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==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
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|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |||
|shader mode notes = | |||
|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|enable 3d = <!-- On, Off --> | |||
|enable 3d notes = | |||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
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|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | |||
|audio channels notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
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|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
|debug console mode notes = | |debug console mode notes = | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = Off <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = Needed if crashing at opening cinematic (Kingdom Hearts II Final Mix). | ||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = <!-- On, Off --> | |relaxed zcull sync = <!-- On, Off --> | ||
|relaxed zcull sync notes = | |relaxed zcull sync notes = | ||
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|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
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|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
}} | }} | ||
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<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There are no reported issues with this title. | There are no reported issues with this title. | ||
==Special Notes== | |||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-f18bcdcc6d74a25383d72074e1646352ab53e9d2: # kingdom2.self | |||
60 FPS: | |||
Games: | |||
"Kingdom Hearts HD 2.5 ReMIX": | |||
BLES02070: [ All ] | |||
BLUS31460: [ All ] | |||
Author: illusion, BlaGe | |||
# https://forums.rpcs3.net/user-1272.html | |||
Notes: Some stuff moves at 2x and doubles gravity. | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00076850, 0x38600000 ] # li r3, 0x0 | |||
PPU-6da0d4551c59eb596a1e04a5355e98163badf246: # BBS.self | |||
60 FPS: | |||
Games: | |||
"Kingdom Hearts HD 2.5 ReMIX (Birth By Sleep)": | |||
BLES02070: [ All ] | |||
BLUS31460: [ All ] | |||
Author: illusion, BlaGe | |||
# https://forums.rpcs3.net/user-1272.html | |||
Notes: Some stuff moves at 2x and doubles gravity. | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00015aa4, 0x38600000 ] # li r3, 0x0 | |||
}} |
Revision as of 05:42, 26 January 2021
Kingdom Hearts HD 2.5 ReMIX | |
---|---|
Developer(s) | Square Enix |
Publisher(s) | Square Enix |
Series | Kingdom Hearts |
Release date(s) | JP October 2, 2014 NA December 2, 2014 AU December 4, 2014 EU December 5, 2014 |
Release type | PlayStation exclusive |
Genre(s) | Action, Role-playing |
Mode(s) | Single-player |
GameID(s) | BLES02070 (IRD), BLUS31460 (IRD), BLJM61220 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Kingdom Hearts HD 2.5 Remix includes Kingdom Hearts II Final Mix and Kingdom Hearts Birth by Sleep Final Mix in high definition and with trophy support. Additionally, the collection features a cinematic remake of Kingdom Hearts Re:coded that features remastered cutscenes from the original game as well as new content. A previous collection, Kingdom Hearts HD 1.5 ReMIX was released in 2013, and a third collection, Kingdom Hearts HD 2.8 Final Chapter Prologue, was released for the PlayStation 4 in 2017. 2.5 Remix was re-released along with 1.5 Remix on the PlayStation 4 in March 2017.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Advanced configuration
Setting | Option | Notes |
---|---|---|
Accurate LLVM DFMA | Off | Needed if crashing at opening cinematic (Kingdom Hearts II Final Mix). |
Read color buffers | On | Fixes flickering background in pause menu (Kingdom Hearts II Final Mix). |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-f18bcdcc6d74a25383d72074e1646352ab53e9d2: # kingdom2.self 60 FPS: Games: "Kingdom Hearts HD 2.5 ReMIX": BLES02070: [ All ] BLUS31460: [ All ] Author: illusion, BlaGe # https://forums.rpcs3.net/user-1272.html Notes: Some stuff moves at 2x and doubles gravity. Patch Version: 1.0 Patch: - [ be32, 0x00076850, 0x38600000 ] # li r3, 0x0 PPU-6da0d4551c59eb596a1e04a5355e98163badf246: # BBS.self 60 FPS: Games: "Kingdom Hearts HD 2.5 ReMIX (Birth By Sleep)": BLES02070: [ All ] BLUS31460: [ All ] Author: illusion, BlaGe # https://forums.rpcs3.net/user-1272.html Notes: Some stuff moves at 2x and doubles gravity. Patch Version: 1.0 Patch: - [ be32, 0x00015aa4, 0x38600000 ] # li r3, 0x0