Heavenly Sword: Difference between revisions

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|modes    = Single-player
|modes    = Single-player
|gameid    = {{gameid|id=BCUS98132, BCES00078, BCAS20016|ird=Yes}}
|gameid    = {{gameid|id=BCUS98132, BCES00078, BCAS20016|ird=Yes}}
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|wikipedia = https://en.wikipedia.org/wiki/Heavenly_Sword
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|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
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<!-- Give a brief description about the game -->
Heavenly Sword is an action-adventure hack and slash video game developed by Ninja Theory as a launch title for the PlayStation 3, and was published by Sony Computer Entertainment Europe in 2007.
 
The game is an action-adventure title with heavy hack and slash gameplay. The main character, Nariko, uses a weapon called the "Heavenly Sword" which changes into one of three forms depending on what attack stance the player uses as part of a unique fighting style. Speed Stance provides an even balance between damage and speed, where the sword takes the form of two separate blades. Range Stance allows fast, long-range, but weaker attacks, with the sword being two blades chained together. Power Stance is the most powerful, but slowest style, where attacks are made with the sword in the shape of one large, two-handed blade.
 
The game features prominent use of quick-time events, a feature of many games released in the mid-to-late noughties originally popularised from their use in the God of War games.
 
In addition to Nariko, a secondary character, Kai, is controlled for some portions of the game. Many of Kai's stages take the form of sniping missions, using her crossbow to pick off enemies, in some cases to protect characters. While Kai cannot perform hand-to-hand combat, in stages that call for her to explore the level she is able to hop over objects and to free herself from an enemy's grasp by temporarily stunning them.
 
Projectiles can be maneuvered to their targets using the motion-sensing capabilities of the Sixaxis controller through a feature known as Aftertouch. Such projectiles include guiding Kai's arrows after she has launched them, and for Nariko, guiding a cannon or rocket launcher, or picking up and throwing objects.


==Configuration==
==Configuration==
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<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
There are no reported issues with this title.
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Revision as of 15:44, 4 October 2020

Heavenly Sword
Developer(s) Ninja Theory
Publisher(s) Sony Computer Entertainment
Release date(s) NA September 12, 2007
EU September 14, 2007
AU June 20, 2007
Release type PlayStation 3 exclusive
Genre(s) Action-Adventure, Hack and Slash
Mode(s) Single-player
GameID(s) BCUS98132 (IRD), BCES00078 (IRD), BCAS20016 (IRD)
Quick links Check Compatibility
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Wikipedia Page

Heavenly Sword is an action-adventure hack and slash video game developed by Ninja Theory as a launch title for the PlayStation 3, and was published by Sony Computer Entertainment Europe in 2007.

The game is an action-adventure title with heavy hack and slash gameplay. The main character, Nariko, uses a weapon called the "Heavenly Sword" which changes into one of three forms depending on what attack stance the player uses as part of a unique fighting style. Speed Stance provides an even balance between damage and speed, where the sword takes the form of two separate blades. Range Stance allows fast, long-range, but weaker attacks, with the sword being two blades chained together. Power Stance is the most powerful, but slowest style, where attacks are made with the sword in the shape of one large, two-handed blade.

The game features prominent use of quick-time events, a feature of many games released in the mid-to-late noughties originally popularised from their use in the God of War games.

In addition to Nariko, a secondary character, Kai, is controlled for some portions of the game. Many of Kai's stages take the form of sniping missions, using her crossbow to pick off enemies, in some cases to protect characters. While Kai cannot perform hand-to-hand combat, in stages that call for her to explore the level she is able to hop over objects and to free herself from an enemy's grasp by temporarily stunning them.

Projectiles can be maneuvered to their targets using the motion-sensing capabilities of the Sixaxis controller through a feature known as Aftertouch. Such projectiles include guiding Kai's arrows after she has launched them, and for Nariko, guiding a cannon or rocket launcher, or picking up and throwing objects.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.