Ratchet & Clank: All 4 One: Difference between revisions

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m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
m (→‎Special Notes: Removed "Future" from the patch's game name)
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   Unlock FPS:
   Unlock FPS:
     Games:
     Games:
       "Ratchet & Clank Future: All 4 One":
       "Ratchet & Clank: All 4 One":
         NPUA80695: [ 01.00 ]
         NPUA80695: [ 01.00 ]
     Author: illusion
     Author: illusion

Revision as of 19:29, 19 May 2022

Ratchet & Clank: All 4 One
Developer(s) Insomniac Games
Publisher(s) Sony Computer Entertainment
Series Ratchet & Clank
Release date(s) JP October 20, 2011
NA October 18, 2011
EU October 21, 2011
AU October 20, 2011
Release type PlayStation 3 exclusive
Genre(s) Platform
GameID(s) BCES01141 (IRD), BCUS98175 (IRD), NPEA00356, NPUA80695, BCES01142 (IRD)
Quick links Check Compatibility
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 No No No No Online Part is greyed out. Log: RPCS3.zip

Patches

PPU-ba38ef01095996cc1c1ce19b7e8ad0ac31576931:
  Unlock FPS:
    Games:
      "Ratchet & Clank: All 4 One":
        NPUA80695: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0031105a, 0x3A83 ] # level load (low bits)
      - [ be16,  0x00311066, 0x126F ] # level load (high bits)
      - [ bef64, 0x0072c140, 0.001  ] # init/level load