Help:Configurations

From RPCS3 Wiki
Revision as of 10:49, 22 April 2020 by HerrHulaHoop (talk | contribs) (Added accurate DFMA option and modified recompiler representation)

This page is intended to capture a list of games that use settings other than the default settings. Full list of configurations used by games (other than default) can be found here.

CPU configuration

Setting Option
PPU decoder Interpreter (precise) (0) Interpreter (fast) (2) Recompiler (LLVM) (0)
SPU decoder Interpreter (precise) (0) Interpreter (fast) (0) Recompiler (ASMJIT) (3) Recompiler (LLVM) (0)
Preferred SPU threads Preferred SPU threads (0)
Enable thread scheduler On (0) Off (0)
Lower SPU thread priority On (0) Off (0)
Enable SPU loop detection On (0) Off (1)
SPU cache On (0) Off (0)
Accurate xfloat On (6) Off (0)
SPU block size Safe (1) Mega (8) Giga (0)
TSX instructions Enabled (0) Disabled (1) Forced (0)

GPU configuration

Setting Option
Renderer OpenGL (0) Vulkan (599) Disabled (0)
Graphics device Graphics device (0)
Aspect ratio 4:3 (0) 16:9 (0)
Framelimit Off (0) 59.94 (0) 50 (0) 60 (5) 30 (2) Auto (3)
Anisotropic filter Auto (4) 2x (0) 4x (0) 8x (0) 16x (0)
Anti-aliasing Auto (0) Disabled (0)
Default resolution 720x480 (0) 720x576 (0) 1280x720 (0) 960x1080 (0) 1280x1080 (0) 1440x1080 (0) 1600x1080 (0) 1920x1080 (1)
Resolution scale Resolution scale (5)
Resolution scale threshold Resolution scale threshold (9)
Write color buffers On (23) Off (0)
Strict rendering mode On (0) Off (0)
VSync On (1) Off (0)
Stretch to display area On (0) Off (0)
Disable vertex cache On (3) Off (0)
Multithreaded RSX On (1) Off (0)
Disable Async shader compiler On (0) Off (0)

Audio configuration

Setting Option
Audio output (Windows) XAudio2 (0) OpenAL (0) Disabled (0)
Audio output (Linux) OpenAL (0) PulseAudio (0) ALSA (0) Disabled (0)
Dump to file On (0) Off (0)
Convert to 16-bit On (0) Off (0)
Downmix to stereo On (0) Off (0)
Volume Volume (0)
Enable buffering On (0) Off (0)
Audio buffer duration Audio buffer duration (3)
Enable time stretching On (0) Off (0)
Time stretching threshold Time stretching threshold (0)
Microphone type Disabled (0) Standard (0) SingStar (0) Real SingStar (0) Rocksmith (0)

I/O configuration

Setting Option
Keyboard handler Null (0) Basic (0)
Mouse handler Null (0) Basic (0)
Camera input Unknown (0) EyeToy (0) PS Eye (0) UVC 1.1 (0)
Camera settings Null (0) Fake (0)
Move handler Null (0) Fake (0) Mouse (0)

Advanced configuration

Setting Option
Debug console mode On (0) Off (0)
Accurate LLVM DFMA On (0) Off (0)
Silence all logs On (0) Off (0)
Sleep timers accuracy As Host (0) Usleep Only (0) All Timers (0)
Maximum SPURS threads Unlimited (0) 0 (0) 1 (0) 2 (0) 3 (0) 4 (0) 5 (0)
Firmware settings Manually load selected libraries (0) Load automatic and manual selection (2) Load liblv2.sprx only (0) Load liblv2.sprx and manual selection (0) Load liblv2.sprx and strict selection (0)
Read depth buffers On (1) Off (0)
Write depth buffers On (3) Off (0)
Read color buffers On (5) Off (0)
Disable on-disk shader cache On (0) Off (0)
Relaxed ZCULL sync On (4) Off (0)
Driver wake-up delay Driver wake-up delay (3)
Vblank rate Vblank rate (6)
Clocks scale Clocks scale (0)

Debug configuration

Setting Option
Force CPU blit emulation On (5) Off (0)
Use GPU texture scaling On (0) Off (0)
Accurate GETLLAR On (7) Off (0)
Accurate PUTLLUC On (0) Off (0)
Accurate RSX reservation access On (4) Off (0)
Hook static functions On (0) Off (0)