Juiced 2: Hot Import Nights: Difference between revisions

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|genre    = Racing
|genre    = Racing
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLUS30084, BLES00143, BLJM60058, BLJM60127|ird=No}}
|gameid    = {{gameid|id=BLUS30084, BLES00143, BLJM60058, BLJM60127|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPUB90053|ird=NA}}
|wikipedia = <!-- delete if not applicable -->
|wikipedia = <!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
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<!-- Give a brief description about the game -->
<!-- Give a brief description about the game -->
'''''Juiced 2: Hot Import Nights''''' (known as '''''Drift Nights: Juiced 2''''' in Japan) is a racing video game. It is a sequel to the 2005 game Juiced.


==Configuration==
==Configuration==
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|spu cache                            = <!-- On, Off -->
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =  
|spu cache notes                      =  
|accurate xfloat                       = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|accurate xfloat notes                 =  
|spu xfloat accuracy notes             =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = Mega<!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  = Slight performance improvement
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes                =  
|tsx instructions notes                =  
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = Approximate<!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  = Improves performance over precise, no known issues
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes graphics on character/vehicle decals appearing Broken or Purple
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  

Revision as of 16:18, 16 October 2022

Juiced 2: Hot Import Nights
Developer(s) Juice Games
Publisher(s) THQ
Release type Multi-platform
Genre(s) Racing
GameID(s) BLUS30084, BLES00143, BLJM60058, BLJM60127
Demo
NPUB90053
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Juiced 2: Hot Import Nights (known as Drift Nights: Juiced 2 in Japan) is a racing video game. It is a sequel to the 2005 game Juiced.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Slight performance improvement

GPU configuration

Setting Option Notes
ZCULL accuracy Approximate Improves performance over precise, no known issues
Write color buffers On Fixes graphics on character/vehicle decals appearing Broken or Purple

Known Issues

There are no reported issues with this title.

Special Notes