| Resonance of Fate | |
|---|---|
| Developer(s) | tri-Ace |
| Publisher(s) | Sega |
| Release date(s) | JP January 28, 2010 NA March 16, 2010 EU March 26, 2010 AU March 18, 2010 |
| Release type | Multi-platform |
| Genre(s) | Role-playing |
| Mode(s) | Single-player |
| GameID(s) | BLES00789 (IRD), BLJM60187 (IRD), BLUS30484 (IRD), NPEB01348 t.A.B. Demo NPJB90223 |
| Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
The game freezes after the intro cutscene when you start a new game, making it unplayable without a custom configuration. A workaround has been found for this problem but the performance hit and graphics hit is large.
In CPU -> SPU Decoder, select "Interpreter (Dynamic)". In Advanced - > Core, select "Delay each odd MFC Command".
You will be able to now start a new game but expect FPS to range from 5 to 20, instead of the butter smooth 60 FPS during the Menu and intro Cut Scene with no custom configuration.