Killzone

From RPCS3 Wiki
Revision as of 12:56, 26 September 2020 by Illusion0001 (talk | contribs) (→‎Special Notes: add working 60 fps patch)
Killzone
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:
  Extended FOV:
    Games:
      "Killzone":
        NPEA00418: [ 01.00 ]
        BCES01743: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory
  60 FPS:
    Games:
      "Killzone":
        NPEA00418: [ 01.00 ]
        BCES01743: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: Set clock scale to 200% for 60FPS Gameplay.\nVideo playback breaks with the patch, skip when possible.
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002125a4, 0x3ca03f00 ] # load 3f 00 into memory, this uses same method as asasega patch for pcsx2
      - [ be32, 0x002192f8, 0x3ca03f00 ]

PPU-0bb16b9f48bfea44a892110beec812664e84539f:
  Extended FOV:
    Games:
      "Killzone":
        NPUA80856: [ 01.00 ]
    Author: illusion, Mew21 
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory

Canary Patches

PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:
  60 FPS:
    Games:
      "Killzone":
        NPEA00418: [ 01.00 ]
    Author: illusion
    Notes: "This patch is non functional. Everything still updates at 30FPS"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0021c138, 0x60000000 ]
    #  - [ be32, 0x0021c140, 0x60000000 ] # screen flickering