"Netplay" values
1 row is stored for this page| Field | Field type | Allowed values | Value |
|---|---|---|---|
| gamever | String | 1.03 | |
| rpcs3_version | String | N/A | |
| connect | String | Yes · No · Partial · Untested · N/A | Yes |
| lobbies | String | Yes · No · Partial · Untested · N/A | Yes |
| matching | String | Yes · No · Partial · Untested · N/A | Yes |
| features | String | Yes · No · Partial · Untested · N/A | Partial |
| custom_servers | String | Available · Not available · Not required · Untested | Available |
| notes | Wikitext | Requires custom IP/Hosts switches. PSORG requires you to enable the custom RPCS3 patch via our patch manager as SVO does not work. |
"Patch" values
1 row is stored for this page| Field | Field type | Allowed values | Value |
|---|---|---|---|
| version | Float | 1.2 | |
| patch | Wikitext | Anchors: ms2_fps_notes: &ms2_fps_notes "No need for additional settings change.\nNeeds a stable and locked 60 FPS otherwise game will slow down.\n\nKnown issues:\nCamera moves at double speed.\nSlower movement through water." ms2_vfps_notes: &ms2_vfps_notes "Allows for variable FPS and correct game speed above 15 FPS.\n\nKnown issues:\n Slower movement through water, especially over 60 FPS.\n Camera shakes when using PPU recompiler. Patch will be kept separate until resolved." ms2_svo_notes: &ms2_svo_notes "Patches out SVO, meaning you no longer need to quit the game after every online race on PSORG (https://discord.gg/GdX4V44CJd), nor must you delete the SVO chunk from your save file/delete your save data." ms2_shad_notes: &ms2_shad_notes "~20% performance improvement but makes the game look worse." ms2_crwdnoise_notes: &ms2_crwdnoise_notes "Disables the crowd noises that can be heard in the menus." ms2_disc100title: &ms2_disc100title
"MotorStorm: Pacific Rift (MotorStorm 2)":
BCES00129: [ 01.00 ]
BCUS98155: [ 01.00 ]
BCAS20044: [ 01.00 ]
BCJS30027: [ 01.00 ]
ms2_disc103title: &ms2_disc103title
"MotorStorm: Pacific Rift (MotorStorm 2)":
BCES00129: [ 01.03 ]
BCUS98155: [ 01.03 ]
BCAS20044: [ 01.03 ]
BCJS30027: [ 01.03 ]
PPU-34984cacd60f2ee2a380157a009122698d470056: "60 FPS":
Games: *ms2_disc100title
Author: "illusion"
Notes: *ms2_fps_notes
Patch Version: 1.0
Patch:
- [ be32, 0x00435d1c, 0x60000000 ]
"Variable FPS":
Games: *ms2_disc100title
Author: "illusion, ZEROx"
Notes: *ms2_vfps_notes
Patch Version: 1.0
Patch:
- [ be32, 0x00435f9c, 0x38c00001 ]
"Disable Dynamic Resolution Scaling":
Games: *ms2_disc100title
Author: "illusion, ZEROx"
Notes:
Patch Version: 1.0
Patch:
- [ be32, 0x00360590, 0x38600000 ] # li r3 0x0
"Disable Motion blur":
Games: *ms2_disc100title
Author: "illusion, ZEROx"
Notes:
Patch Version: 1.0
Patch:
- [ be32, 0x0035fdec, 0x38600000 ] # li r3 0x0
"Disable Shadows":
Games: *ms2_disc100title
Author: "regal."
Notes: *ms2_shad_notes
Patch Version: 1.0
Patch:
- [ utf8, 0x00e31300, "\x00" ] # data/%s/%s.trg
"Disable Crowd Noises":
Games: *ms2_disc100title
Author: "regal."
Notes: *ms2_crwdnoise_notes
Patch Version: 1.0
Patch:
- [ utf8, 0x00dff908, "\x00" ] # audio/crowd0%d
PPU-a1f33132af387c49d452e64fcb0704cb06b6d084: "60 FPS":
Games: *ms2_disc103title
Author: "illusion"
Notes: *ms2_fps_notes
Patch Version: 1.0
Patch:
- [ be32, 0x00407b44, 0x60000000 ]
"Variable FPS":
Games: *ms2_disc103title
Author: "illusion, ZEROx"
Notes: *ms2_vfps_notes
Patch Version: 1.0
Patch:
- [ be32, 0x00407d8c, 0x38c00001 ]
"Disable Dynamic Resolution Scaling":
Games: *ms2_disc103title
Author: "illusion, ZEROx"
Notes:
Patch Version: 1.0
Patch:
- [ be32, 0x00347830, 0x38600000 ] # li r3 0x0
"Disable Motion blur":
Games: *ms2_disc103title
Author: "illusion, ZEROx"
Notes:
Patch Version: 1.0
Patch:
- [ be32, 0x0034708c, 0x38600000 ] # li r3 0x0
"Bypass SVO":
Games: *ms2_disc103title
Author: "regal."
Notes: *ms2_svo_notes
Patch Version: 1.1
Patch:
- [ utf8, 0x00d410b8, "\x00" ] # svo.stats.%d-%d-%d-%s
"Disable Shadows":
Games: *ms2_disc103title
Author: "regal."
Notes: *ms2_shad_notes
Patch Version: 1.0
Patch:
- [ utf8, 0x00d5bfa0, "\x00" ] # data/%s/%s.trg
"Disable Crowd Noises":
Games: *ms2_disc103title
Author: "regal."
Notes: *ms2_crwdnoise_notes
Patch Version: 1.0
Patch:
- [ utf8, 0x00d27d28, "\x00" ] # audio/crowd0%d
PPU-f62bdccfbca93730c2fcd484f65ead6f3c7878be: "60 FPS":
Games:
"MotorStorm: Pacific Rift Demo 2.0":
NPEA90033: [ All ]
Author: "illusion"
Notes: *ms2_fps_notes
Patch Version: 1.0
Patch:
- [ be32, 0x0045c7b4, 0x60000000 ]
"Variable FPS":
Games:
"MotorStorm: Pacific Rift Demo 2.0":
NPEA90033: [ All ]
Author: "illusion, ZEROx"
Notes: *ms2_vfps_notes
Patch Version: 1.0
Patch:
- [ be32, 0x0045ca34, 0x38c00001 ]
"Disable Dynamic Resolution Scaling":
Games:
"MotorStorm: Pacific Rift Demo 2.0":
NPEA90033: [ All ]
Author: "illusion, ZEROx"
Notes:
Patch Version: 1.0
Patch:
- [ be32, 0x00385dc0, 0x38600000 ] # li r3 0x0
"Disable Motion blur":
Games:
"MotorStorm: Pacific Rift Demo 2.0":
NPEA90033: [ All ]
Author: "illusion, ZEROx"
Notes:
Patch Version: 1.0
Patch:
- [ be32, 0x0038561c, 0x38600000 ] # li r3 0x0
| |
| type | String | PPU · SPU · Canary | PPU |
| header | String |