Payday 2: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|multithreaded rsx notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = |asynchronous texture streaming = <!-- On, Off --> |asynchronous texture streaming notes = <!-- Audio configuration --> ")
m (→‎Special Notes: added netplay info)
Line 160: Line 160:
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
There are no reported issues with this title.
==Special Notes==
{{netplay
|gamever  = 1.04 (US), 1.03 (EU)
|connect  = Yes <!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = Yes <!-- Yes, No, Partial, Untested, N/A -->
|match    = No <!-- Yes, No, Partial, Untested, N/A -->
|features = No <!-- Yes, No, Partial, Untested, N/A -->
|notes    = Crashes when starting a heist [https://cdn.discordapp.com/attachments/319224795785068545/789816416756301824/RPCS3.log.gz RPCS3.log.gz]
}}

Revision as of 17:40, 25 March 2022

Payday 2
Developer(s) Overkill Software, Starbreeze Studios
Publisher(s) 505 Games
Series Payday
Release date(s) NA August 13, 2013
EU August 16, 2013
Release type Multi-platform
Genre(s) First-person shooter, Stealth
Mode(s) Single-player, Multiplayer
GameID(s) BLES01902 (IRD), NPUB31294
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Payday 2 is a co-operative first-person shooter action game developed by Overkill Software and the successor to Payday: The Heist. The game consists of a variety of 'heists' that a player can opt to either carry out by themselves, with the AI, or as part of a multiplayer game. In each heist, players are required to complete objectives, usually in an effort to steal cash, intel, or valuables. Some of the heists put a large emphasis on stealth, often leading to bonus experience points and money on completion. As players earn experience points, their reputation level increases. When a player's level increases they earn skill points, allowing them to buy abilities and bonuses in RPG-like skill trees representing five criminal archetypes and playstyles.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.04 (US), 1.03 (EU) Yes Yes No No Crashes when starting a heist RPCS3.log.gz