MotorStorm: Difference between revisions

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m (Text replacement - "<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config" to "<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config")
(→‎Special Notes: only patch 2 bytes for store)
(6 intermediate revisions by one other user not shown)
Line 39: Line 39:
|tsx instructions notes                =  
|tsx instructions notes                =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                              = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                        = Recommended to get the best performance.
|renderer notes                        =  
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
Line 65: Line 65:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
Line 74: Line 76:
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio channels notes                  =
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit notes              =  
|convert to 16-bit notes              =  
|downmix to stereo                    = <!-- On, Off -->
|downmix to stereo notes              =
|volume                                = <!-- Value between 0% to 200% -->
|volume                                = <!-- Value between 0% to 200% -->
|volume notes                          =  
|volume notes                          =  
Line 110: Line 112:
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
Line 126: Line 130:
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =  
|relaxed zcull sync notes              =  
Line 135: Line 141:
|clocks scale notes                    =  
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
Line 141: Line 149:
|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate putlluc                      = <!-- On, Off -->
|accurate putlluc notes                =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =
}}
}}


Line 169: Line 177:
     Patch Version: 2.0
     Patch Version: 2.0
     Patch:
     Patch:
       - [ be32, 0x00605e80, 0x937d001c ] #variable framerate
       - [ be16, 0x00605e80, 0x937d ] #variable framerate
       - [ be32, 0x00605e90, 0x937d0018 ] #gameplay // may not be needed
       - [ be16, 0x00605e90, 0x937d ] #gameplay // may not be needed
       - [ be32, 0x0075c864, 0x39000001 ] #car selection
       - [ be32, 0x0075c864, 0x39000001 ] #car selection


Line 177: Line 185:
     Games:
     Games:
       "Motorstorm Update 3.1":
       "Motorstorm Update 3.1":
         BCES00006: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
         BCES00006: [ All ]
     Author: illusion, ZEROx
     Author: illusion, ZEROx
     Notes: *msnotes
     Notes: *msnotes
     Patch Version: 2.0
     Patch Version: 2.0
     Patch:
     Patch:
       - [ be32, 0x006f5238, 0x937d001c ] #variable framerate
       - [ be16, 0x006f5238, 0x937d ] #variable framerate
       - [ be32, 0x006f5248, 0x937d0018 ] #gameplay // may not be needed
       - [ be16, 0x006f5248, 0x937d ] #gameplay // may not be needed
       - [ be32, 0x0087f3a0, 0x39000001 ] #car selection
       - [ be32, 0x0087f3a0, 0x39000001 ] #car selection


Line 190: Line 198:
     Games:
     Games:
       "Motorstorm Demo":
       "Motorstorm Demo":
         NPEA80017: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
         NPEA80017: [ All ]
     Author: illusion, ZEROx
     Author: illusion, ZEROx
     Notes: *msnotes
     Notes: *msnotes
     Patch Version: 2.0
     Patch Version: 2.0
     Patch:
     Patch:
       - [ be32, 0x00607e10, 0x937d001c ] #variable framerate
       - [ be16, 0x00607e10, 0x937d ] #variable framerate
       - [ be32, 0x00607e20, 0x937d0018 ] #gameplay // may not be needed
       - [ be16, 0x00607e20, 0x937d ] #gameplay // may not be needed
       - [ be32, 0x0075e7f4, 0x39000001 ] #car selection
       - [ be32, 0x0075e7f4, 0x39000001 ] #car selection
}}
}}

Revision as of 03:31, 22 November 2020

MotorStorm
GameID(s)
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes overbright image

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  msnotes: &msnotes "Updated with a new version that has correct game speed at above 15FPS. (Except countdown timer)\nIncrease Vblank above 60Hz to go above 60FPS.\nIssues introduced in 1.0 version of the patch are now resolved."

PPU-9f001199a7f23695cd41a2b25c1d0325da7565b5: # BCES00006
  Unlock FPS:
    Games:
      "Motorstorm":
        BCES00006: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
    Author: illusion, ZEROx
    Notes: *msnotes
    Patch Version: 2.0
    Patch:
      - [ be16, 0x00605e80, 0x937d ] #variable framerate
      - [ be16, 0x00605e90, 0x937d ] #gameplay // may not be needed
      - [ be32, 0x0075c864, 0x39000001 ] #car selection

PPU-ce27dc64b44242beebb44c097449dd035de18e8b: # 3.1 update
  Unlock FPS:
    Games:
      "Motorstorm Update 3.1":
        BCES00006: [ All ]
    Author: illusion, ZEROx
    Notes: *msnotes
    Patch Version: 2.0
    Patch:
      - [ be16, 0x006f5238, 0x937d ] #variable framerate
      - [ be16, 0x006f5248, 0x937d ] #gameplay // may not be needed
      - [ be32, 0x0087f3a0, 0x39000001 ] #car selection

PPU-ac5d994a6742a717d530cdcf095e880533465b66: # NPEA80017
  Unlock FPS:
    Games:
      "Motorstorm Demo":
        NPEA80017: [ All ]
    Author: illusion, ZEROx
    Notes: *msnotes
    Patch Version: 2.0
    Patch:
      - [ be16, 0x00607e10, 0x937d ] #variable framerate
      - [ be16, 0x00607e20, 0x937d ] #gameplay // may not be needed
      - [ be32, 0x0075e7f4, 0x39000001 ] #car selection