MotorStorm: Apocalypse

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Revision as of 17:59, 23 July 2023 by RPCS3 Bot (talk | contribs) (Text replacement - "|thread scheduler notes = ↵|lower spu thread priority = <!-- On, Off -->↵|lower spu thread priority notes = ↵|enable spu loop detection = <!-- On, Off -->↵" to "|thread scheduler notes = |enable spu loop detection = <!-- On, Off --> ")
MotorStorm: Apocalypse
MotorstormApocalypseJAP.jpeg
Developer(s) Evolution Studios
Publisher(s) Sony Computer Entertainment
Series MotorStorm
Release date(s) AU March 17, 2011
EU March 31, 2011
NA May 3, 2011
Release type PlayStation 3 exclusive
Genre(s) Racing
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BCES00484 (IRD), BCES01104 (IRD), BCUS98242 (IRD), NPEA00315, NPUA80661 BCAS20160, BCKS10156, NPHA80165
Single-Player Demo
NPEA90090, NPUA70139, NPUA70140, NPHA80148
Multi-Player Demo
NPEA90091, NPUA70144
Beta
BCET70028
Internal resolution 1280x1080 (Dynamic)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Improves performance.

GPU configuration

Setting Option Notes
ZCULL accuracy Relaxed Improves performance.
Resolution scale threshold 256 x 256 Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game.
Write color buffers On Fixes excessively bright bloom.

Known Issues

Rendering issues

  • Issue 14049: Loading specific stages/areas in the game will trigger flashing bright colors in the menus or other ingame maps, regardless of WCB being enabled.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.06 No No No No Requires custom server. Servers were shut down on 27 August 2018.

Patches

Anchors:
  ms3_psn_dsr: &ms3_psn_dsr
    - [ be32, 0x00469cf0, 0x38600000 ] # li r3 0x0

  ms3_psn_mb: &ms3_psn_mb
    - [ be32, 0x00469d24, 0x38600000 ] # li r3 0x0

  ms3_psn_ssao: &ms3_psn_ssao
    - [ be32, 0x00469dfc, 0x38600000 ] # li r3 0x0

  ms3_psn_mlaa: &ms3_psn_mlaa
    - [ be32, 0x0044cb14, 0x38800000 ] # li r4 0x0 // EdgePostEffects

  ms3_psn_fps: &ms3_psn_fps
    - [ be32, 0x005ba9dc, 0x38800001 ] # vfps
    - [ be32, 0x005ba514, 0x60000000 ] # target fps

  ms3_100_dsr: &ms3_100_dsr
    - [ be32, 0x004760f0, 0x38600000 ] # li r3 0x0

  ms3_100_mb: &ms3_100_mb
    - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0

  ms3_100_ssao: &ms3_100_ssao
    - [ be32, 0x004761fc, 0x38600000 ] # li r3 0x0

  ms3_100_mlaa: &ms3_100_mlaa
    - [ be32, 0x00456c94, 0x38800000 ] # li r4 0x0 // EdgePostEffects

  ms3_100_fps: &ms3_100_fps
    - [ be32, 0x005ee690, 0x38800001 ] # vfps
    - [ be32, 0x005ee42c, 0x60000000 ] # target fps

  ms3_100_intro: &ms3_100_intro
    - [ be32, 0x007fb744, 0x3084345f ]

  ms3_100_dev: &ms3_100_dev
    - [ utf8, 0x010f3460, "\x00" ]

  ms3_106_dsr: &ms3_106_dsr
    - [ be32, 0x00469e90, 0x38600000 ] # li r3 0x0

  ms3_106_mb: &ms3_106_mb
    - [ be32, 0x00469ec4, 0x38600000 ] # li r3 0x0

  ms3_106_ssao: &ms3_106_ssao
    - [ be32, 0x00469f9c, 0x38600000 ] # li r3 0x0

  ms3_106_mlaa: &ms3_106_mlaa
    - [ be32, 0x0044ccb4, 0x38800000 ] # li r4 0x0 // EdgePostEffects

  ms3_106_fps: &ms3_106_fps
    - [ be32, 0x005bc2ac, 0x38800001 ]
    - [ be32, 0x005bbde4, 0x60000000 ]

  ms3_106_intro: &ms3_106_intro
    - [ utf8, 0x00f965d4, "\x00" ]

  ms3_mlaa_notes: &ms3_mlaa_notes
    "Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling."

  ms3_fps_notes: &ms3_fps_notes
    "Updated with a new version that has correct game speed above 15 FPS.\nIncrease Vblank above 60Hz to go above 60 FPS.\nSome UI elements are still tied to target FPS."

  ms3_ssao_notes: &ms3_ssao_notes
    "Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it."

  ms3_drs_notes: &ms3_drs_notes
    "Must be used with the MLAA patch for proper upscaling and improved performance."

PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b:
  "Skip Intro":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_intro ]
  "Enable Dev Menu":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_dev ]
  "Unlock FPS":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_fps_notes
    Patch Version: 2.0
    Patch:
      - [ load, *ms3_100_fps ]
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_drs_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_dsr ]
  "Disable SSAO":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_ssao_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_ssao ]
  "Disable Motion blur":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_mb ]
  "Disable MLAA":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_mlaa ]

PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3:
  "Skip Intro":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_intro ]
  "Enable Dev Menu":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_dev ]
  "Unlock FPS":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_fps_notes
    Patch Version: 2.0
    Patch:
      - [ load, *ms3_100_fps ]
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_drs_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_dsr ]
  "Disable SSAO":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_ssao_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_ssao ]
  "Disable Motion blur":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_mb ]
  "Disable MLAA":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_mlaa ]

PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7:
  "Skip Intro":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_intro ]
  "Enable Dev Menu":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_dev ]
  "Unlock FPS":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_fps_notes
    Patch Version: 2.0
    Patch:
      - [ load, *ms3_100_fps ]
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_drs_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_dsr ]
  "Disable SSAO":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_ssao_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_ssao ]
  "Disable Motion blur":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_mb ]
  "Disable MLAA":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_100_mlaa ]

PPU-41644f9f5fda72efc62e7146620db9679969bff6:
  "Unlock FPS":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_fps_notes
    Patch Version: 2.0
    Patch:
      - [ load, *ms3_106_fps ]
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_drs_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_dsr ]
  "Disable SSAO":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_ssao_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_ssao ]
  "Disable Motion blur":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_mb ]
  "Disable MLAA":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_mlaa ]
  "Skip Intro":
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_intro ]

PPU-f5136a68b1293dd7341878005674f05ffa5ff16a:
  "Unlock FPS":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_fps_notes
    Patch Version: 2.0
    Patch:
      - [ load, *ms3_106_fps ]
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_drs_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_dsr ]
  "Disable SSAO":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_ssao_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_ssao ]
  "Disable Motion blur":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_mb ]
  "Disable MLAA":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_mlaa ]
  "Skip Intro":
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_intro ]

PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8:
  "Unlock FPS":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_fps_notes
    Patch Version: 2.0
    Patch:
      - [ load, *ms3_106_fps ]
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_drs_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_dsr ]
  "Disable SSAO":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_ssao_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_ssao ]
  "Disable Motion blur":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_mb ]
  "Disable MLAA":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_mlaa ]
  "Skip Intro":
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_106_intro ]

PPU-507b9d34380cff4bc03d7c64ce6342180779c84b:
  "Unlock FPS":
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_fps_notes
    Patch Version: 2.0
    Patch:
      - [ load, *ms3_psn_fps ]
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_drs_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_psn_dsr ]
  "Disable SSAO":
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_ssao_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_psn_ssao ]
  "Disable Motion blur":
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_psn_mb ]
  "Disable MLAA":
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_psn_mlaa ]

PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143:
  "Unlock FPS":
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_fps_notes
    Patch Version: 2.0
    Patch:
      - [ load, *ms3_psn_fps ]
  "Disable SSAO":
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_ssao_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_psn_ssao ]
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_drs_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_psn_dsr ]
  "Disable Motion blur":
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_psn_mb ]
  "Disable MLAA":
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ms3_psn_mlaa ]

PPU-afb6e2e47e170711041775e0280707e503469d85:
  "Unlock FPS":
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_fps_notes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005ea630, 0x60000000 ] # vfps
      - [ be32, 0x005ea3cc, 0x60000000 ] # target fps
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_drs_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00471d40, 0x38600000 ] # li r3 0x0
  "Disable SSAO":
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_ssao_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00471e4c, 0x38600000 ] # li r3 0x0
  "Disable Motion blur":
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00471d74, 0x38600000 ] # li r3 0x0
  "Disable MLAA":
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: "illusion"
    Notes: *ms3_mlaa_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004528e4, 0x38800000 ] # li r4 0x0 // EdgePostEffects