HerrHulaHoop (talk | contribs) m (Text replacement - "|volume = <!-- Range between 0% to 200% --> |volume notes = |enable buffering = <!-- On, Off --> |enable buffering notes = |audio buffer duration = <!-- Range between 20ms to 250ms --> |audio buffer duration notes = |enable time stretching = <!-- On, Off --> |enable time stretching notes = |time stretching threshold = <!-- Range betwee...) |
Illusion0001 (talk | contribs) m (→Special Notes: fixup) |
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==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
|enable thread scheduler = <!-- On, Off --> | |||
|enable thread scheduler notes = | |||
|enable thread scheduler | |lower spu thread priority = <!-- On, Off --> | ||
|enable thread scheduler notes | |lower spu thread priority notes = | ||
|lower spu thread priority | |enable spu loop detection = <!-- On, Off --> | ||
|lower spu thread priority notes | |enable spu loop detection notes = | ||
|enable spu loop detection | |spu cache = <!-- On, Off --> | ||
|enable spu loop detection notes | |spu cache notes = | ||
|spu cache | |accurate xfloat = <!-- On, Off --> | ||
|spu cache notes | |accurate xfloat notes = | ||
|accurate xfloat | |spu block size = <!-- Safe, Mega, Giga --> | ||
|accurate xfloat notes | |spu block size notes = | ||
|spu block size | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|spu block size notes | |tsx instructions notes = | ||
|tsx instructions | |||
|tsx instructions notes | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = 60<!-- Off, 59.94, 50, 60, 30, Auto --> | ||
|framelimit notes | |framelimit notes = Can help if you're having issues getting ingame. | ||
|anisotropic filter | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = | ||
|anti-aliasing | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes | |anti-aliasing notes = | ||
|default resolution | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes | |default resolution notes = | ||
|resolution scale | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes | |resolution scale notes = | ||
|resolution scale threshold | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes | |resolution scale threshold notes = | ||
|write color buffers | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|write color buffers notes | |shader mode notes = | ||
|strict rendering mode | |write color buffers = On <!-- On, Off --> | ||
|strict rendering mode notes | |write color buffers notes = Required in some sections and the demo version. | ||
|vsync | |strict rendering mode = <!-- On, Off --> | ||
|vsync notes | |strict rendering mode notes = | ||
|stretch to display area | |vsync = <!-- On, Off --> | ||
|stretch to display area notes | |vsync notes = | ||
| | |stretch to display area = <!-- On, Off --> | ||
| | |stretch to display area notes = | ||
| | |enable 3d = <!-- On, Off --> | ||
| | |enable 3d notes = | ||
| | |disable vertex cache = <!-- On, Off --> | ||
| | |disable vertex cache notes = | ||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | ||
| | |audio channels notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes | |time stretching threshold notes = | ||
|microphone type | |microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | ||
|microphone type notes | |microphone type notes = | ||
<!-- I/O configuration --> | |||
|keyboard handler = <!-- Null, Basic --> | |||
|keyboard handler notes = | |||
|mouse handler = <!-- Null, Basic --> | |||
|mouse handler notes = | |||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |||
|camera input notes = | |||
|camera settings = <!-- Null, Fake --> | |||
|camera settings notes = | |||
|move handler = <!-- Null, Fake, Mouse --> | |||
|move handler notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode | |debug console mode = <!-- On, Off --> | ||
|debug console mode notes | |debug console mode notes = | ||
|sleep timers accuracy | |accurate llvm dfma = <!-- On, Off --> | ||
|sleep timers accuracy notes | |accurate llvm dfma notes = | ||
|read depth buffers | |accurate rsx reservation access = <!-- On, Off --> | ||
|read depth buffers notes | |accurate rsx reservation access notes = | ||
|write depth buffers | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|write depth buffers notes | |ppu llvm accurate vector nans notes = | ||
|read color buffers | |silence all logs = <!-- On, Off --> | ||
|read color buffers notes | |silence all logs notes = | ||
|driver wake-up delay | |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | ||
|driver wake-up delay notes | |sleep timers accuracy notes = | ||
|vblank rate | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|vblank rate notes | |maximum spurs threads notes = | ||
|clocks scale | |firmware settings = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection --> | ||
|clocks scale notes | |firmware settings notes = <!-- Where libraries are manually selected, mention the list of libraries to be selected here --> | ||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = <!-- On, Off --> | |||
|relaxed zcull sync notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation notes | |disable zcull occlusion queries notes = | ||
|use gpu texture scaling | |force cpu blit emulation = <!-- On, Off --> | ||
|use gpu texture scaling notes | |force cpu blit emulation notes = | ||
|accurate getllar | |use gpu texture scaling = <!-- On, Off --> | ||
|accurate getllar notes | |use gpu texture scaling notes = | ||
| | |accurate getllar = <!-- On, Off --> | ||
| | |accurate getllar notes = | ||
| | |hook static functions = <!-- On, Off --> | ||
| | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
}} | }} | ||
Line 129: | Line 160: | ||
===Long black screen after Santa Monica logo=== | ===Long black screen after Santa Monica logo=== | ||
Users may experience a black screen after Santa Monica logo is normal. The game might take up to 5 minutes to progress past this screen. | Users may experience a black screen after Santa Monica logo is normal. The game might take up to 5 minutes to progress past this screen. | ||
==Special Notes== | ==Special Notes== | ||
Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-19724fde16a5b111b7b4d2a065f5dccaf8e01962: | |||
Disable MLAA: | |||
Games: | |||
"God of War 3 (God of War III)": | |||
BCES00510: [ 01.03 ] | |||
BCES00799: [ 01.03 ] | |||
BCUS98111: [ 01.03 ] | |||
BCJS37001: [ 01.03 ] | |||
BCAS25003: [ 01.03 ] | |||
BCKS15003: [ 01.03 ] | |||
Author: illusion, ZEROx | |||
Notes: "Allows for the use of Resolution Scaling in the title.\n\nSet Resolution Scale Threshold to 1x1 for proper scaling of effects." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ byte, 0x52BF2F, 0 ] | |||
- [ be32, 0x0023137c, 0x60000000 ] | |||
Disable Depth of Field: | |||
Games: | |||
"God of War 3 (God of War III)": | |||
BCES00510: [ 01.03 ] | |||
BCES00799: [ 01.03 ] | |||
BCUS98111: [ 01.03 ] | |||
BCJS37001: [ 01.03 ] | |||
BCAS25003: [ 01.03 ] | |||
BCKS15003: [ 01.03 ] | |||
Author: ZEROx | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x001c14ac, 0x38000000 ] | |||
Disable Motion Blur: | |||
Games: | |||
"God of War 3 (God of War III)": | |||
BCES00510: [ 01.03 ] | |||
BCES00799: [ 01.03 ] | |||
BCUS98111: [ 01.03 ] | |||
BCJS37001: [ 01.03 ] | |||
BCAS25003: [ 01.03 ] | |||
BCKS15003: [ 01.03 ] | |||
Author: ZEROx | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x001c57e4, 0x38000000 ] | |||
Speedboost: | |||
Games: | |||
"God of War 3 (God of War III)": | |||
BCES00510: [ 01.03 ] | |||
BCES00799: [ 01.03 ] | |||
BCUS98111: [ 01.03 ] | |||
BCJS37001: [ 01.03 ] | |||
BCAS25003: [ 01.03 ] | |||
BCKS15003: [ 01.03 ] | |||
Author: illusion | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ byte, 0x52BDA3, 0 ] | |||
}} |
Revision as of 15:45, 25 October 2020
God of War III | |
---|---|
Developer(s) | SCE Santa Monica Studio |
Publisher(s) | Sony Computer Entertainment |
Series | God of War |
Release date(s) | NA March 16, 2010 AU March 18, 2010 EU March 19, 2010 |
Release type | PlayStation exclusive |
Genre(s) | Action, Adventure, Hack and slash |
Mode(s) | Single-player |
GameID(s) | BCES00510 (IRD), BCUS98111 (IRD), BCAS25003 (IRD), BCES00799 (IRD), BCKS15003 (IRD), BCES00516, BCAS25007, BCJS37001, BCJS75001 Demo NPUA70080 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
God of War III is is the fifth installment in the God of War series, the seventh chronologically, and the sequel to 2007's God of War II. Loosely based on Greek mythology, the game is set in ancient Greece with vengeance as its central motif. The player controls the protagonist and former God of War Kratos, after his betrayal at the hands of his father Zeus, King of the Olympian gods. Reigniting the Great War, Kratos ascends Mount Olympus until he is abandoned by the Titan Gaia. Guided by Athena’s spirit, Kratos battles monsters, gods, and Titans in a search for Pandora, without whom he cannot open Pandora's Box, defeat Zeus, and end the reign of the Olympian gods.
The gameplay is similar to previous installments, focusing on combo-based combat with the player's main weapon—the Blades of Exile—and secondary weapons acquired during the game. It uses quick time events, where the player acts in a timed sequence to defeat strong enemies and bosses. The player can use up to four magical attacks and a power-enhancing ability as alternative combat options, and the game features puzzles and platforming elements. Compared with previous installments, God of War III offers a revamped magic system, more enemies, new camera angles, and downloadable content.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Can help if you're having issues getting ingame. |
Write color buffers | On | Required in some sections and the demo version. |
Known Issues
This title is currently not considered "playable".
Long black screen after Santa Monica logo
Users may experience a black screen after Santa Monica logo is normal. The game might take up to 5 minutes to progress past this screen.
Special Notes
Patches
PPU-19724fde16a5b111b7b4d2a065f5dccaf8e01962: Disable MLAA: Games: "God of War 3 (God of War III)": BCES00510: [ 01.03 ] BCES00799: [ 01.03 ] BCUS98111: [ 01.03 ] BCJS37001: [ 01.03 ] BCAS25003: [ 01.03 ] BCKS15003: [ 01.03 ] Author: illusion, ZEROx Notes: "Allows for the use of Resolution Scaling in the title.\n\nSet Resolution Scale Threshold to 1x1 for proper scaling of effects." Patch Version: 1.0 Patch: - [ byte, 0x52BF2F, 0 ] - [ be32, 0x0023137c, 0x60000000 ] Disable Depth of Field: Games: "God of War 3 (God of War III)": BCES00510: [ 01.03 ] BCES00799: [ 01.03 ] BCUS98111: [ 01.03 ] BCJS37001: [ 01.03 ] BCAS25003: [ 01.03 ] BCKS15003: [ 01.03 ] Author: ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c14ac, 0x38000000 ] Disable Motion Blur: Games: "God of War 3 (God of War III)": BCES00510: [ 01.03 ] BCES00799: [ 01.03 ] BCUS98111: [ 01.03 ] BCJS37001: [ 01.03 ] BCAS25003: [ 01.03 ] BCKS15003: [ 01.03 ] Author: ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c57e4, 0x38000000 ] Speedboost: Games: "God of War 3 (God of War III)": BCES00510: [ 01.03 ] BCES00799: [ 01.03 ] BCUS98111: [ 01.03 ] BCJS37001: [ 01.03 ] BCAS25003: [ 01.03 ] BCKS15003: [ 01.03 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ byte, 0x52BDA3, 0 ]