MotorStorm: Difference between revisions

From RPCS3 Wiki
(→‎Patches: fix patch not getting applied)
(→‎Patches: improved fps patch v2)
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|content =  
|content =  
Anchors:
Anchors:
   msnotes: &msnotes "No need for additional settings change. Needs a stable and locked 60FPS otherwise game will slow down.\nIssues introduced in 1.0 version of the patch are now resolved."
   msnotes: &msnotes "Updated with a new version that has correct game speed at above 15FPS. (Except countdown timer)\nIncrease Vblank above 60Hz to go above 60FPS.\nIssues introduced in 1.0 version of the patch are now resolved."


PPU-9f001199a7f23695cd41a2b25c1d0325da7565b5: # BCES00006
PPU-9f001199a7f23695cd41a2b25c1d0325da7565b5: # BCES00006
   60 FPS:
   Unlock FPS:
     Games:
     Games:
       "Motorstorm":
       "Motorstorm":
Line 167: Line 167:
     Author: illusion, ZEROx
     Author: illusion, ZEROx
     Notes: *msnotes
     Notes: *msnotes
     Patch Version: 1.2
     Patch Version: 2.0
     Patch:
     Patch:
       - [ be32, 0x00605e90, 0x937d0018 ] #gameplay
      - [ be32, 0x00605e80, 0x937d001c ] #variable framerate
       - [ be32, 0x00605e90, 0x937d0018 ] #gameplay // may not be needed
       - [ be32, 0x0075c864, 0x39000001 ] #car selection
       - [ be32, 0x0075c864, 0x39000001 ] #car selection


PPU-ce27dc64b44242beebb44c097449dd035de18e8b: # 3.1 update
PPU-ce27dc64b44242beebb44c097449dd035de18e8b: # 3.1 update
   60 FPS:
   Unlock FPS:
     Games:
     Games:
       "Motorstorm Update 3.1":
       "Motorstorm Update 3.1":
Line 179: Line 180:
     Author: illusion, ZEROx
     Author: illusion, ZEROx
     Notes: *msnotes
     Notes: *msnotes
     Patch Version: 1.2
     Patch Version: 2.0
     Patch:
     Patch:
       - [ be32, 0x006f5248, 0x937d0018 ] #gameplay
      - [ be32, 0x006f5238, 0x937d001c ] #variable framerate
       - [ be32, 0x006f5248, 0x937d0018 ] #gameplay // may not be needed
       - [ be32, 0x0087f3a0, 0x39000001 ] #car selection
       - [ be32, 0x0087f3a0, 0x39000001 ] #car selection


PPU-ac5d994a6742a717d530cdcf095e880533465b66: # NPEA80017
PPU-ac5d994a6742a717d530cdcf095e880533465b66: # NPEA80017
   60 FPS:
   Unlock FPS:
     Games:
     Games:
       "Motorstorm Demo":
       "Motorstorm Demo":
Line 191: Line 193:
     Author: illusion, ZEROx
     Author: illusion, ZEROx
     Notes: *msnotes
     Notes: *msnotes
     Patch Version: 1.2
     Patch Version: 2.0
     Patch:
     Patch:
       - [ be32, 0x00607e20, 0x937d0018 ] #gameplay
      - [ be32, 0x00607e10, 0x937d001c ] #variable framerate
       - [ be32, 0x00607e20, 0x937d0018 ] #gameplay // may not be needed
       - [ be32, 0x0075e7f4, 0x39000001 ] #car selection
       - [ be32, 0x0075e7f4, 0x39000001 ] #car selection
}}
}}

Revision as of 08:35, 14 September 2020

MotorStorm
GameID(s)
Quick links Check Compatibility
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.
Write color buffers On Fixes overbright image

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  msnotes: &msnotes "Updated with a new version that has correct game speed at above 15FPS. (Except countdown timer)\nIncrease Vblank above 60Hz to go above 60FPS.\nIssues introduced in 1.0 version of the patch are now resolved."

PPU-9f001199a7f23695cd41a2b25c1d0325da7565b5: # BCES00006
  Unlock FPS:
    Games:
      "Motorstorm":
        BCES00006: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
    Author: illusion, ZEROx
    Notes: *msnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x00605e80, 0x937d001c ] #variable framerate
      - [ be32, 0x00605e90, 0x937d0018 ] #gameplay // may not be needed
      - [ be32, 0x0075c864, 0x39000001 ] #car selection

PPU-ce27dc64b44242beebb44c097449dd035de18e8b: # 3.1 update
  Unlock FPS:
    Games:
      "Motorstorm Update 3.1":
        BCES00006: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
    Author: illusion, ZEROx
    Notes: *msnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x006f5238, 0x937d001c ] #variable framerate
      - [ be32, 0x006f5248, 0x937d0018 ] #gameplay // may not be needed
      - [ be32, 0x0087f3a0, 0x39000001 ] #car selection

PPU-ac5d994a6742a717d530cdcf095e880533465b66: # NPEA80017
  Unlock FPS:
    Games:
      "Motorstorm Demo":
        NPEA80017: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
    Author: illusion, ZEROx
    Notes: *msnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x00607e10, 0x937d001c ] #variable framerate
      - [ be32, 0x00607e20, 0x937d0018 ] #gameplay // may not be needed
      - [ be32, 0x0075e7f4, 0x39000001 ] #car selection