LittleBigPlanet: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:LBP.jpg}}|300px]]
|developer = Media Molecule
|developer = Media Molecule
|publisher = Sony Computer Entertainment
|publisher = Sony Computer Entertainment
|series    = LittleBigPlanet
|series    = LittleBigPlanet
|date      = {{vgregion|NA=October 27, 2008|PAL=November 3, 2008}}
|date      = {{vgregion|NA=October 27, 2008}}{{vgregion|JP=October 30, 2008|EU=November 5, 2008|AU=November 7, 2008}}
|release  = PlayStation 3 exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Puzzle, Platform, Sandbox
|genre    = Puzzle, Platform, Sandbox
|modes    = Single-player, Co-op, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BCES00141, BCUS98148, NPEA00241, NPUA80472|ird=Yes}}
|gameid    = {{gameid|id=BCES00141, BCUS98148, NPEA00241, NPUA80472|oid=BCAS20058|ird=Yes}}, {{gameid|oid=BCUS98199, BCJS30018, BCJS70009, BCKS10059|ird=No}}<br>'''''Game of the Year Edition'''''<br>{{gameid|id=BCES00611, BCUS98208|oid=BCAS20078|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA00147, NPUA70045, NPJA90097, NPHA80067|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET70002|ird=No}}
|wikipedia = https://en.wikipedia.org/wiki/LittleBigPlanet_(2008_video_game)
|wikipedia = https://en.wikipedia.org/wiki/LittleBigPlanet_(2008_video_game)
}}
}}
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==Configuration==
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
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|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =  
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|lower spu thread priority notes      =  
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|tsx instructions notes                =  
|tsx instructions notes                =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                              = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                        = Recommended to get the best performance.
|renderer notes                        =  
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|write color buffers                  = <!-- On, Off -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|write color buffers notes            =  
|shader mode notes                    =
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            = Fixes horrible gas, smoke and fire.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|disable async shader compiler        = <!-- On, Off -->
|asynchronous texture streaming        = <!-- On, Off -->
|disable async shader compiler notes   =  
|asynchronous texture streaming notes =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
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|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio channels notes                  =
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit notes              =  
|convert to 16-bit notes              =  
|downmix to stereo                    = <!-- On, Off -->
|downmix to stereo notes              =
|volume                                = <!-- Value between 0% to 200% -->
|volume                                = <!-- Value between 0% to 200% -->
|volume notes                          =  
|volume notes                          =  
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =
|sleep timers accuracy                = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy                = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes          =  
|sleep timers accuracy notes          =  
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =  
|relaxed zcull sync notes              =  
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|clocks scale notes                    =  
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate putlluc                      = <!-- On, Off -->
|accurate putlluc notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
===Infinite Loading===
This game must be updated to at least version 1.21 to prevent an infinite loading screen.
 
===Broken Physics, Poor Image Quality, and Glitchy Reflections===
It is suggested to use RPCS3 build 12757 in order to play LittleBigPlanet, as future builds have issues with physics inaccuracies and problems with the emulated MSAA. Also ensure Accurate XFloat is not selected.
 
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
===Game saves===
Unlike other games, LBP stores saves in the Game Data Utility (<code>dev_hdd0/game</code>) instead of the Save Data Utility (<code>dev_hdd0/home/<ID>/savedata</code>). So far, now way of making use of an encrypted save has been proofed.
 
As a workaround for save management, it is recommended to export/import profiles (start > settings > profile settings > import/export profile), that can be read from the Save Data Utility folder (<code>dev_hdd0/home/<ID>/savedata</code>).
 
{{netplay
|gamever  = 1.3
|connect  = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No<!-- Yes, No, Partial, Untested, N/A -->
|match    = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|notes    = Requires a custom server.
}}
 
{{patch
|type    = PPU
|version = 1.2
|content =
PPU-545c1abbf1c562d60fca7435401f020beab76b53:
  "Create Mode":
    Games:
      "LittleBigPlanet":
        NPUA80472: [ 01.30 ]
        BCUS98208: [ 01.30 ]
        BCES00611: [ 01.30 ]
    Author: "Zhaxxy, Aphelion"
    Notes: "Enables create mode permanently in all levels until deactivated."
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0001877c, 0x38e00001 ]
  "Beacon Custom Server":
    Games:
      "LittleBigPlanet":
        NPUA80472: [ 01.30 ]
        NPEA00241: [ 01.30 ]
        NPJA00052: [ 01.30 ]
        BCUS98148: [ 01.30 ]
        BCUS98208: [ 01.30 ]
        BCES00141: [ 01.30 ]
        BCES00611: [ 01.30 ]
        BCAS20058: [ 01.30 ]
        BCAS20078: [ 01.30 ]
        BCJS30018: [ 01.30 ]
    Author: "uh wot"
    Notes: "Patches server URL to point to Beacon, a custom server instance run by LBP Union."
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00767c40, "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" ] # https server url
      - [ utf8, 0x00767cf8, "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" ] # http server url
      - [ byte, 0x0074b368, 0x00 ] # crash bypass on sceNpCommerce2 function, remove this once it's fixed on rpcs3
}}

Revision as of 21:25, 15 March 2023

LittleBigPlanet
LBP.jpg
Developer(s) Media Molecule
Publisher(s) Sony Computer Entertainment
Series LittleBigPlanet
Release date(s) NA October 27, 2008
JP October 30, 2008
EU November 5, 2008
AU November 7, 2008
Release type PlayStation 3 exclusive
Genre(s) Puzzle, Platform, Sandbox
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BCES00141 (IRD), BCUS98148 (IRD), NPEA00241, NPUA80472, BCAS20058 (IRD), BCUS98199, BCJS30018, BCJS70009, BCKS10059
Game of the Year Edition
BCES00611 (IRD), BCUS98208 (IRD), BCAS20078 (IRD)
Demo
NPEA00147, NPUA70045, NPJA90097, NPHA80067
Beta
BCET70002
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

LittleBigPlanet revolves around the player's control of a small character, known as a "Sackboy", in a variety of platforming levels. Though the game features a set of pre-built levels for the player to explore, the game's customisable nature is equally important, from altering the player's character and personal space, to building entirely new objects and levels (user-generated content), sharing and playing them online with other players as part of the LittleBigPlanet community. It was announced in March 2007, by Phil Harrison at the Game Developers Conference.

The game received critical acclaim from critics and has been praised for its presentation, including its graphics, physics, and audio, along with its gameplay and large array of customisable costumes and online features. Additional praise was given to its scope and future potential based on user-created content; minor criticism was reserved for specific elements of the gameplay mechanics and level creation facilities. LittleBigPlanet has won a number of awards. A PSP version of the game was released in November 2009, featuring new levels. The game was offered by Sony as a free download as part of their 'Welcome Back' program, following the PlayStation Network outage of 2011. A sequel, LittleBigPlanet 2 was released in 2011.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes horrible gas, smoke and fire.

Known Issues

Infinite Loading

This game must be updated to at least version 1.21 to prevent an infinite loading screen.

Broken Physics, Poor Image Quality, and Glitchy Reflections

It is suggested to use RPCS3 build 12757 in order to play LittleBigPlanet, as future builds have issues with physics inaccuracies and problems with the emulated MSAA. Also ensure Accurate XFloat is not selected.

Special Notes

Game saves

Unlike other games, LBP stores saves in the Game Data Utility (dev_hdd0/game) instead of the Save Data Utility (dev_hdd0/home/<ID>/savedata). So far, now way of making use of an encrypted save has been proofed.

As a workaround for save management, it is recommended to export/import profiles (start > settings > profile settings > import/export profile), that can be read from the Save Data Utility folder (dev_hdd0/home/<ID>/savedata).

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.3 Yes No No No Requires a custom server.

Patches

PPU-545c1abbf1c562d60fca7435401f020beab76b53:
  "Create Mode":
    Games:
      "LittleBigPlanet":
        NPUA80472: [ 01.30 ]
        BCUS98208: [ 01.30 ]
        BCES00611: [ 01.30 ]
    Author: "Zhaxxy, Aphelion"
    Notes: "Enables create mode permanently in all levels until deactivated."
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0001877c, 0x38e00001 ]
  "Beacon Custom Server":
    Games:
      "LittleBigPlanet":
        NPUA80472: [ 01.30 ]
        NPEA00241: [ 01.30 ]
        NPJA00052: [ 01.30 ]
        BCUS98148: [ 01.30 ]
        BCUS98208: [ 01.30 ]
        BCES00141: [ 01.30 ]
        BCES00611: [ 01.30 ]
        BCAS20058: [ 01.30 ]
        BCAS20078: [ 01.30 ]
        BCJS30018: [ 01.30 ]
    Author: "uh wot"
    Notes: "Patches server URL to point to Beacon, a custom server instance run by LBP Union."
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00767c40, "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" ] # https server url
      - [ utf8, 0x00767cf8, "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" ] # http server url
      - [ byte, 0x0074b368, 0x00 ] # crash bypass on sceNpCommerce2 function, remove this once it's fixed on rpcs3