3f5063b5ab38: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPUB90194: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_NPUB90194_Demo ] PPU-7d9105cac7fb9c8ebbbd791693c27986b12c98ad: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPEB90132: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_NPEB90132_Demo ] PPU-8bc924308cd72132d78bae70fb9a1fa82af03c19: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPJB90162: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *swa1280x720_NPJB90162_Demo ]