Ghostbusters: The Video Game: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "<!-- GPU configuration --> |renderer = Vulkan <!-- OpenGL, Vulkan --> |renderer notes = Recommended to get the best performance." to "<!-- GPU configuration --> |renderer = Vulkan <!-- OpenGL, Vulkan, Disabled --> |renderer notes = Recommended to get the best performance.")
m (Text replacement - "|microphone type = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith --> |microphone type notes = " to "|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> |microphone type notes = ")
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|time stretching threshold          = <!-- Value between 0% to 100% -->
|time stretching threshold          = <!-- Value between 0% to 100% -->
|time stretching threshold notes    =  
|time stretching threshold notes    =  
|microphone type                    = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type                    = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type notes              =  
|microphone type notes              =  
<!-- I/O configuration -->
<!-- I/O configuration -->

Revision as of 12:02, 19 March 2020

Ghostbusters: The Video Game
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

Special Notes