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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = [[File:{{#setmainimage:R&c tod cover.jpg}}|300px]] | |||
|developer = Insomniac Games | |developer = Insomniac Games | ||
|publisher = Sony Computer Entertainment | |publisher = Sony Computer Entertainment | ||
Line 17: | Line 18: | ||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
Line 25: | Line 26: | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|lower spu thread priority = <!-- On, Off --> | |lower spu thread priority = <!-- On, Off --> | ||
|lower spu thread priority notes = | |lower spu thread priority notes = | ||
Line 40: | Line 41: | ||
|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
Line 66: | Line 67: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|enable 3d = <!-- On, Off --> | |||
|enable 3d notes = | |||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = On<!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = Improves performance | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2, OpenAL, Disabled --> | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> | ||
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|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | |||
|audio channels notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
Line 109: | Line 114: | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
Line 115: | Line 124: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|relaxed zcull sync = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|relaxed zcull sync notes = | |disable native float16 support notes = | ||
|relaxed zcull sync = Off<!-- On, Off --> | |||
|relaxed zcull sync notes = Hurts performance | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
Line 134: | Line 145: | ||
|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
Line 140: | Line 153: | ||
|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
|ppu llvm java mode handling = <!-- True, False --> | |||
|ppu llvm java mode handling notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Missing Sound Effects & Dialogue=== | |||
Missing dialogue in cutscenes as well as missing dialogue and other sound effects (notably Ratchet's wrench swing and the grind rail sound) in-game. This is a bug that occurs while using the English (UK) system language. | |||
'''Fix:''' Change the system language from English (UK) to English (US). | |||
===Hanging During Entry to Ship Levels=== | |||
Game is likely to hang upon beginning the entrance cutscene to the Voron Asteroid Belt. It is possible to get through this scene during the first playthrough, but still crash here during NG+. This problem has also been observed to affect the Rakar Star Cluster and the Verdigris Black Hole levels. | |||
==Special Notes== | |||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-c14042df6304d3e420a9917e6f8e5fc05cc38b4c: | |||
Infinite Ammo: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCUS98127: [ All ] | |||
Author: Bungholio | |||
Notes: | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x00465E5C, 0xD03D0008 ] | |||
Infinite Health: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCUS98127: [ All ] | |||
Author: Aphelion | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x002470E4, 0x9FC30004 ] | |||
Infinite Bolts: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCUS98127: [ All ] | |||
Author: Bungholio | |||
Notes: | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x0023D834, 0x90CB041C ] | |||
Infinite Raritanium: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCUS98127: [ All ] | |||
Author: Bungholio | |||
Notes: | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x0023D864, 0x90CB0420 ] | |||
Instagib Mode: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCUS98127: [ All ] | |||
Author: Aphelion | |||
Notes: "Everything dies in one hit" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x000BDD44, 0xD27C0004 ] | |||
Unlock FPS: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCUS98127: [ All ] | |||
Author: illusion | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x8AA558, 0.001 ] # max fps | |||
PPU-c4e26433d1eed9166eb0c67b6f66b2268f3704e2: | |||
Infinite Ammo: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCES00052: [ All ] | |||
Author: Bungholio | |||
Notes: | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x00465C04, 0xD03D0008 ] | |||
Infinite Health: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCES00052: [ All ] | |||
Author: Aphelion | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x002470B4, 0x9FC30004 ] | |||
Infinite Bolts: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCES00052: [ All ] | |||
Author: Bungholio | |||
Notes: | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x0023D804, 0x90CB041C ] | |||
Infinite Raritanium: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCES00052: [ All ] | |||
Author: Bungholio | |||
Notes: | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x0023D834, 0x90CB0420 ] | |||
Instagib Mode: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCES00052: [ All ] | |||
Author: Aphelion | |||
Notes: "Everything dies in one hit" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x000BDD14, 0xD27C0004 ] | |||
Unlock FPS: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCES00052: [ All ] | |||
Author: illusion | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x8AA558, 0.001 ] | |||
PPU-16506d9d5bf692d615645accd24bca1ee1f8f9a6: | |||
Unlock FPS: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
NPUA80965: [ All ] | |||
Author: illusion | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x008c68e0, 0.001 ] | |||
}} | |||
{{patch | |||
|type = Canary | |||
|version = 1.2 | |||
|content = | |||
PPU-c4e26433d1eed9166eb0c67b6f66b2268f3704e2: | |||
Freeze Fix: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCES00052: [ All ] | |||
Author: Juhn | |||
Notes: Fixes game crashes/freezes | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x5056f0, 0x409efff0 ] | |||
PPU-ec77eaf73a4f55d1c4ece532c3be6db0011e49ca: | |||
Freeze Fix: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
NPEA00452: [ All ] | |||
Author: Juhn | |||
Notes: Fixes game crashes/freezes | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x539ee8, 0x409efff4 ] | |||
PPU-c14042df6304d3e420a9917e6f8e5fc05cc38b4c: | |||
Freeze Fix: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
BCUS98127: [ All ] | |||
Author: Juhn, Epicalman | |||
Notes: Fixes game crashes/freezes | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x505948, 0x409efff0 ] | |||
PPU-16506d9d5bf692d615645accd24bca1ee1f8f9a6: | |||
Freeze Fix: | |||
Games: | |||
"Ratchet & Clank Future: Tools of Destruction": | |||
NPUA80965: [ All ] | |||
Author: Juhn, Epicalman | |||
Notes: Fixes game crashes/freezes | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x53a208, 0x409efff4 ] | |||
}} |
Revision as of 15:11, 4 December 2021
Ratchet & Clank Future: Tools of Destruction | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment |
Series | Ratchet & Clank, Ratchet & Clank Future |
Release date(s) | NA October 23, 2007 EU November 9, 2007 JP November 11, 2007 AU November 15, 2007 |
Release type | PlayStation 3 exclusive |
Genre(s) | Platform, Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BCUS98127 (IRD), BCES00052 (IRD), BCAS20023 (IRD), BCJS30014 (IRD), NPUA80965, NPEA00452, BLES00052, BCAS20045, BCJS70004, BCJS70012 Demo NPUA98153 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries, or Ratchet & Clank Future) is the first PlayStation 3 installment in the Ratchet & Clank franchise, as well as the first installment for the Future saga. It was also one of the first PlayStation 3 games to support DualShock 3 rumble without any accessories. The game received critical acclaim upon release. Most positive comments concerned the engaging and fun gameplay, while most criticism was aimed at the game's technical issues. The game was nominated for several awards from gaming publications and was considered a commercial success.
Tools of Destruction retains much of the basic gameplay found in previous Ratchet & Clank games, the game being primarily a shooter-platformer. The player controls Ratchet most of the time, with some sections using Clank, as they explore various worlds to complete missions, using Ratchet's wrench and other exotic weapons gained during the course of the game. At times, Ratchet may enter free-fall, or with an upgrade to Clank, will be able to fly; during these periods, the player uses the tilt functionality of the SIXAXIS controller to maneuver Ratchet. The tilt-sensing abilities of the SIXAXIS are also used to control some weapons and gadgets.
On occasion, Cronk and Zephyr accompany Ratchet and fight alongside him. While immune to damage, their weapons are far less potent than Ratchet's. Tools of Destruction is the first game where Ratchet, Clank and other characters converse with one another with lipsynced dialogue during gameplay, outside of cutscenes. In various stages of gameplay, Talwyn, Qwark, the Smuggler, Cronk and Zephyr also contact Ratchet by comlink. As with few other titles, there is an arena gameplay area, called the Imperial Fight Festival in this installment. The player also has the ability to pilot a ship against enemy forces in certain levels, similar to those in previous installments; however, the free-flying controls were changed to more of a rail shooter-style experience, and upgrade options for the ship are not present.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Multithreaded RSX | On | Improves performance |
Known Issues
Missing Sound Effects & Dialogue
Missing dialogue in cutscenes as well as missing dialogue and other sound effects (notably Ratchet's wrench swing and the grind rail sound) in-game. This is a bug that occurs while using the English (UK) system language.
Fix: Change the system language from English (UK) to English (US).
Hanging During Entry to Ship Levels
Game is likely to hang upon beginning the entrance cutscene to the Voron Asteroid Belt. It is possible to get through this scene during the first playthrough, but still crash here during NG+. This problem has also been observed to affect the Rakar Star Cluster and the Verdigris Black Hole levels.
Special Notes
Patches
PPU-c14042df6304d3e420a9917e6f8e5fc05cc38b4c: Infinite Ammo: Games: "Ratchet & Clank Future: Tools of Destruction": BCUS98127: [ All ] Author: Bungholio Notes: Patch Version: 1.2 Patch: - [ be32, 0x00465E5C, 0xD03D0008 ] Infinite Health: Games: "Ratchet & Clank Future: Tools of Destruction": BCUS98127: [ All ] Author: Aphelion Notes: Patch Version: 1.0 Patch: - [ be32, 0x002470E4, 0x9FC30004 ] Infinite Bolts: Games: "Ratchet & Clank Future: Tools of Destruction": BCUS98127: [ All ] Author: Bungholio Notes: Patch Version: 1.2 Patch: - [ be32, 0x0023D834, 0x90CB041C ] Infinite Raritanium: Games: "Ratchet & Clank Future: Tools of Destruction": BCUS98127: [ All ] Author: Bungholio Notes: Patch Version: 1.2 Patch: - [ be32, 0x0023D864, 0x90CB0420 ] Instagib Mode: Games: "Ratchet & Clank Future: Tools of Destruction": BCUS98127: [ All ] Author: Aphelion Notes: "Everything dies in one hit" Patch Version: 1.0 Patch: - [ be32, 0x000BDD44, 0xD27C0004 ] Unlock FPS: Games: "Ratchet & Clank Future: Tools of Destruction": BCUS98127: [ All ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ bef32, 0x8AA558, 0.001 ] # max fps PPU-c4e26433d1eed9166eb0c67b6f66b2268f3704e2: Infinite Ammo: Games: "Ratchet & Clank Future: Tools of Destruction": BCES00052: [ All ] Author: Bungholio Notes: Patch Version: 1.2 Patch: - [ be32, 0x00465C04, 0xD03D0008 ] Infinite Health: Games: "Ratchet & Clank Future: Tools of Destruction": BCES00052: [ All ] Author: Aphelion Notes: Patch Version: 1.0 Patch: - [ be32, 0x002470B4, 0x9FC30004 ] Infinite Bolts: Games: "Ratchet & Clank Future: Tools of Destruction": BCES00052: [ All ] Author: Bungholio Notes: Patch Version: 1.2 Patch: - [ be32, 0x0023D804, 0x90CB041C ] Infinite Raritanium: Games: "Ratchet & Clank Future: Tools of Destruction": BCES00052: [ All ] Author: Bungholio Notes: Patch Version: 1.2 Patch: - [ be32, 0x0023D834, 0x90CB0420 ] Instagib Mode: Games: "Ratchet & Clank Future: Tools of Destruction": BCES00052: [ All ] Author: Aphelion Notes: "Everything dies in one hit" Patch Version: 1.0 Patch: - [ be32, 0x000BDD14, 0xD27C0004 ] Unlock FPS: Games: "Ratchet & Clank Future: Tools of Destruction": BCES00052: [ All ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ bef32, 0x8AA558, 0.001 ] PPU-16506d9d5bf692d615645accd24bca1ee1f8f9a6: Unlock FPS: Games: "Ratchet & Clank Future: Tools of Destruction": NPUA80965: [ All ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ bef32, 0x008c68e0, 0.001 ]
Canary Patches
PPU-c4e26433d1eed9166eb0c67b6f66b2268f3704e2: Freeze Fix: Games: "Ratchet & Clank Future: Tools of Destruction": BCES00052: [ All ] Author: Juhn Notes: Fixes game crashes/freezes Patch Version: 1.2 Patch: - [ be32, 0x5056f0, 0x409efff0 ] PPU-ec77eaf73a4f55d1c4ece532c3be6db0011e49ca: Freeze Fix: Games: "Ratchet & Clank Future: Tools of Destruction": NPEA00452: [ All ] Author: Juhn Notes: Fixes game crashes/freezes Patch Version: 1.2 Patch: - [ be32, 0x539ee8, 0x409efff4 ] PPU-c14042df6304d3e420a9917e6f8e5fc05cc38b4c: Freeze Fix: Games: "Ratchet & Clank Future: Tools of Destruction": BCUS98127: [ All ] Author: Juhn, Epicalman Notes: Fixes game crashes/freezes Patch Version: 1.2 Patch: - [ be32, 0x505948, 0x409efff0 ] PPU-16506d9d5bf692d615645accd24bca1ee1f8f9a6: Freeze Fix: Games: "Ratchet & Clank Future: Tools of Destruction": NPUA80965: [ All ] Author: Juhn, Epicalman Notes: Fixes game crashes/freezes Patch Version: 1.2 Patch: - [ be32, 0x53a208, 0x409efff4 ]