HerrHulaHoop (talk | contribs) (Added installment details) |
(Add new patches (unlock all, skip crc32, disable watermark)) |
||
(5 intermediate revisions by one other user not shown) | |||
Line 23: | Line 23: | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|lower spu thread priority = <!-- On, Off --> | |lower spu thread priority = <!-- On, Off --> | ||
|lower spu thread priority notes = | |lower spu thread priority notes = | ||
Line 70: | Line 70: | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2, OpenAL, Disabled --> | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> | ||
Line 119: | Line 121: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
Line 152: | Line 154: | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu llvm java mode handling = <!-- True, False --> | |||
|ppu llvm java mode handling notes = | |||
}} | }} | ||
Line 165: | Line 169: | ||
|content = | |content = | ||
PPU-f0a175f8e0fe7f939223d821dc05fc646ca22a14: | PPU-f0a175f8e0fe7f939223d821dc05fc646ca22a14: | ||
"Unlock all songs and modules": | |||
Games: | |||
"Hatsune Miku: Project DIVA Dreamy Theater 2nd": | |||
NPJB00134: [ 01.01 ] | |||
Author: nastys | |||
Notes: "Unlocks everything. No save data required." | |||
Patch Version: 1.1 | |||
Patch: | |||
# unlock song menu | |||
- [be32, 0x38fe00, 0x38600001] | |||
- [be32, 0x38fe04, 0x4e800020] | |||
# unlock songs and modules | |||
- [be32, 0x2ca200, 0x38600001] | |||
- [be32, 0x2ca204, 0x39200001] | |||
- [be32, 0x2ca20c, 0x42800040] | |||
# unlock PV mode | |||
- [be32, 0x2cc8ec, 0x38000001] | |||
Full resolution: | Full resolution: | ||
Games: | Games: | ||
Line 179: | Line 200: | ||
- [be32, 0x21E778, 0x39200500] | - [be32, 0x21E778, 0x39200500] | ||
- [be32, 0x21E780, 0x380002D0] | - [be32, 0x21E780, 0x380002D0] | ||
"Remove watermark": | |||
Games: | |||
"Hatsune Miku: Project DIVA Dreamy Theater 2nd": | |||
NPJB00134: [ 01.01 ] | |||
Author: nastys | |||
Notes: "Removes the PV watermark." | |||
Patch Version: 1.0 | |||
Patch: | |||
# pv_mark | |||
- [byte, 0x826790, 0x00] | |||
"Skip save data CRC-32 check": | |||
Games: | |||
"Hatsune Miku: Project DIVA Dreamy Theater 2nd": | |||
NPJB00134: [ 01.01 ] | |||
Author: nastys | |||
Notes: "For easy save data modding." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [be32, 0x3c2054, 0x4280000c] | |||
- [be32, 0x3c2148, 0x4280001c] | |||
- [be32, 0x3c2120, 0x60000000] | |||
}} | }} |
Revision as of 21:25, 24 May 2022
Hatsune Miku: Project DIVA Dreamy Theater 2nd | |
---|---|
Developer(s) | Sega, Crypton |
Publisher(s) | Sega |
Series | Hatsune Miku: Project DIVA |
Release date(s) | JP August 4, 2011 |
Release type | PlayStation exclusive |
Genre(s) | Rhythm |
Mode(s) | Single-player |
GameID(s) | NPJB00134 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Hatsune Miku: Project DIVA Dreamy Theater 2nd (Japanese: 初音ミク -Project DIVA- ドリーミーシアター 2nd) is the second installment in the Project DIVA series and a sequel to the 2010 video game, Hatsune Miku: Project DIVA Dreamy Theater. Like the original, the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids most notably the virtual-diva Vocaloid Hatsune Miku.
The game primarily uses the same gameplay mechanics from the original game albeit with several changes. Most notable of which is that the game now uses the D-pad (arrow buttons) and a "hold and release" function for the face buttons in addition to the normal gameplay. Similar to the symbols of the first game, the game now includes colored arrows for example a blue arrow pointing downwards, this indicates that the player has to press "down" on the D-Pad and the "Cross" face button at the same time. The game also add a fourth difficulty, Extreme, to songs that is more difficult than the hard difficulty in the first game. The game will also introduce duets, as compared to only having solo songs in the first game, thus allowing players to select two modules instead. This also carries on into the Edit Mode of the game allowing players to create PVs for duets with two modules in them.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Game speed is tied to 60FPS. So a cap is necessary to avoid speedup, and a locked performance of 60FPS is required to stop the game from slowing down. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-f0a175f8e0fe7f939223d821dc05fc646ca22a14: "Unlock all songs and modules": Games: "Hatsune Miku: Project DIVA Dreamy Theater 2nd": NPJB00134: [ 01.01 ] Author: nastys Notes: "Unlocks everything. No save data required." Patch Version: 1.1 Patch: # unlock song menu - [be32, 0x38fe00, 0x38600001] - [be32, 0x38fe04, 0x4e800020] # unlock songs and modules - [be32, 0x2ca200, 0x38600001] - [be32, 0x2ca204, 0x39200001] - [be32, 0x2ca20c, 0x42800040] # unlock PV mode - [be32, 0x2cc8ec, 0x38000001] Full resolution: Games: "Hatsune Miku: Project DIVA Dreamy Theater 2nd": NPJB00134: [ 01.01 ] Author: nastys Notes: "Increases the internal resolution from 1024x576 to 1280x720." Patch Version: 1.0 Patch: - [be32, 0x21E408, 0x2F890500] - [be32, 0x21E416, 0x39200500] - [be32, 0x21E41C, 0x380002D0] - [be32, 0x21E76C, 0x2F8802D0] - [be32, 0x21E778, 0x39200500] - [be32, 0x21E780, 0x380002D0] "Remove watermark": Games: "Hatsune Miku: Project DIVA Dreamy Theater 2nd": NPJB00134: [ 01.01 ] Author: nastys Notes: "Removes the PV watermark." Patch Version: 1.0 Patch: # pv_mark - [byte, 0x826790, 0x00] "Skip save data CRC-32 check": Games: "Hatsune Miku: Project DIVA Dreamy Theater 2nd": NPJB00134: [ 01.01 ] Author: nastys Notes: "For easy save data modding." Patch Version: 1.0 Patch: - [be32, 0x3c2054, 0x4280000c] - [be32, 0x3c2148, 0x4280001c] - [be32, 0x3c2120, 0x60000000]