Killzone: Difference between revisions

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m (Text replacement - "|multithreaded rsx notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = |asynchronous texture streaming = <!-- On, Off --> |asynchronous texture streaming notes = <!-- Audio configuration --> ")
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|developer =  
|developer = Guerrilla Games, Supermassive Games
|publisher = {{vgregion|}}
|publisher = Sony Computer Entertainment
|series    = <!-- delete if not applicable -->
|series    = Killzone
|date      = {{vgregion|}}
|date      = {{vgregion|NA=October 23, 2012|EU=October 24, 2012|AU=November 8, 2012}}
|release  = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    =  
|genre    = First-person shooter
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|}}
|gameid    = {{gameid|id=BCES01743, NPEA00418, NPUA80856|ird=Yes}}
|wikipedia = <!-- delete if not applicable -->
|wikipedia = https://en.wikipedia.org/wiki/Killzone_(video_game)
|vndb      = <!-- delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


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|spu cache                            = <!-- On, Off -->
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =  
|spu cache notes                      =  
|accurate xfloat                       = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|accurate xfloat notes                 =  
|spu xfloat accuracy notes             =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =  
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
}}
}}


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         BCES01743: [ 01.00 ]
         BCES01743: [ 01.00 ]
     Author: ZEROx, illusion
     Author: ZEROx, illusion
     Notes: "Set clock scale to 200% for 60FPS Gameplay.\nVideo playback breaks with 200% clock scale, skip when possible."
     Notes: "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch."
     Patch Version: 1.0
     Patch Version: 2.0
     Patch:
     Patch:
       - [ be32, 0x002125a4, 0x3ca03f00 ] # load 3f 00 into memory, this uses same method as asasega patch for pcsx2
       - [ be32, 0x002125a4, 0x3ca03f00 ] # same method as asasega patch
       - [ be32, 0x002192f8, 0x3ca03f00 ]
       - [ be32, 0x002192f8, 0x3ca03f00 ]
      - [ bef64, 0x0021c0a0, 0.06 ]


PPU-0bb16b9f48bfea44a892110beec812664e84539f:
PPU-0bb16b9f48bfea44a892110beec812664e84539f:
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     Patch:
     Patch:
       - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory
       - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory
}}
{{patch
|type    = Canary
|version = 1.2
|content =
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:
   60 FPS:
   60 FPS:
     Games:
     Games:
       "Killzone":
       "Killzone":
         NPEA00418: [ 01.00 ]
         NPUA80856: [ 01.00 ]
     Author: illusion
     Author: ZEROx, illusion
     Notes: "This patch is non functional. Everything still updates at 30FPS"
     Notes: "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch."
     Patch Version: 1.0
     Patch Version: 2.0
     Patch:
     Patch:
       - [ be32, 0x0021c138, 0x60000000 ]
       - [ be32, 0x002125f4, 0x3ca03f00 ] # same method as asasega patch
    #  - [ be32, 0x0021c140, 0x60000000 ] # screen flickering
      - [ be32, 0x00219348, 0x3ca03f00 ]
      - [ bef64, 0x0021c0f0, 0.06 ]
}}
}}

Revision as of 07:00, 3 September 2022

Killzone
Developer(s) Guerrilla Games, Supermassive Games
Publisher(s) Sony Computer Entertainment
Series Killzone
Release date(s) NA October 23, 2012
EU October 24, 2012
AU November 8, 2012
Release type PlayStation exclusive
Genre(s) First-person shooter
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BCES01743 (IRD), NPEA00418, NPUA80856
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:
  Extended FOV:
    Games:
      "Killzone":
        NPEA00418: [ 01.00 ]
        BCES01743: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory
  60 FPS:
    Games:
      "Killzone":
        NPEA00418: [ 01.00 ]
        BCES01743: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch."
    Patch Version: 2.0
    Patch:
      - [ be32, 0x002125a4, 0x3ca03f00 ] # same method as asasega patch
      - [ be32, 0x002192f8, 0x3ca03f00 ]
      - [ bef64, 0x0021c0a0, 0.06 ]

PPU-0bb16b9f48bfea44a892110beec812664e84539f:
  Extended FOV:
    Games:
      "Killzone":
        NPUA80856: [ 01.00 ]
    Author: illusion, Mew21 
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory
  60 FPS:
    Games:
      "Killzone":
        NPUA80856: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch."
    Patch Version: 2.0
    Patch:
      - [ be32, 0x002125f4, 0x3ca03f00 ] # same method as asasega patch
      - [ be32, 0x00219348, 0x3ca03f00 ]
      - [ bef64, 0x0021c0f0, 0.06 ]