JoJo's Bizarre Adventure: All-Star Battle: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "<!-- Audio configuration --> |audio out windows = <!-- XAudio2, OpenAL --> |audio out windows notes = |audio out linux = <!-- OpenAL, PulseAudio, ALSA --> |audio out linux notes = " to "<!-- Audio configuration --> |audio out windows = <!-- XAudio2, OpenAL, Disabled --> |audio out windows notes = |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled -->...)
m (Text replacement - "|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> |preferred spu threads notes = |firmware settings = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection --> |firmware settings notes = <!-- Where libraries are manually selected, mention t...)
Line 27: Line 27:
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes        =  
|preferred spu threads notes        =  
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|enable thread scheduler            = <!-- On, Off -->
|enable thread scheduler            = <!-- On, Off -->
|enable thread scheduler notes      =  
|enable thread scheduler notes      =  

Revision as of 20:36, 22 March 2020

JoJo's Bizarre Adventure: All-Star Battle
Developer(s) CyberConnect2
Publisher(s) Bandai Namco Games
Series JoJo's Bizarre Adventure
Release date(s) JP August 29, 2013
EU/AU April 25, 2014
NA April 29, 2014
Release type PlayStation 3 exclusive
Genre(s) Fighting
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES01986 (IRD), BLUS31405 (IRD), BLJS10217, NPEB01922, NPUB31391, NPJB00331
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

JoJo's Bizarre Adventure: All Star Battle (Japanese: ジョジョの奇妙な冒険 オールスターバトル Hepburn: JoJo no Kimyō na Bōken Ōru Sutā Batoru) is based on Hirohiko Araki's long-running manga series JoJo's Bizarre Adventure, the game allows players to compete against each other using over 40 characters taken from all eight current story arcs.

All Star Battle features many different game modes. Story Mode is a single player option that allows players to go through an original story inspired by the eight parts of the manga. Players control the protagonists of the series, partly reenacting various scenes from the manga. Winning Scenarios awards the player Gold that they can use to buy Support Items, items that change certain conditions in battle, for Story Mode or in the Gallery Shop.

Campaign Mode is an online mode where players can unlock items known as Customize Medals which allow them to change the preset appearance and mannerisms of their unlocked characters. Players either fight a Vision, a computer opponent customized by another player, or a Boss character, which appears usually less than 7% of the time.

Versus Mode features both local offline play and online play in either free battles or ranked matches which affect a player's Battle Score. Customize Mode allows players to utilize the Customize Medals won through Campaign Mode to change their character's taunt phrases, taunt poses, and winning poses, as well as customize their own Vision other players compete against in Campaign Mode.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Audio configuration

Setting Option Notes
Audio buffer duration Use if you experience audio issues.

Known Issues

There are no reported issues with this title.

Missing health bars - Fixed by PR 6415

The health bars ingame may randomly disappear. It has been known to affect both Nvidia and AMD GPUs while using either graphics backend. This bug is tracked in Issue 4380.

External Link