| Killzone | |
|---|---|
| Developer(s) | Guerrilla Games, Supermassive Games |
| Publisher(s) | Sony Computer Entertainment |
| Series | Killzone |
| Release date(s) | NA October 23, 2012 EU October 24, 2012 AU November 8, 2012 |
| Release type | PlayStation exclusive |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player, Co-op, Multiplayer |
| GameID(s) | BCES01743 (IRD), NPEA00418, NPUA80856 |
| Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:
Extended FOV:
Games:
"Killzone":
NPEA00418: [ 01.00 ]
BCES01743: [ 01.00 ]
Author: illusion
Notes:
Patch Version: 1.0
Patch:
- [ bef32, 0x5E7F6C, 0.65 ] # static float in memory
60 FPS:
Games:
"Killzone":
NPEA00418: [ 01.00 ]
BCES01743: [ 01.00 ]
Author: ZEROx, illusion
Notes: "Set clock scale to 200% for 60FPS Gameplay.\nVideo playback breaks with 200% clock scale, skip when possible."
Patch Version: 1.0
Patch:
- [ be32, 0x002125a4, 0x3ca03f00 ] # load 3f 00 into memory, this uses same method as asasega patch for pcsx2
- [ be32, 0x002192f8, 0x3ca03f00 ]
PPU-0bb16b9f48bfea44a892110beec812664e84539f:
Extended FOV:
Games:
"Killzone":
NPUA80856: [ 01.00 ]
Author: illusion, Mew21
Notes:
Patch Version: 1.0
Patch:
- [ bef32, 0x5E7F6C, 0.65 ] # static float in memory
Canary Patches
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:
60 FPS:
Games:
"Killzone":
NPEA00418: [ 01.00 ]
Author: illusion
Notes: "This patch is non functional. Everything still updates at 30FPS"
Patch Version: 1.0
Patch:
- [ be32, 0x0021c138, 0x60000000 ]
# - [ be32, 0x0021c140, 0x60000000 ] # screen flickering