Difference between revisions of "Kingdom Hearts HD 1.5 ReMIX"

From RPCS3 Wiki
Line 53: Line 53:
|write color buffer              = <!-- On, Off -->
|write color buffer              = <!-- On, Off -->
|write color buffer notes        =
|write color buffer notes        =
|use gpu texture scaling          = <!-- On, Off -->
|use gpu texture scaling          = Off
|use gpu texture scaling notes    =
|use gpu texture scaling notes    =
|strict rendering mode            = <!-- On, Off -->
|strict rendering mode            = <!-- On, Off -->

Revision as of 18:37, 23 May 2018

Kingdom Hearts HD 1.5 ReMIX
Developer(s) Square Enix
Publisher(s) Square Enix
Series Kingdom Hearts
Release date(s) JP March 14, 2013
NA September 10, 2013
AU September 12, 2013
EU September 13, 2013
Release type PlayStation exclusive
Genre(s) Action, Role-playing
Mode(s) Single-player
GameID(s) BLUS31212 (IRD), BLES01897 (IRD)
See also... Check Compatibility
Open Issues
Search Google
Wikipedia Page

Kingdom Hearts HD 1.5 Remix includes both Kingdom Hearts Final Mix and Re:Chain of Memories in high-definition and with trophy support. Additionally, the collection features a cinematic remake of Kingdom Hearts 358/2 Days, including high-definition cutscenes from the original game plus new scenes; the 358/2 Days cinematic also has trophy support. Ideas for a remastered collection of Kingdom Hearts games were first revealed in August 2011, with the collection formally announced in September 2012. Kingdom Hearts Final Mix, in addition to being created from the ground up due to lost assets from the original game, had the most adjustments made to its gameplay, including adding Reaction Commands first introduced in Kingdom Hearts II and allowing the camera to be moved with the right thumb stick.

A second collection, Kingdom Hearts HD 2.5 Remix, was released in 2014 while a third collection, Kingdom Hearts HD 2.8 Final Chapter Prologue, was released in 2017. 1.5 Remix was released in a single, combined collection with 2.5 Remix on the PlayStation 4 in March 2017.


Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Use GPU texture scaling Off

Known Issues

There are no reported issues with this title.