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|genre = First-person shooter, Stealth | |genre = First-person shooter, Stealth | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|gameid = {{gameid|id=BLES01902, NPUB31294|ird=yes}} | |gameid = {{gameid|id=BLES01902, BLUS31219, NPEB01784, NPUB31294|ird=yes}} | ||
}} | }} | ||
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|framelimit = <!-- Off, 59.94, 50, 60, 30, Auto --> | |framelimit = <!-- Off, 59.94, 50, 60, 30, Auto --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = Auto <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = Anything other than auto can cause visual issues. | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
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|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2, OpenAL, Disabled --> | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> | ||
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<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There are no reported issues with this title. | There are no reported issues with this title. | ||
==Special Notes== | |||
{{netplay | |||
|gamever = 1.04 (US), 1.03 (EU) | |||
|connect = Yes <!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = Yes <!-- Yes, No, Partial, Untested, N/A --> | |||
|match = Yes <!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Partial <!-- Yes, No, Partial, Untested, N/A --> | |||
|notes = WORKS! No longer crashes as of {{pr|11750}}. | |||
}} |
Revision as of 22:51, 9 April 2022
Payday 2 | |
---|---|
Developer(s) | Overkill Software, Starbreeze Studios |
Publisher(s) | 505 Games |
Series | Payday |
Release date(s) | NA August 13, 2013 EU August 16, 2013 |
Release type | Multi-platform |
Genre(s) | First-person shooter, Stealth |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES01902 (IRD), BLUS31219 (IRD), NPEB01784, NPUB31294 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Payday 2 is a co-operative first-person shooter action game developed by Overkill Software and the successor to Payday: The Heist. The game consists of a variety of 'heists' that a player can opt to either carry out by themselves, with the AI, or as part of a multiplayer game. In each heist, players are required to complete objectives, usually in an effort to steal cash, intel, or valuables. Some of the heists put a large emphasis on stealth, often leading to bonus experience points and money on completion. As players earn experience points, their reputation level increases. When a player's level increases they earn skill points, allowing them to buy abilities and bonuses in RPG-like skill trees representing five criminal archetypes and playstyles.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Anisotropic filter | Auto | Anything other than auto can cause visual issues. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.04 (US), 1.03 (EU) | Yes | Yes | Yes | Partial | WORKS! No longer crashes as of PR 11750. |