| Shift 2 Unleashed | |
|---|---|
| Developer(s) | Slightly Mad Studios |
| Publisher(s) | Electronic Arts |
| Series | Need for Speed |
| Release date(s) | NA March 29, 2011 EU March 31, 2011 |
| Release type | Multi-platform |
| Genre(s) | Racing |
| Mode(s) | Single-player, Multiplayer |
| GameID(s) | BLUS30580, BLES01066, NPEB00618, NPUB30539 |
| Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
| Setting | Option | Notes |
|---|---|---|
| SPU block size | Mega | Improves performance with no cost to stability. |
GPU configuration
| Setting | Option | Notes |
|---|---|---|
| ZCULL accuracy | Relaxed | Improves performance with no visible side effects. |
| Resolution scale | 100 | Values over 100% will only upscale the HUD and downscale the rest. Use FSR as an alternative. |
| Write color buffers | On | Fixes corrupted textures on the body of a custom colored car the player drives during a race. |
Advanced configuration
| Setting | Option | Notes |
|---|---|---|
| Accurate RSX reservation access | On | Improves stability on systems without TSX. |
| Firmware libraries | Switch to LLE | libsysutil_np_trophy.sprx |
| Driver wake-up delay | 200 | Improves stability. |
| Vblank rate | 120 | Raises the game's FPS limit, can go higher. Causes the camera's speed in the Garage and Car Lot to increase. |
Known Issues
The game will not get past the title screen if libsysutil_np_trophy.sprx isn't selected.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
| Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
|---|---|---|---|---|---|---|---|
| 1.00 | Yes | No | No | No | Ticket Errors when trying to sign into Autolog. RPCS3.log |