HerrHulaHoop (talk | contribs) m (Text replacement - "|spu block size notes = <!-- GPU configuration --> " to "|spu block size notes = |tsx instructions = <!-- Enabled, Disabled, Forced --> |tsx instructions notes = <!-- G...) |
m (Text replacement - "|hook static functions notes = }}" to "|hook static functions notes = |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> |accurate ppu 128 reservations notes = }}") |
||
(30 intermediate revisions by 3 users not shown) | |||
Line 16: | Line 16: | ||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
|enable thread scheduler = <!-- On, Off --> | |||
|enable thread scheduler notes = | |||
|enable thread scheduler | |lower spu thread priority = <!-- On, Off --> | ||
|enable thread scheduler notes | |lower spu thread priority notes = | ||
|lower spu thread priority | |enable spu loop detection = <!-- On, Off --> | ||
|lower spu thread priority notes | |enable spu loop detection notes = | ||
|enable spu loop detection | |spu cache = <!-- On, Off --> | ||
|enable spu loop detection notes | |spu cache notes = | ||
|spu cache | |accurate xfloat = <!-- On, Off --> | ||
|spu cache notes | |accurate xfloat notes = | ||
|accurate xfloat | |spu block size = <!-- Safe, Mega, Giga --> | ||
|accurate xfloat notes | |spu block size notes = | ||
|spu block size | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|spu block size notes | |tsx instructions notes = | ||
|tsx instructions | |||
|tsx instructions notes | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = OpenGL <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = Fixes yellow fog when clusters are on screen. | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 59.94, 50, 60, 30, Auto --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = | ||
|default resolution | |anti-aliasing = <!-- Auto, Disabled --> | ||
|default resolution notes | |anti-aliasing notes = | ||
|resolution scale | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|resolution scale notes | |default resolution notes = | ||
|resolution scale threshold | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale threshold notes | |resolution scale notes = | ||
|write color buffers | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|write color buffers notes | |resolution scale threshold notes = | ||
|strict rendering mode | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|strict rendering mode notes | |shader mode notes = | ||
|vsync | |write color buffers = On <!-- On, Off --> | ||
|vsync notes | |write color buffers notes = Fixes broken player's character textures in cutscenes. | ||
|stretch to display area | |strict rendering mode = <!-- On, Off --> | ||
|stretch to display area notes | |strict rendering mode notes = | ||
| | |vsync = <!-- On, Off --> | ||
| | |vsync notes = | ||
| | |stretch to display area = <!-- On, Off --> | ||
| | |stretch to display area notes = | ||
| | |enable 3d = <!-- On, Off --> | ||
| | |enable 3d notes = | ||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | ||
| | |audio channels notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes | |time stretching threshold notes = | ||
|microphone type | |microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | ||
|microphone type notes = | |microphone type notes = | ||
<!-- I/O configuration --> | |||
|keyboard handler = <!-- Null, Basic --> | |||
|keyboard handler notes = | |||
|mouse handler = <!-- Null, Basic --> | |||
|mouse handler notes = | |||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |||
|camera input notes = | |||
|camera settings = <!-- Null, Fake --> | |||
|camera settings notes = | |||
|move handler = <!-- Null, Fake, Mouse --> | |||
|move handler notes = | |||
<!-- Advanced configuration --> | |||
|debug console mode = <!-- On, Off --> | |||
|debug console mode notes = | |||
|accurate llvm dfma = <!-- On, Off --> | |||
|accurate llvm dfma notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |||
|silence all logs notes = | |||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |||
|sleep timers accuracy notes = | |||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |||
|maximum spurs threads notes = | |||
|firmware settings = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection --> | |||
|firmware settings notes = <!-- Where libraries are manually selected, mention the list of libraries to be selected here --> | |||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = <!-- On, Off --> | |||
|relaxed zcull sync notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation notes | |disable zcull occlusion queries notes = | ||
|use gpu texture scaling | |force cpu blit emulation = <!-- On, Off --> | ||
|use gpu texture scaling notes | |force cpu blit emulation notes = | ||
|accurate getllar | |use gpu texture scaling = <!-- On, Off --> | ||
|accurate getllar notes | |use gpu texture scaling notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|hook static functions | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes | |hook static functions notes = | ||
| | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |||
| | |||
}} | }} | ||
Line 117: | Line 158: | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
This game is currently not playable. | This game is currently not playable. | ||
==Special Notes== | |||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | |||
=== Import your custom character === | |||
If you have a savegame from [[Saints Row IV]], you'll have your character in this game. Make sure savegame folder has the same region as your game. |
Revision as of 12:48, 2 October 2020
Saints Row: Gat out of Hell | |
---|---|
Developer(s) | Volition, High Voltage Software |
Publisher(s) | Deep Silver |
Series | Saints Row |
Release date(s) | NA January 20, 2015 EU January 23, 2015 |
Release type | Multi-platform |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BLES02095 (IRD), NPUB31604 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | OpenGL | Fixes yellow fog when clusters are on screen. |
Write color buffers | On | Fixes broken player's character textures in cutscenes. |
Known Issues
This game is currently not playable.
Special Notes
Import your custom character
If you have a savegame from Saints Row IV, you'll have your character in this game. Make sure savegame folder has the same region as your game.