Sonic & All-Stars Racing Transformed: Difference between revisions

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'''''Sonic & All-Stars Racing Transformed''''' (ソニック&オールスターレーシング トランスフォームド Sonikku ando Ōru-Sutāzu Rēshingu Toransufōmudo) is a 2012 kart racing video game developed by Sumo Digital and published by Sega. It is the sequel to Sonic & Sega All-Stars Racing and the fourth installment of the Sega All-Stars series. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012, for PlayStation Vita in December 2012, for Microsoft Windows in January 2013, for Nintendo 3DS in February 2013, and for iOS and Android in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.
 
It features a transformation element of racing gameplay unique to that of any other racing game in the Sonic the Hedgehog series.
 


==Configuration==
==Configuration==

Revision as of 06:21, 6 September 2022

Sonic & All-Stars Racing Transformed
Developer(s) Sumo Digital
Publisher(s) Sega
Release date(s) JP May 15, 2014
NA November 20, 2012
EU November 16, 2012
Release type Multi-platform
Genre(s) Kart racing
GameID(s) BLES01646 (IRD), BLUS30839 (IRD), NPEB01232
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Sonic & All-Stars Racing Transformed (ソニック&オールスターレーシング トランスフォームド Sonikku ando Ōru-Sutāzu Rēshingu Toransufōmudo) is a 2012 kart racing video game developed by Sumo Digital and published by Sega. It is the sequel to Sonic & Sega All-Stars Racing and the fourth installment of the Sega All-Stars series. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012, for PlayStation Vita in December 2012, for Microsoft Windows in January 2013, for Nintendo 3DS in February 2013, and for iOS and Android in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.

It features a transformation element of racing gameplay unique to that of any other racing game in the Sonic the Hedgehog series.


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale threshold 128x128 To be used when Resolution scaling is set above 100%.
Write color buffers On Fixes missing graphics.

Advanced configuration

Setting Option Notes
Driver wake-up delay 200 Can help with random freezing issues.

Known Issues

Updating the game the audio cuts and stop working in a middle of the race, it can be fixed by using SPU ASMJIT, but the performance is slow, don't update the game.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 Yes Yes No No Automatically creates lobby in the match making, can't meet players. (different region disc copy?)