Page values for "Killzone 3"

From RPCS3 Wiki

"Netplay" values

1 row is stored for this page
FieldField typeAllowed valuesValue
gameverString1.14
rpcs3_versionStringN/A
connectStringYes · No · Partial · Untested · N/ANo
lobbiesStringYes · No · Partial · Untested · N/ANo
matchingStringYes · No · Partial · Untested · N/ANo
featuresStringYes · No · Partial · Untested · N/ANo
custom_serversStringAvailable · Not available · Not required · UntestedNot available
notesWikitext

"Patch" values

1 row is stored for this page
FieldField typeAllowed valuesValue
versionFloat1.2
patchWikitext

Anchors:

 kz3_fov_notes: &kz3_fov_notes
   "Bound to cause issues, needs further testing."
 kz3demo_fov: &kz3demo_fov
   - [ bef32, 0x01327da0, 0.85 ] # static float in memory // viewmodel
   - [ bef32, 0x01327e74, 0.85 ] # static float in memory // camera
 kz3_mlaa_notes: &kz3_mlaa_notes
   "Allows for the use of Resolution Scaling in the title and improves performance. Some screen effects will be lost. Write Color Buffers is no longer required."
 kz3demo_mlaa: &kz3demo_mlaa
   - [ be32, 0x001bded8, 0x38a00000 ] # li r5 0x0
 kz3_infammo_notes: &kz3_infammo_notes
   "Infinite ammo and grenades."
 kz3_disc100title: &kz3_disc100title
   "Killzone 3":
     BCES01007: [ 01.00 ]
     BCUS98234: [ 01.00 ]
 kz3_disc114title: &kz3_disc114title
   "Killzone 3":
     BCES01007: [ 01.14 ]
     BCUS98234: [ 01.14 ]

PPU-ae204e2198c9a051a44a69913c48f6591b811082:

 "Extended FOV":
   Games: *kz3_disc100title
   Author: "illusion"
   Notes: *kz3_fov_notes
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x01327e54, 0.85 ] # static float in memory
 "Disable MLAA(Post-processing On SPU)": # Gfx.Post.MLAA PostMLAASPU
   Games: *kz3_disc100title
   Author: "illusion"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001be008, 0x38a00000 ] # li r5 0x0
 "Infinite Ammo":
   Games: *kz3_disc100title
   Author: "Aphelion"
   Notes: *kz3_infammo_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0073d598, 0x60000000 ]
     - [ be32, 0x006b0110, 0x60000000 ]
 "Debug Menu":
   Games: *kz3_disc100title
   Author: "dron_3"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00e61018, 0x74727565 ]
     - [ be32, 0x00e6101c, 0x00000000 ]

PPU-4836b8e74c47919f50b030ee6b47d96bc7305387:

 "Extended FOV":
   Games: *kz3_disc114title
   Author: "illusion"
   Notes: *kz3_fov_notes
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x0139bdf0, 0.85 ] # static float in memory // viewmodel
     - [ bef32, 0x0139beec, 0.85 ] # static float in memory // camera
 "Disable MLAA (Post-processing on SPU)": # Gfx.Post.MLAA PostMLAASPU
   Games: *kz3_disc114title
   Author: "illusion"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001c95a8, 0x38a00000 ] # li r5 0x0
     - [ be16, 0x00202128, 0x4800 ]
 "Infinite Ammo":
   Games: *kz3_disc114title
   Author: "Aphelion"
   Notes: *kz3_infammo_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00753018, 0x60000000 ]
     - [ be32, 0x006c5250, 0x60000000 ]
 "Skip Intro":
   Games: *kz3_disc114title
   Author: "illusion, ZEROx"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00fb1208, "open(file:///mainmenu.gum)     " ]
     - [ utf8, 0x00fb1228, "epil" ]
     - [ utf8, 0x00fb1230, "heal" ]
     - [ be32, 0x00016630, 0x48f9ac31 ]
     - [ be32, 0x00fb1260, 0x3ca000fb ]
     - [ be32, 0x00fb1264, 0x60a51208 ]
     - [ be32, 0x00fb126c, 0x8064000d ]
     - [ be32, 0x00fb1268, 0x83c50020 ]
     - [ be32, 0x00fb1270, 0x7c83f000 ]
     - [ be32, 0x00fb1274, 0x41860010 ]
     - [ be32, 0x00fb1278, 0x83c50028 ]
     - [ be32, 0x00fb127c, 0x7c83f000 ]
     - [ be32, 0x00fb1280, 0x40860008 ]
     - [ be32, 0x00fb1284, 0x7ca42b78 ]
     - [ be32, 0x00fb1288, 0x38a00000 ]
     - [ be32, 0x00fb128c, 0x4e800020 ]
 "Debug Menu":
   Games: *kz3_disc114title
   Author: "dron_3"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00edcb80, 0x74727565 ]
     - [ be32, 0x00edcb84, 0x00000000 ]

PPU-5f932afa0b36e8be30b4ab96689ad10e3583a261:

 "Extended FOV":
   Games:
     "Killzone 3 Demo":
       NPEA90084: [ 01.00 ]
   Author: "illusion"
   Notes: *kz3_fov_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz3demo_fov ]
 "Disable MLAA (Post-processing on SPU)": # Gfx.Post.MLAA PostMLAASPU
   Games:
     "Killzone 3 Demo":
       NPEA90084: [ 01.00 ]
   Author: "illusion"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz3demo_mlaa ]
 "Debug Menu":
   Games:
     "Killzone 3 Demo":
       NPEA90084: [ 01.00 ]
   Author: "dron_3, FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00e61a24, 0x74727565 ]

PPU-c28a92c751f6c6ffae0f354c7329ee599912baac:

 "Extended FOV":
   Games:
     "Killzone 3 Demo":
       NPUA70133: [ 01.00 ]
   Author: "illusion"
   Notes: *kz3_fov_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz3demo_fov ]
 "Disable MLAA (Post-processing on SPU)": # Gfx.Post.MLAA PostMLAASPU
   Games:
     "Killzone 3 Demo":
       NPUA70133: [ 01.00 ]
   Author: "illusion"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz3demo_mlaa ]
 "Debug Menu":
   Games:
     "Killzone 3 Demo":
       NPUA70133: [ 01.00 ]
   Author: "dron_3, FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00e61a24, 0x74727565 ]

PPU-238ec433d9577dcb54fe61efaada1c744b713722:

 "Disable MLAA (Post-processing on SPU)":
   Games:
     "Killzone 3 Beta":
       BCET70024: [ 02.00 ]
   Author: "illusion, FlexBy"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001ae910, 0x38a00000 ]
     - [ be16, 0x001e86a8, 0x4800 ]

PPU-3764d5a10a24cec2db1a7bbfa3bbc692de47bbe0:

 "Disable MLAA (Post-processing on SPU)":
   Games:
     "Killzone 3 Preview":
       BCET01007: [ 01.00 ]
   Author: "illusion, FlexBy"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001bc238, 0x38a00000 ]
     - [ be16, 0x001f6448, 0x4800 ]
typeStringPPU · SPU · CanaryPPU
headerString