m (Text replacement - "{{patch |version = 1.2 " to "{{patch |type = PPU |version = 1.2 ") |
m (Text replacement - "<!-- Misc. configuration --> |ppu llvm java mode handling = <!-- true, false --> |ppu llvm java mode handling notes = }}" to "|ppu llvm java mode handling = <!-- True, False --> |ppu llvm java mode handling notes = }}") |
||
(9 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |developer = Sega, Crypton | ||
|publisher = | |publisher = Sega | ||
|series = | |series = Hatsune Miku: Project DIVA | ||
|date = {{vgregion|}} | |date = {{vgregion|JP=June 24, 2010}} | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = PlayStation exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = | |genre = Rhythm | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid| | |gameid = {{gameid|id=NPJB00047|ird=NA}} | ||
| | |||
}} | }} | ||
< | '''''Hatsune Miku: Project DIVA Dreamy Theater''''' (<u>Japanese</u>: 初音ミク -Project DIVA- ドリーミーシアター) is the first game in the Project DIVA series and was released in Japan with no international release. The game primarily makes use of Vocaloid, a series of singing synthesizer software, and the songs created using these Vocaloids, most notably Hatsune Miku. The game is the first video game to utilize the Vocaloid software developed by the Yamaha Corporation. | ||
Sega released the game as a downloadable game on the PlayStation Network which allowed players to play Project DIVA on the PlayStation 3 with updated visuals though it requires the PlayStation Portable to be plugged into the PlayStation 3 via USB cable. | |||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
Line 24: | Line 23: | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|lower spu thread priority = <!-- On, Off --> | |lower spu thread priority = <!-- On, Off --> | ||
|lower spu thread priority notes = | |lower spu thread priority notes = | ||
Line 39: | Line 38: | ||
|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = | |framelimit = 60 | ||
|framelimit notes = | |framelimit notes = Game speed is tied to 60FPS. So a cap is necessary to avoid speedup, and a locked performance of 60FPS is required to stop the game from slowing down. | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = | ||
Line 65: | Line 64: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|enable 3d = <!-- On, Off --> | |||
|enable 3d notes = | |||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
Line 74: | Line 75: | ||
|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | |||
|audio channels notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
Line 110: | Line 111: | ||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
Line 116: | Line 119: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
Line 126: | Line 129: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = <!-- On, Off --> | |relaxed zcull sync = <!-- On, Off --> | ||
|relaxed zcull sync notes = | |relaxed zcull sync notes = | ||
Line 135: | Line 140: | ||
|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
Line 141: | Line 148: | ||
|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
|ppu llvm java mode handling = <!-- True, False --> | |||
|ppu llvm java mode handling notes = | |||
}} | }} | ||
Line 181: | Line 190: | ||
Patch: | Patch: | ||
- [be32, 0x66F9B4, 0x00000718] | - [be32, 0x66F9B4, 0x00000718] | ||
Full resolution: | |||
Games: | |||
"Hatsune Miku: Project DIVA Dreamy Theater": | |||
NPJB00047: [ 01.01 ] | |||
Author: nastys | |||
Notes: "Increases the internal resolution from 1024x640 to 1280x720." | |||
Patch Version: 1.1 | |||
Patch: | |||
- [be32, 0x22F0C4, 0x2F890500] | |||
- [be32, 0x22F0D0, 0x39200500] | |||
- [be32, 0x22F0D8, 0x380002D0] | |||
- [be32, 0x22F3B8, 0x2F8802D0] | |||
- [be32, 0x22F3C4, 0x39200500] | |||
- [be32, 0x22F3CC, 0x380002D0] | |||
}} | }} |
Revision as of 20:53, 25 July 2021
Hatsune Miku: Project DIVA Dreamy Theater | |
---|---|
Developer(s) | Sega, Crypton |
Publisher(s) | Sega |
Series | Hatsune Miku: Project DIVA |
Release date(s) | JP June 24, 2010 |
Release type | PlayStation exclusive |
Genre(s) | Rhythm |
Mode(s) | Single-player |
GameID(s) | NPJB00047 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Hatsune Miku: Project DIVA Dreamy Theater (Japanese: 初音ミク -Project DIVA- ドリーミーシアター) is the first game in the Project DIVA series and was released in Japan with no international release. The game primarily makes use of Vocaloid, a series of singing synthesizer software, and the songs created using these Vocaloids, most notably Hatsune Miku. The game is the first video game to utilize the Vocaloid software developed by the Yamaha Corporation.
Sega released the game as a downloadable game on the PlayStation Network which allowed players to play Project DIVA on the PlayStation 3 with updated visuals though it requires the PlayStation Portable to be plugged into the PlayStation 3 via USB cable.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Game speed is tied to 60FPS. So a cap is necessary to avoid speedup, and a locked performance of 60FPS is required to stop the game from slowing down. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: HMPDDT_PSP_Notes: &HMPDDT_PSP_Notes "Makes the game playable by skipping the PSP connection screen. A decrypted save is still required to play the game. The patch can also be used on real hardware." PPU-ddd080c3a59b7d8f7e640b419efccea6972d1e21: Sign in without connecting a PSP: Games: "Hatsune Miku: Project DIVA Dreamy Theater": NPJB00047: [ 01.00 ] Author: samyuu, Brolijah, nastys Notes: *HMPDDT_PSP_Notes Patch Version: 1.0 Patch: - [be32, 0x66C464, 0x000004B8] PPU-890a336132e35e8bfb7cbe430ea9b09114915346: Sign in without connecting a PSP: Games: "Hatsune Miku: Project DIVA Dreamy Theater": NPJB00047: [ 01.01 ] Author: samyuu, Brolijah, nastys Notes: *HMPDDT_PSP_Notes Patch Version: 1.0 Patch: - [be32, 0x66F9B4, 0x00000718] Full resolution: Games: "Hatsune Miku: Project DIVA Dreamy Theater": NPJB00047: [ 01.01 ] Author: nastys Notes: "Increases the internal resolution from 1024x640 to 1280x720." Patch Version: 1.1 Patch: - [be32, 0x22F0C4, 0x2F890500] - [be32, 0x22F0D0, 0x39200500] - [be32, 0x22F0D8, 0x380002D0] - [be32, 0x22F3B8, 0x2F8802D0] - [be32, 0x22F3C4, 0x39200500] - [be32, 0x22F3CC, 0x380002D0]