HerrHulaHoop (talk | contribs) m (Text replacement - "|spu block size = <!-- Safe, Mega, Giga --> " to "|spu block size = <!-- Safe, Mega, Giga --> ") |
HerrHulaHoop (talk | contribs) m (Text replacement - "|resolution scale = <!-- Range between 50% to 800% --> |resolution scale notes = |resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> |resolution scale threshold notes = " to "|resolution scale = <!-- Value between 50% to 800% --> |resolution scale notes = |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> |resolution scal...) |
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|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
|firmware settings = <!-- | |firmware settings = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection --> | ||
|firmware settings notes = <!-- Where | |firmware settings notes = <!-- Where libraries are manually selected, mention the list of libraries to be selected here --> | ||
|enable thread scheduler = <!-- On, Off --> | |enable thread scheduler = <!-- On, Off --> | ||
|enable thread scheduler notes = | |enable thread scheduler notes = | ||
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|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |||
|tsx instructions notes = | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = Vulkan <!-- OpenGL, Vulkan --> | |renderer = Vulkan <!-- OpenGL, Vulkan --> | ||
|renderer notes = Recommended | |renderer notes = Recommended to get the best performance. | ||
|aspect ratio = <!-- Auto, 4:3, 16:9 --> | |aspect ratio = <!-- Auto, 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
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|anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = | ||
|anti-aliasing = <!-- Auto, Disabled --> | |||
|anti-aliasing notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = <!-- | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = <!-- | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|write color buffers = On | |write color buffers = On | ||
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|disable vertex cache notes = | |disable vertex cache notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|disable async shader compiler = <!-- On, Off --> | |disable async shader compiler = <!-- On, Off --> | ||
|disable async shader compiler notes = | |disable async shader compiler notes = | ||
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|downmix to stereo = <!-- On, Off --> | |downmix to stereo = <!-- On, Off --> | ||
|downmix to stereo notes = | |downmix to stereo notes = | ||
|volume = <!-- | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
|enable buffering = <!-- On, Off --> | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes = | |enable buffering notes = | ||
|audio buffer duration = <!-- | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes = | |audio buffer duration notes = | ||
|enable time stretching = <!-- On, Off --> | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes = | |enable time stretching notes = | ||
|time stretching threshold = <!-- | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes = | |time stretching threshold notes = | ||
|microphone type = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith --> | |microphone type = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith --> | ||
|microphone type notes = | |microphone type notes = | ||
<!-- Advanced configuration --> | |||
|debug console mode = <!-- On, Off --> | |||
|debug console mode notes = | |||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |||
|sleep timers accuracy notes = | |||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
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|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
}} | }} | ||
Revision as of 09:49, 24 January 2020
Saints Row: Gat out of Hell | |
---|---|
Developer(s) | Volition, High Voltage Software |
Publisher(s) | Deep Silver |
Series | Saints Row |
Release date(s) | NA January 20, 2015 EU January 23, 2015 |
Release type | Multi-platform |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BLES02095 (IRD), NPUB31604 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Write color buffers | On | Fixes broken player's character textures in cutscenes. |
Known Issues
This game is currently not playable.