LittleBigPlanet: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
(18 intermediate revisions by 9 users not shown)
Line 1: Line 1:
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:LBP.jpg}}|300px]]
|developer = Media Molecule
|developer = Media Molecule
|publisher = Sony Computer Entertainment
|publisher = Sony Computer Entertainment
Line 7: Line 8:
|genre    = Puzzle, Platform, Sandbox
|genre    = Puzzle, Platform, Sandbox
|modes    = Single-player, Co-op, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BCES00141, BCUS98148, NPEA00241, NPUA80472|ird=Yes}}
|gameid    = {{gameid|id=BCES00141, BCES00611, BCUS98148, NPEA00241, NPUA80472|ird=Yes}}
|wikipedia = https://en.wikipedia.org/wiki/LittleBigPlanet_(2008_video_game)
|wikipedia = https://en.wikipedia.org/wiki/LittleBigPlanet_(2008_video_game)
}}
}}
Line 24: Line 25:
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =  
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|lower spu thread priority notes      =  
Line 47: Line 48:
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
|anisotropic filter notes              =  
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = Disabled <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  = Fixes visual issues while in-game.
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 57: Line 58:
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes horrible gas, smoke and fire.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
Line 71: Line 72:
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
Line 114: Line 117:
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = On <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                = Helps improve performance as this game tends to spam the log a lot.
|sleep timers accuracy                = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy                = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes          =  
|sleep timers accuracy notes          =  
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
Line 153: Line 156:
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
Horrible Gas hazard does not render correctly causing it to be invisible.
===Infinite Loading===
This game must be updated to at least version 1.21 to prevent an infinite loading screen.
 
===Pre-existing SPU cache impacts performance===
 
{{issue|10497}} - There currently exists a regression with this game where loading the game with an SPU cache will impact performance. Silencing all logs will fix the performance, however clearing the SPU cache every time you boot the game will also work, and logs won't have to be silenced either.
 
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever  = 1.3
|connect  = No <!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No <!-- Yes, No, Partial, Untested, N/A -->
|match    = No <!-- Yes, No, Partial, Untested, N/A -->
|features = No <!-- Yes, No, Partial, Untested, N/A -->
|notes    = Requires a custom server
}}
 
{{patch
|type    = PPU
|version = 1.2
|content =
PPU-545c1abbf1c562d60fca7435401f020beab76b53:
  Create Mode:
    Games:
      "LittleBigPlanet":
        NPUA80472: [ 01.30 ]
        BCUS98208: [ 01.30 ]
        BCES00611: [ 01.30 ]
    Author: Zhaxxy, Aphelion
    Notes: Enables create mode permanently in all levels until deactivated.
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0001877C, 0x38E00001 ]
}}

Revision as of 20:06, 13 April 2022

LittleBigPlanet
LBP.jpg
Developer(s) Media Molecule
Publisher(s) Sony Computer Entertainment
Series LittleBigPlanet
Release date(s) NA October 27, 2008
PAL November 3, 2008
Release type PlayStation 3 exclusive
Genre(s) Puzzle, Platform, Sandbox
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BCES00141 (IRD), BCES00611 (IRD), BCUS98148 (IRD), NPEA00241, NPUA80472
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

LittleBigPlanet revolves around the player's control of a small character, known as a "Sackboy", in a variety of platforming levels. Though the game features a set of pre-built levels for the player to explore, the game's customisable nature is equally important, from altering the player's character and personal space, to building entirely new objects and levels (user-generated content), sharing and playing them online with other players as part of the LittleBigPlanet community. It was announced in March 2007, by Phil Harrison at the Game Developers Conference.

The game received critical acclaim from critics and has been praised for its presentation, including its graphics, physics, and audio, along with its gameplay and large array of customisable costumes and online features. Additional praise was given to its scope and future potential based on user-created content; minor criticism was reserved for specific elements of the gameplay mechanics and level creation facilities. LittleBigPlanet has won a number of awards. A PSP version of the game was released in November 2009, featuring new levels. The game was offered by Sony as a free download as part of their 'Welcome Back' program, following the PlayStation Network outage of 2011. A sequel, LittleBigPlanet 2 was released in 2011.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anti-aliasing Disabled Fixes visual issues while in-game.
Write color buffers On Fixes horrible gas, smoke and fire.

Advanced configuration

Setting Option Notes
Silence all logs On Helps improve performance as this game tends to spam the log a lot.

Known Issues

Infinite Loading

This game must be updated to at least version 1.21 to prevent an infinite loading screen.

Pre-existing SPU cache impacts performance

Issue 10497 - There currently exists a regression with this game where loading the game with an SPU cache will impact performance. Silencing all logs will fix the performance, however clearing the SPU cache every time you boot the game will also work, and logs won't have to be silenced either.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.3 No No No No Requires a custom server

Patches

PPU-545c1abbf1c562d60fca7435401f020beab76b53:
  Create Mode:
    Games:
      "LittleBigPlanet":
        NPUA80472: [ 01.30 ]
        BCUS98208: [ 01.30 ]
        BCES00611: [ 01.30 ]
    Author: Zhaxxy, Aphelion
    Notes: Enables create mode permanently in all levels until deactivated.
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0001877C, 0x38E00001 ]